Vilomah

Vilomah

Disrate Studios · 2022 · Survival Horror, Psychological Horror, Action, Horror, Stealth

PC
Mixed50% · 22 📈 Making a comeback 61%
Best price
$2.99
lowest tracked $1.19
Steam Buy at Steam

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Steam
Steam
Standard Edition · Steam
$2.99
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Screenshots

About Vilomah

"No-one knew what horrors awaited Jake inside that House of Nightmares. Only God knows what he must have been feeling on that horrific night..."

The Story



Play as Jake, a teenager working the late shift in "Sal's Pizzeria" - until he's called to deliver to the HOUSE OF NIGHTMARES! Avoid this TERRIFYING KILLER in an abandoned Farm House, filled with Challenging Puzzles, Deadly Traps and Hidden Secrets!

The Hag


Stay quiet and out of sight! She can sense when you're nearby, using her heightened senses... use your Stealth Bar to stay hidden, out of light and using cover to your advantage - otherwise she might just CATCH YOU!

Try to survive and escape in this fully explorable house - search in drawers for items, keys and more! Try and find out what happened here... but be careful - the hag is always watching your every move!

Key Features:


  • Terrifying AI
  • Retro Inventory
  • Challenging Puzzles
  • Tense Stealth Mechanics
  • Outstanding Sound Design
  • Classic PS1 Visuals
  • Togglable VHS Effects
  • Horrifying Original Soundtrack
  • Frightening Survival Horror
  • 1+ Hour Gameplay
  • Lots of Hidden Secrets!

WARNING



This game contains scenes which many may not find suitable. This includes: Blood, Excessive Gore, Body/World Horror & Loud Noises. Please keep this in mind prior to purchasing.

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Not recommended Feb 28, 2023
Game itself would be ok. However I experienced a game breaking bug which didn't give me a key at a certain point so I couldn't finish the game. This bug re-occured thrice in a row, but then a game restart "fixed" it. I also read in the fourms that quite a few other players also had this bug. But even more of a problem is the complete lack of saves/checkpoints during the majority of the game. And you will die quite a lot making you having to replay the whole thing over again. If you know what to do and don't die you can finish this game in about 10 minutes. And even if you don't know what to do you would probably just take like 30 minutes to finish this. But because of the lack of saves, the playtime will bump up to about 2-2.5 hours which is just stupid.
8 found this helpful
Not recommended Aug 9, 2023
Terrible sound design, it's impossible to pinpoint where the monster is coming from and you will get ear raped every time it see you. There is also no checkpoint so if you die you start from the beginning. Very bad game. Edit : When you get hit by the monster your screen get covered in blood so you can't see sh*t.
1 found this helpful
Recommended Dec 13, 2022
Short Horror Game for $3 isn't bad. Monster audio footsteps makes it it hard to know where it is. Stealth Meter feels useless. I've been caught in in complete darkness while the monster is unable to see me....on top out of view in the vents. Average game overall. Can be beaten within 30m.
1 found this helpful
Recommended Apr 23, 2024
A scary, well made PSX horror similar to games like Granny or Nun Massacre (if you like those games you will like this one too). It is a bit tough since there are no checkpoints or saves so you really must remember (or write down) where to go. The sound of her footsteps could be tweaked a little bit as I truly have no idea how close she is or if she is on another floor. I only encountered one "serious" bug and it was getting stuck behind the kitchen table. Luckily you can get out of it by simply mashing jump. Overall I enjoyed it and recommend if you like ps1 horror.
Not recommended Jun 26, 2023
What I like about one of Distrate’s earlier games, Bughouse, is that it has a sort of fail-forward approach to its game design. There’s not a lot of dying and retrying. And that’s super smart for a horror game, because it means I’m not spending time analyzing and figuring out how the game works -- exposing the inner workings, so to speak -- tearing down that elusive veil that keeps the experience suspenseful and mysterious. It may go against some of the lofi aesthetics, but it’s one of those cross-sections where modern design sensibilities actually help marrying the old with the new; with no obvious compromise to the narrative or my agency as the player. Bughouse isn’t a [i]great[/i] game or anything. But it’s interesting because of all of this. Vilomah doesn’t really follow the same paradigm, and suffers for it. It’s the same kind of game -- you’re trapped in a house with a monster, and have to puzzle your way out. You stay in the shadows to try to avoid it. If it manages to capture you, it’s game over. These types of games are a dime a dozen, and there’s nothing here that makes Vilomah stand apart. It’s sort of just there, among the ranks. There’s a stealth meter. You have a…
Not recommended Apr 21, 2023
The story is that you get kidnapped while delivering a pizza and now you have to escape a house with a wandering murderer. This game is much like Granny or Stay Out of the House in that you wake up and have to go from room to room, locating items to open doors, solve puzzles, and escape through the one exit. There are some great things going on here such as the main premise, the background story, and the general location/setting of the place. There are a lot of issues that make me not recommend this game: - There's a killer that walks around the house and attacks you if you are seen. If you get attacked, the whole screen turns red and you can't see enough to get away so you just die and have to restart over. - There's a sound mechanic that should help to identify where the killer is but it doesn't work. The footsteps can be heard rooms or floors away. - I feel like the killer always stalks around the same vicinity as to where you are so you have to wait a long time to move from location to location. - You can't save so if you die, you have to start from the beginning. Luckily the items are always in the same location and the puzzles always have the same answer. - Like I sa…

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