

Warped - Space Horror
Stoned Android Studio · December 26, 2025 · Horror, Sci-fi, Survival, Space, Singleplayer
Buy Warped - Space Horror from Steam at $6.99 — the cheapest of 1 store we compare.
Where to buy Warped - Space Horror — official stores
Warped - Space Horror price by region
Warped - Space Horror costs $3.00 in Georgia (USD), £5.89 in the United Kingdom, €6.89 in Europe (EUR), $6.99 in the United States, CA$8.99 in Canada, A$10.25 in Australia, NZ$10.49 in New Zealand, R$19.99 in Brazil and zł31.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $3.00 | $3.00 | — | 1 | |
| £5.89 | £5.89 | — | 1 | |
| €6.89 | €6.89 | — | 1 | |
| $6.99 | $6.99 | — | 1 | |
| CA$8.99 | CA$8.99 | — | 1 | |
| A$10.25 | A$10.25 | — | 1 | |
| NZ$10.49 | NZ$10.49 | — | 1 | |
| R$19.99 | R$19.99 | — | 1 | |
| zł31.99 | zł31.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Warped - Space Horror
A first-person sci-fi space horror where every mistake can be fatal. Derelict ships. Hostile lifeforms. No second chances. A nonlinear adventure and psychological horror where the player pieces together clues to understand what’s happening — and how to survive.
Warped - Space Horror — game info
- Platforms
- Windows
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
[b] Warning[/b] When coming in from a spacewalk, cycle the air at least once over. Even if it looks pressurized it can bug from a couple different factors and doing this will help not kill your run when you take off your spacesuit. As far as indie horror games go this was pretty fun and I would recommend it however there were a lot of hurdles to get through to have completed all 4 endings to the game and even though my dislikes are larger in detail they are things that can be fixed about the game so I would still recommend this as a fun indie game. What I liked: - It has a decent setup to be a fairly scary game if a couple bugs get fixed. - I think the story is fun to figure out and use it to path to different endings. - it got a good couple jumps out of me from different events happening - The camera system to see the other side of the door is a great feature. (If they were night-vision I do think they would help more) - Flying the spacesuit is a cool concept and although I was confused at first and might have crashed a couple times, once I did figure it out it was fun to zip between ships. - Spaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaace What I disliked: (not bugs) - The UI needs an ove…3 found this helpful
wtf am I supposed to do. also spacewalks are hard and you have no indicator of where another airlock is. 10/101 found this helpful
needs a lot of work, i only got one ending but i had some fun with it. the environment was very large and explorable, but not interactable. there's nothing that makes the exploration actually worth your time. there are numerous bugs some of which ACTIVELY get in the way of the few ways exploration rewards you. the talking to the ai bit at the start was interesting, i thought the opening animation was cool (though unskippable and long) i dont understand why it made me program the route directly into the black hole. what?????? its an ESCAPE pod. perhaps i stumbled upon the pod too early, but it was very confusing. every time i encountered an enemy i was a little bit confused as to what the game even wanted me to do. the small meat globules died with one hit the first time i interacted with them, but were imposible the second time, the main humanoid enemy right at the start took 6 or 7 hits to take down, even having found a weapon. if the aim of that section was to get me to explore the airlock system and sending enemies out of the airlock, i think that should have been better indicated by the environment. edit: dev response cleared up that multiple things mentioned are genuine user…1 found this helpful
I am at the very beginning of the game, and I already want to uninstall it. I picked up an oxygen tank before talking to the AI. It said that it could be used as a "weak weapon". But after I talked to the AI, a human corpse started crawling around like a dog and I was unable to make any impact or do any damage with the oxygen tank. So I thought that maybe I can only use it on human corpses that are standing. So then I opened up a door to a dangerous part of the ship and there was a standing corpse. I kept hitting it with the tank and it did no damage at all, but two hits from it was enough to kill me. So I figured that I would just focus on the objectives. I put my space suit on and went out into space, but I don't even know where I am supposed to go because the objective description is useless and there are no objective markers. With my flashlight, using thrusters to move around in space, I can't find another entrance before my oxygen and nitrogen run out. And there is no way to save in this game. If I am almost out of nitrogen or my helmet is busted and I exit to the main menu, I can't load an autosave either. So I have to start the entire game over. I really don't want to tortur…
Warped - Space Horror is an indie survival horror experience that understands how effective isolation can be when building fear. Developed and published by Stoned Android Studio, the game throws players into a hostile science-fiction setting filled with abandoned spacecraft, malfunctioning systems, and terrifying creatures lurking in the darkness. Instead of relying entirely on cheap jump scares, the game focuses on psychological tension, environmental storytelling, and vulnerability. The result is a slow-burning horror adventure that captures the unsettling feeling of being trapped alone in deep space with almost no chance of rescue. From the very beginning, the atmosphere becomes the game’s greatest strength. Every corridor feels claustrophobic, every flickering light creates uncertainty, and every sound echoing through the ship adds tension. The environments are designed to make players feel uncomfortable at all times, even during moments when no immediate danger is visible. The empty silence of space combined with dim industrial interiors creates a constant sense of dread that remains effective throughout much of the experience. The game does not overwhelm players with nonstop…
I play a lot of horror games and leave reviews but this games isn't worth 10 doll hairs I'm sorry but not a lot to do and very little enemy's. I think it could be better tho https://youtu.be/7WVoz8NJISA
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