Trail of Gods: The Cursed Island

Trail of Gods: The Cursed Island

Leonard Menchiari · June 17, 2026 · RPG, Adventure, Atmospheric, Dark Fantasy, Horror

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5 user reviews80% · 5
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No store is currently selling Trail of Gods: The Cursed Island. It released on June 17, 2026 and was developed by Leonard Menchiari. We keep tracking it across every store we cover, so set an alert below and you will know the moment it is on sale again.

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About Trail of Gods: The Cursed Island

Born from the acclaimed mobile hit Trail of Gods: The Cursed Island, this PC edition expands the experience for players who fell in love with its brutal combat, haunting 1-bit aesthetic, and cursed world.Originally released on mobile and praised for delivering a compact Souls-inspired adventure unlike anything else on the platform, Trail of Gods now arrives on Steam with the same relentless spirit, rebuilt for a bigger screen and a new generation of explorers.

The Gods Are Gone

They didn't die. They left, and whatever held the world together left with them. What remains is crumbling castles, poisoned land, and the people too stubborn or too broken to follow. You wake up in the middle of it with nothing.Trail of Gods is a pocket-sized action role-playing game. Play it for five minutes or get lost in this small world for hours.

One Button

Everything you do in a fight comes from a single button. Press it to block. Hold it to charge. Let go to strike. How long you hold and which way you release decides what happens: a quick tap blocks, a short hold is a light attack, a long hold is a heavy one, and a fast flick rolls you out of danger.Block at the right moment, then strike back instantly to counter. The window is tight. Learn it or die learning it.

Every Gram Counts

Your equipment has real weight, and it changes everything. A full suit of knight armor keeps you alive but slows you down. Torn clothes and a sharp dagger leave you open but fast. What you carry decides how quickly you walk, run, roll, and swing.Heavy gear has its own trick: carry more than 5 kg and rolling into an enemy deals damage. Your dodge becomes a weapon.

Take What You Find

Find different ways to fight with, and fight your way through with strong and heavy gear or light fast and fragile stealth-mode.You're not alone out here. Mercenaries wander the world. Hire them for free. They fight at your side and they don't ask questions.

Features

  • Minimalistic visuals
  • Single-button combat built entirely on timing and positioning
  • Weight system that ties your gear to your speed and playstyle
  • Several weapon classes with distinct animations and feel
  • Several gear sets with defense, weight, and charisma stats
  • Charisma system that changes how the world treats you
  • Hire mercenaries to fight at your side
  • Supports mouse + keyboard and gamepad
  • Small enough for a break. Deep enough to stay

Trail of Gods: The Cursed Island — game info

Platforms
Windows
Player modes
Single-player
Controller
Full controller support
PC Game Pass
Not included

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Jun 18, 2026
It's a bit tricky to describe this game, it's like a miniature Souls-like with cinematics from games like Another World, very strange combination. Technically it does not have all of the traditional souls-like features to make it one, but to me it feels very on the nose with how the world-building and the methodic approach to the combat is handled. You will meet all kinds of characters just talking melancholy with the foreboding tone, to me it feels very on-brand, I don't associate that kind of storytelling with anything else. I assume Leonard is the artist? Probably best known for The Eternal Castle which was Another World/FlashBack type of game, so I guess it makes sense the more I think about it, occasionally the game has some pretty cool visual/cinematic moments, almost has that recorded video quality to it, even though you are stuck playing in a tiny window (I assume it was a phone game?). The game is probably not meant to be very advance either way, I think they trying to capture that early 90s RPG feel in a different light, it's meant to be a little frustrating/minimalistic/unforgiving by design, or at least I suspect that it was the idea behind it. It's not a very smooth…
20 found this helpful
Recommended Jun 20, 2026
Macabre, mysterious, immersive. Rotoscope animation. Sometimes less is more.
4 found this helpful
Recommended Jun 25, 2026
Fun little game to spend a late night on. About 1.5 hours of gameplay, unless I got stuck in a loop.
1 found this helpful
Recommended Jun 18, 2026
definitely more to explore for me but I got one ending. Short and sweet with cool concept of one button for everything, though in some dialogue boxes and character screen I had to use my mouse. Very cool art style and impressive rotoscoping (I am assuming thats whats going on) imop, for the asking price it is a nice little game :) A critique I would give is it may be useful to mention in the manual that you do not start the 'full game' for the first 5 minutes or so and some of the HUD mentioned in the manual isnt present till then. On the introduction though, I would say it was likely the part of the game where I was most immersed in the world - though that may be due to the more 'gamey' elements coming in later and because the HUD was not present yet. Cutscenes were always a treat
1 found this helpful

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