vROVpilot: TITANIC

vROVpilot: TITANIC

Magellan Limited · 2024 · Simulation, Education, Immersive Sim, 3D, Cinematic

PC
Very Positive88% · 157
Best price
$24.99
lowest tracked $16.19
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Standard Edition · Steam
$24.99
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About vROVpilot: TITANIC

Embark on an unforgettable journey to the Titanic's bow. Step into the deep with Magellan Limited's 2024 release: an immersive free-flying exploration of the Titanic's legendary bow. Experience breathtaking visuals designed to perfectly emulate the haunting beauty of its final resting place. Take command of two state-of-the-art Remotely Operated Vehicles (ROVs), Romeo and Juliet, to complete scanning missions that highlight key features of the iconic wreck. Once the guided gameplay is complete, the adventure doesn’t end—explore the wreck freely, with no time limit, and marvel at every detail captured in the ultra-high-resolution dataset.  This experience offers a true-to-life depiction of the underwater environment, complete with particle effects and immersive "fog" to replicate the conditions in which the Titanic now lies. Navigate with precision using the ROV interface, developed in collaboration with expert ROV pilots to ensure realistic controls and tools for a seamless exploration. 
Dive into the depths and discover the Titanic's bow like never before—your adventure awaits!

See below for our roadmap of development for this exciting project!:

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Jul 19, 2026
[Ignore the whiny community, they don't know how amazing it is to even have this] Amazing way to explore the wreck of the titanic, with added support for the controller and the stern, it shows that Magellan are committed to making this a fun way to explore their scans. There are a few things that need ironing out (text duplication, not fitting in UI boxes, controller support in menus) but overall worth the purchase to support these guys and to actually experience the titanic wreck in an interactive way. Hope to see options for higher resolution scans as DLC to make out details like the plaques, or some more explanation/narration of the ship, hopefully the team can make these popular requests happen!
1 found this helpful
Recommended Jun 5, 2026
I strongly suggest starting/playing this game on the hardest difficulty and in first person mode. You can change it in the options menu at any time. I say this because the easier difficulties spoil the surprise of having having the Titanic emerge from the black abyss and engulf your whole screen. This never gets old to me, still gives me shivers every time.
1 found this helpful
Not recommended May 28, 2026
I booted this back up again after not touching it for a while in hopes of some patches and updates, but unfortunately it remains pretty bare bones. There's a pretty severe lack of visual/audio options. For me the UI is so blurry I can barely make out what some of the text says. The beeping of point of interest radar is obnoxious but you can't reduce it without losing the other ambient sound effects. I understand the full quality scans are way too enormous to provide in a commercial game, but would hope we would eventually get some resolution options of the wreck. If people are hoping for a simple way of viewing and exploring Titanic, this is technically the best way to do so, but the gameplay elements get in the way of that and there is no equivalent of free mode currently which is sorely missing. The closest you can get is setting the game to easy mode and ignore the objectives which gives you a little over half an hour, but you have to contend with slow ROVs and constantly beeping objective markers. The idea of simulating being the pilot of an ROV is great, but I think that should be a mode, not the core experience here. What would resolve almost all of my issues with the gam…
1 found this helpful
Recommended May 24, 2026
Love this demo...it is a demo with gaming aspects. Patiently awaiting the updates via the road map...which are absolutely no where near where the road map suggests according to dates. Still couldn't wait for native VR implementation so due to the demo/ game running on Unreal engine I used UEVR mod and hey presto VR implementation achieved. Absolute game/ demo changer. The difference in scale is unbelievable and when you first encounter the bow looming out of the darkness.. breathtaking.
1 found this helpful
Not recommended Jun 4, 2026
I played this awhile back and noticed that it lacked a lot of content. You could only explore the outside of the ship. You could never go inside. I don't know if that has changed but it would've been a good feature to have. Pretty much you just go to random spots around the ship and then you complete the game. Visually it was cool but I didn't see myself playing this game for a long term. I wish I could give this game a mixed rating rather than a thumbs down for what they offer. I just wished they offered more things to do.
Not recommended Jun 3, 2026
I thought the concept of this was really cool. Sadly, the idea is better than the execution. First off take it seriously when you see the warning about this being early access and may not be finished. It's beyond barebones. There's zero actual video options, and under sound all you have is volume. You're greeted with a title screen and a few difficulty selection buttons. That's it. You click one, it always asks if you want to play the tutorial, and then it drops you in. The ROVs move SLOWLY. This is to be expected, but know that going in. There's a first-person mode you'll need however they decided to model the (completely non-functional) manipulator arms onto the ROV and they will constantly block your view when turning the camera left or right. Sure, it's more realistic for them being visible, but there should be an option to turn them off if you wish. Speaking of non-existent options, you've got the floodlights. Their brightness can't be altered. And whenever you get within a few feet of something, it completely washes the view out making it hard to see anything, which leads to... The "gameplay" element. Slowly move looking for targets to scan. Except they can be hard to find…

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