

V-Art- VR Painting Studio
Bolt-Scripts · July 20, 2023 · Simulation, Sandbox, Design & Illustration, VR, Relaxing
V-Art- VR Painting Studio is free to play — no purchase needed. We track it so you know if that ever changes.
Screenshots
V-Art- VR Painting Studio price
V-Art- VR Painting Studio is free to play — there is no purchase price, on Steam or anywhere else we track. We keep watching it, so if it ever stops being free the price history on this page will show when that happened and what it changed to.
About V-Art- VR Painting Studio
V-Art- VR Painting Studio is a physics-based VR painting sim where you brush, spray, and drip paint onto canvas with realistic wetness and texture, creating art purely for the joy of it without professional pressure. Mess around with quirky tools like dripping goo and custom brush textures, decorate your studio walls, and display your creations in your own gallery while an optional DLC lets you paint on 3D character models.
Really, there's no pressure to create anything 'good' or 'professional'. It's just a fun way to mess around with different colors and textures. Plus, there's an optional DLC if you want to support me that lets you paint on a 3D character model. I'll just say, it's pretty fun to see your creations come to life on a more tangible canvas.
But again, just to be clear, this game isn't meant to be a professional tool for artists, there are better tools for that.
Still, though it's not a professional tool, I think you'll be able to create some amazing pieces of art.
It's not the most advanced painting game out there, but it's free and it's a fun way to explore your creativity. Give it a try and see what you can come up with.
Some notable features:
-Physically controlled arms and objects really connect you to the canvas, or, mess you up when your hand wibbles, you choose
-Dynamic paint wetness that dries over time
-Simulated brush texture gives your strokes character
-Spray paints and blobs that drip when they pool up
-Mix paints on your palette so you can pretend like you aren't already living in a simulation
-Some of the paint dried up, so we recycled it into goo. By this, I mean for some reason you can drip goo onto your canvas. Or just play with it like slime, everyone loves slime
-Paint all the walls and floor to give your studio a personal touch
-Display your created works upon the walls like your own miniature art gallery
-An inexplicable cellular device that allows you to capture stereoscopic renders of your work
-Import your own brush textures for unique styles
-Add custom stencils so you can follow along with that one Bob tutorial where he starts with a perfect circle for the sun
-An ancient flatscreen television from the past that has been retrofitted with the latest YouTube playing capabilities, so you can watch Mr. Ross paint faster than you while you try to keep up
-Menus
-Paint inside the safety of your studio that you'll notice, has no doors. This is intentional and not cause for concern. Alternatively, drop the walls (literally) and behold a lush grassy field powered by the future technology of GrassFlow™. Do note, you will still be trapped inside the studio despite it appearing as if you may actually walk into the wilderness, we apologize if the simulation appears too real.
-Seamless autosave relieves you of the stress caused by imminent data loss. Or overwrite your work so you can live with all your happy little accidents
-A mysterious orb
-Strange dystopian future where painting supplies are dispensed out of thin air from manually operated vending machines powered by lever action
-Am I talking the features up too much? Probably.
V-Art- VR Painting Studio — game info
- Platforms
- Windows
- Steam Deck
- Unsupported
- Player modes
- Single-player
- PC Game Pass
- Not included
DLC & expansions
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
V-Art- VR Painting Studio has potential as a painting experience with realistic painting mechanics that some players appreciate, but it suffers from severe technical issues including motion control problems, hand tracking instability, compatibility issues across different VR headsets, and unintuitive object interaction systems that make it difficult or impossible to play. Players report the game is frequently unplayable on popular platforms like Quest headsets, with no in-game settings to troubleshoot hardware-specific problems, making it currently unrecommended even as a free title.
Long time ago i tried it. did not like it. but today wanted to try again, but the game kept starting flat in my Quest 3. it was not flat on PC - so i could not play it on computer. And I could not play it on Quest 3 where it remained flat and unusable. I restarted several times. : no go! big Waist of time. And there was no way to exit the game. I could not even restart the computer. Had to unplug the computer. boo1 found this helpful
With Arch Linux + Valve Index + Nvidia 2080 + SteamVR 2.8.6 this is an unplayable mess. There are by now established ways of picking up and holding objects in VR - none of them are used here. I eventually figured out a way to pick up the paint bottles by knocking them onto their sides and then moving the hand onto them to *automatically* pick them up. In the process however I knocked the palette onto the floor out of reach of my lighthouses. I don't like to leave negative reviews for free projects, but I think the hand-object interactions need to be reworked from scratch and all the assumptions that have been made about the user's setup overcome. Tactility is the great advantage of VR, but we don't want tactility in picking up the paint bottle - really just in applying the paint to the canvas. The airbrush tools in the VR Home area or Google's Tilt Brush are good ways to do this, but a more authentic paintbrush-experience would be very welcome too. This isn't it - effort has gone into counterproductive areas.1 found this helpful
Currently unplayable in Quest 2. The game boots on my PC, but I get no motion controls and nothing in the headset. There is no option within the game to adjust any settings related to what headset you have, so I am guessing this would only be fixed with a journey into the game files. It is built in Unity, so I am not sure how possible it would be to fix myself.
hands are a mess and good luck trying to adjust the canvas
Wow!! the bugs of shaking hands. is not possible to draw something well. Very hoping the soon update.
I was impressed with how realistic the painting felt; I'm definitely going to recommend it to my friends.
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