Order of Battle: World War II

Order of Battle: World War II

The Artistocrats · 2015 · Strategy, Free to Play, World War II, Simulation, Wargame

PC
Very Positive88% · 540 📉 Recent reviews down 78%81Metacritic157playing now
This game is free to play. Get it on Steam →

Trailers & screenshots

About Order of Battle: World War II

✦ AI summary

Command over 700 unique units across multiple WW2 theatres in this turn-based tactical wargame where supply lines, commander positioning, and faction specializations determine victory. Featuring stunning 3D graphics, dynamic campaigns with unit carryover, multiplayer support, and a robust scenario editor, Order of Battle modernizes the classic hex-based strategy formula for a new generation.

The free version of the game gives you access to the unique Boot Camp campaign as well as a taste of the first chapter of every other campaign pack. This means that new free missions will appear as soon as a new campaign gets released!

Order of Battle: World War II is a breath of fresh air for all strategy fans. It is a game that takes wargaming to a new level by upgrading every single game element and rebooting the genre for a new generation of players. Detailed terrain, rich animations and a slick interface, all within a traditional setting and with the elements that are familiar to experienced players - Order of Battle: World War II follows in the footsteps of all time classics, such as Panzer General.

With a selection of over 700 unique looking and behaving units, players can build and manage their army, fleet and air force throughout the campaigns set in the various theatres of operations during WW2. A unique system of specializations allows players to customize their forces with special units, bonuses and abilities that reflect the difference in strategies and mentality of the various factions.

A set of unique Commanders – split between Generals, Pilots and Captains – is gradually unlocked in the campaigns. These can be attached to specific units to provide unique bonuses to anything in their command range. While good use of unit types and tactics remains the player's priority, clever use of Commanders can tip the balance in an offensive operation or buy just enough time in defense to turn the tide to your favor.

In Order of Battle: World War II, a unique supply system also plays a key factor that directly affects the combat efficiency of the units. Landing on an enemy island without any support ships will prevent the invasion forces from building a solid beachhead, and breaking the supply lines of your opponent, isolating his units and making encirclement maneuvers are the strategies required to achieve an ultimate victory.

Add an intuitive in-game scenario editor, up to 4 player multiplayer support through Hotseat or Slitherine's PBEM++ server system and you have a game with endless re-playability.
  • Classic turn based, hex based gameplay with an intuitive UI and great depth.
  • Play in dynamic campaigns with unit carryover and multiple "what-if" scenarios.
  • A rich 3D world with detailed animations and effects. Turn-based wargaming has never looked this good!
  • 20 different Specializations give a unique feel to each faction including Banzai Charge, Bushido Code and even the Manhattan Project.
  • Over 700 different unit types, including infantry, tanks, ships and aircraft, each with unique visuals and animations
  • Attach unique commanders to your units to give them additional offensive and defensive bonuses
  • A deep but intuitive supply system allowing breakthroughs & encirclements.
  • 4 player multiplayer over PBEM++ and hotseat, supporting last-man-standing, teamplay and cooperative against AI scenarios.
  • An extensive, user-friendly in-game scenario editor with a what-you-see-is-what-you-get design.

DLC & expansions

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Jul 5, 2026
Taiwan no 1, or I should say ROC? It's a WWII battle chess game, for more detail this game are each campaign, all players got a starter troops and some maps would spawn more troops as reinforcement, his game are like Civilization but chop the maps into small conflict, it's need more deeper thought if develop want players replay this game, and personal can't found the tutorial in-game. This game difficult are large, cause every place would prevent your troop enter, it's hard to pushing when the whole maps are half blind, this game let you dead hard and try and error till limit, replenish you troops when they enter the point or village, in this game there non transport units, most of the troop could enter in sea for themself, but the huge problem are system didn't show which are the bombard ship or infantry in sea that confused the player.
3 found this helpful
Not recommended Jul 12, 2026
boringgggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggg
1 found this helpful
Recommended Jun 19, 2026
Not too shabby
1 found this helpful
Recommended Jul 2, 2026
My favorite aspect is that there is no time limit. You have as long as you want to make decisions.
Recommended Jun 29, 2026
Found that if you keep lowering details redering, most animations and extras then it runs pretty good now. So don't give up on it too soon, just adjust things down to minimum or off and it becomes a bit slow but smooth and playable. Now I'd say I like it much better than my prior review after some 9 hrs of playing.
Not recommended Jun 20, 2026
Refuses to even launch. Save you money.

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