WarPlan

WarPlan

Kraken Studios · 2020 · Strategy, Simulation, Turn-Based Strategy, Wargame, World War II

PC
Mostly Positive80% · 161
Best price 42 Good deal
$3.60-75%
lowest tracked $2.07
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Screenshots

About WarPlan

WarPlan is a World War II simulation engine. It is a balance of realism and playability incorporating the best from 50 years of World War II board wargaming. Play a recreated World War II in every detail, thanks to the engine flexibility and database.

Developer Kraken Studios places their emphasis on games that are easy to use, hard to win. WarPlan employs one of the best interfaces to lower micromanagement as much as possible so players can focus on playing and thinking.

SCALES

The game's scale is massive, covering 70 different potential countries, in a map large 30 miles / 50km per hex using a Peters map scaling (which better represents real distances). The land scale is 15k - 60k men, air scale is 300-400 aircraft and naval scale is 2 capital ships + support ships.

COMBAT SYSTEM

Combat takes place on Land, with multihex attack based on operation points allowing for multiple moves and attack tactics allowing for frontline breakthroughs, on Air, where you can attack selected targets and may automatically support land attacks, and on Sea, where fleet and raider modes affect detection. Night action, Surface, Sub, and Carrier combat are available. Use the Zone of control to restrict the movement of the enemy.

20 different units with 15 different attributes, 17 different technological advancements, 5 different specialties. Each country has their own units with their own attributes. Additionally, units can be impacted by: Breakdown - Land units can be split or reformed, corps may detach a division, armies may split, Formation – Small formations may be grouped into larger ones, Generals - Each player comes with their own generals that affect combat, mobile attack, and retreats, Support pool Units - 11 different support types. Naval units stack in fleets. 1 land, 1 air, 1 fleet per hex. Land units have the capacity of having a specialization. This is an attachment of equipment, elite trained units, or gear. With advancements, this allows for 120 different land unit configurations.

COUNTRY MANAGEMENT

Production takes into account oil, manpower, logistics, strategic resources, trade agreements, convoy zones. The system allows you 17 different advancements and each unit has at minimum 2 advancement choices. You can have 47 different unit configurations. The supply system is based on cities, rail, ports, headquarters, and distance from railways. The supply system more accurately represents the North African Campaign. From a diplomatic standpoint, players may declare war, influence, attempt a coup, or negotiate a surrender. Each country has a loyalty score and an entry-level. Actions in-game may alter the entry and loyalty of various countries.

MAP

The map is Hex based, with 15 different types of terrains subdivided in to sizes with each different features including motorized and non-motorized movement, airfield capacity, and defensive bonuses; 12 different resource types, 5 different strategic resources. Realism is enhanced by the presence of Fog of War, with detection levels that determine information of units. Moreover, 5 different weather conditions make the whole gameplay more challenging.

FEATURES
  • 70 different potential countries
  • Map scale 30 miles / 50km per hex using a Peters map scaling which better represents real distances
  • 15 different types of terrains subdivided into sizes with each different features including motorized and non-motorized movement, airfield capacity, and defensive bonuses
  • 12 different resource types
  • 5 different strategic resources
  • Fog of War – detection levels determine information of units
  • 5 different weather conditions
  • 20 different units with 15 different attributes, 17 different technological advancements, 5 different specialities
  • 17 different advancements. Each unit has at minimum 2 advancement choices
  • Automatic repair and advancement
  • Multiplayer: play vs the A.I., in hotseat, and PBEM mode

WarPlan includes an editor to allow modding and creation of scenarios

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Jul 21, 2026
Very nicely done WW2 grand strategy game. Terrific UI. Right click and drag lets you smooth scroll the map, mouse wheel zooms in and out quickly and with a good variety of zoom settings. The weather is an absolute bear, but also does a nice job forcing you into timetables that are reasonably historic. Attacking in even regular rain is very difficult, so you'll spend more time regrouping and building up for a big offensive. So many partisans! It's almost as if they think I'm the baddie!
2 found this helpful
Recommended Jul 16, 2026
Very good game, the editor is a little hard to understand at first but is excellent in operation. I quit playing for a while but am hard back at it, it takes all my time right now. Either side is playable with the Soviets being a little weak on AI, and the Allies dont adequately defend North Africa on AI either. The only complaint I have is the AI doesnt always make wise attack decisions. And doesnt defend its supply sources.
1 found this helpful
Recommended Apr 22, 2026
I recommend this one.
1 found this helpful
Recommended Apr 21, 2026
They just don.t come any better than this game!
1 found this helpful
Not recommended Jul 2, 2026
Supply isnt working.
Recommended Apr 19, 2026
Supply is a function of planning not manually forced

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