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About Voxile
ADVENTURE MODE
Your journey to unravel the mysteries of the ooze spreading throughout the Voxisles takes you through meticulously handcrafted islands brimming with quirky characters, dangerous monsters, challenging puzzles, and – true to the name – epic adventure!
NEW - PROCEDURAL SURVIVAL ISLANDS
You start with nothing, so pick up some sticks and get started. Loot crumbling ruins, fulfill strange quests, build ladders and bridges and bases, craft and upgrade ever-more-potent equipment, and challenge powerful bosses to cleanse each unique, procedurally-generated isle of the ooze.
Check out the procedural survival worlds demo today!
DEFEAT & DESTROY
Experience a unique combination of crafting, RPG progression, and first-person shooting.
Craft or loot an impressive arsenal of firearms, melee weapons, and magical spells to defeat the mutated wildlife that roam these lands, from persistent little blobs of ooze to divebombing birds, from armed and angry skeletons to rocket-launching robots.
With dynamic material-based destruction, towers, trees and terrain crumble alongside the carnage.
CRAFT & BUILD
Voxile’s crafting system combines 50 materials and dozens of other resources into weapons, workbenches, bags, boots, food and flak jackets and jackhammers.
Use a variety of tools and contraptions to solve problems your own way. Create stairs, scaffolds, and ladders to reach new heights. Build a base, and decorate it however you like – everything you see in the world can eventually be broken down and crafted anew.
CREATE YOUR OWN ISLES
Our in-game editor empowers you to design your own islands, complete with your own unique gameplay and quests. Joyful to use, with seamless MagicaVoxel integration, an intuitive world editor, and a surprisingly powerful built-in scripting system for charting out a new adventure.
Embark on your adventure solo, or join forces with friends in four-player multiplayer (co-op optional).
And you can talk to both dogs AND cats. Now in Early Access.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Well, this is just another game that's going on the list of "Games That I Regret Buying and Can't Refund". It's interesting in theory, but the combat, which is the main staple of this game, does not MAKE ANY SENSE. All enemies, even on the easiest setting possible in the entire game, hit like a semi running into a glass house. Health regeneration is "supposed" to be faster on the easiest setting. You regenerate 1, yes ONE, HP every thirty seconds. Or sometimes you don't, apparently, because I actually left my computer for ten minutes, and my health hadn't gone up at all. Higher difficulties apparently make the regen-time even longer. And that wouldn't be even half as bad if it weren't for one extremely irritating thing: every attack enemies do to you sends you flying miles away. And I'm stuck with a wooden stick that can only reach arm's length. Which means if I'm fighting a ranged enemy, he's going to beat the ever-loving snot out of me before I even take a quarter of his health away. You can also block, but not ranged attacks. And blocking also knocks you backwards, too. Oh, and your wooden stick? Its durability decreases very fast. After fighting and managing to somehow kill 3 …1 found this helpful
Wasn't expecting this much variety from a voxel game. the underlying framework they built this on is actually insane. you've got standard survival and coop that completely scratches that minecraft itch (been playing the survival mode with my bro), but then there are straight up detective maps, full rpg campaigns, and action modes. it’s kind of wild how much different stuff they packed into it and yet feeling cohesive, really solid!1 found this helpful
I would recommend this game. What I wouldn't recommend, though, is experiencing it for the first time like I did, throwing myself into a multiplayer world with my friends without playing the tutorial. This game has a lot of fun and interesting mechanics with real depth, and once you learn them the game becomes really engaging. My favorite is probably the crafting system, some recipes are actually tough to gather resources for but at the end it does feel very rewarding. I also feel as if I cannot write a review for this game without mentioning the really beautiful looking visuals, you can really feel all the hard work the artists have put into this project. And alongside looking very stunning, it also feels very good to play: the movement is very responsive, and the game is well optimized as well. To close this out I'd like to say it again: if you plan on getting this game for yourself please play the tutorial!1 found this helpful
I've never seen voxel rendering done as well in this game! Truly beautiful approach to the art style. I found a lot of optionality for gameplay in this game between the story and survival mode. Also, the devs are consistently pushing new updates. The game has a strong foundation, so I'm excited to keep coming back to it while the content grows and the UX continues to improve. Would recommend if you want to experience what voxel gameplay can look like aside from minecraft.
a lot of voxel games give you a world but no direction. this one gives you the classic survival/coop sandbox plus a huge library of modes. the action maps are frantic, the rpg setups are surprisingly well made, and the underlying framework holds it all together very nicely.
Honestly my favorite part of survival is finding the random npcs and helping them out. actually being able to build bases for them and help them set up their shops makes the world feel alive instead of just a dead empty sandbox. plus doing it in coop with a friend makes it way faster to grind out materials for their houses. (Or kill whatever needs killing)
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