We Could Be Heroes

We Could Be Heroes

CebCode Games · 2024 · Beat 'em up, 2D Fighter, 4 Player Local, Fighting, Side Scroller

PC
Positive88% · 40
Best price
$14.99
lowest tracked $4.94
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Standard Edition · Steam
$14.99
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Screenshots

About We Could Be Heroes

Experience a classic arcade style beat ‘em up, brought into the 21st century. Knock enemies into the background, or foreground. Protect innocent civilians, enter background shops and buildings and interact with the environment. Use an array of weapons and scenery to stop the city gangs.

We Could Be Heroes is a brutally graphic arcade style beat ‘em up and vast amounts of destruction.

Story

Simon lives in Ultra City, the first privately owned city sold off by the government to benefit it’s citizens. The whole city has become one long crime scene with the elderly being robbed in broad daylight and drug dealers selling ‘Rev up’ on every corner. Enough is enough, if the police won’t stop the criminals, someone has to, someone has to be a hero.
There are 4 Chapters that can be played individually or as a continuous story featuring 40 different stages and 10 playable characters.

Main Characters

Simon works in the mailroom of a large corporation, in his spare time Simon studies Jeet Kune Do.

Mina has a 4th degree black belt in ITF Taekwondo and works as a full-time nurse.

Byron a hulk of a man who works as a labourer at a building site. He has trained in BJJ, Shuai Jiao and Sambo wrestling.

Penelope works as a waitress at Ultrabucks Coffee, she has studied Karate from the age of 5 and has recently started learning Wing Chun.

Each character has a unique feel and move set for the player to master.

Key Features

  • Evolving story line with multiple paths to explore.
  • Stunning pixel art style mixed with 3D elements to create a unique style.
  • 1 to 4 player co-op.
  • 4 playable characters with varying fighting styles, many more to unlock.
  • Multiple areas to battle your way through.
  • Find weapons everywhere, from shop shelfs to dustbins and severed limbs, everything is a weapon.
  • Classic arcade beat-‘em-up gameplay with so many new mechanics.
  • Play as a hero, anti-hero or villain, you’re in game actions will determine you path.
  • Difficulty adjusts depending on player actions.
  • Mix moves and combos to create variations and keep your enemies on their toes.
  • Over 1000 unique enemies to beat each with their own personality.
  • Interact with innocents, save them from crimes, or leave them to their own fate, you decide.

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Not recommended Mar 7, 2026
No tutorial. Clunky controls. Too many enemies. It seems We Could Be Heroes was designed for a full party of 4 players who know all the controls and mechanics in advance. A highlight of the game is that there's plenty of destructible objects. This is immediately counteracted by the karma system which punishes you for 'property damage' if you destroy objects. That's like if you had to pay your opponents' medical bills if you defeat them with a weapon. Punishing players for using a mechanic will cause them to avoid using it. Enemies frequently move behind you, so the only reliable means of staying alive is to constantly run and dodge while using dash attacks. Bafflingly, in co-op there‘s forced friendly fire and you can’t revive your teammates. Health pickups are minimal and minor. Health is carried over across stages. In other words, the game encourages you to intentionally die after clearing a stage so you can start them with full health. I tried out We Could Be Heroes because it looked silly and fun. It turned out to be poorly designed and frustrating. The developer(s) need to learn from other beat-em-ups (like for instance, Castle Crashers which disables friendly fire outside …
5 found this helpful
Not recommended Apr 17, 2026
Great idea just executed poorly, gets stale quick. Feels unfinished and lacking in mechanical variety and enemy fight styles. Needs special AOE attacks like golden axe and more health pickups.
2 found this helpful
Recommended Apr 23, 2026
The game doesn't look like much - if you can get past that, it is an absolute blast. The environment is near fully destructible. The physics makes for some ridiculously fun beat-em up action. I'm a fan of the genre and have been for years - if you enjoy old school beat-em ups, you'll likely enjoy this game. Lots of levels, enemies, and unlockable characters.
1 found this helpful
Recommended Apr 4, 2026
You might think that you have seen evrything the side-scrolling beat-em-up-genre has to offer, but when you encounter "We could be heroes", you know that there will always be a new idea keeping that genre fresh and innovative. + a fight in which you can take everything as a weapon: grab a TV, a shovel or even a car's door and throw and smash them against your enemies - the environment is completely destroyable + nice aesthetics that are somewhere between retro and modern, fluent ragdoll animations that are always a pleasure to see (and fun!) + a long playtime, including four chapters with approximately 10 stages each, with plenty of locations you can visit, like a DIY store or a subway station (which has to be in a game since "Renegade", one of the first beat-em-ups I played in the last century But what is better than all of this is the incredible fun you have when getting fully interactive with the environment and game. Grab a partner to play together, and simply have fun together, including WOW-moments, laugh-moments (not only when a character flies round about the screen), and rewarding moments (lots of), when finding the hidden health pack, a special weapon or one of the unlo…
1 found this helpful
Recommended Feb 26, 2026
I'll be putting a lot of hours into this one
1 found this helpful
Recommended Jul 12, 2026
This game is awesome! Ninja on the Commodore 64 was the first beat-em up I ever played. I was always a fan of beat-em ups and We Could Be Heroes is really special. I love how nearly everything can be destroyed and used as a weapon. I can destroy a door and use pieces of the door frame as a weapon. I can throw tomatoes at people. I can throw people into the environment, with the environment reacting to the body flying into it. If you grew up with beat-em ups, you would sometimes find a new game where you could do something new, like grabbing two guys and bashing their heads together. Back in the day, finding things like that in a new game was the coolest thing ever. This game gives that feeling. Being able to grab people and bash their heads against the environment is insanely cool. Having destructible environments in a beat-em up is rad. Not to mention the neutral characters around the game. Not everyone you see is a bad guy, there are lots of normal neutral people around doing their own thing that don't try to fight you when they first see you. You can become a lunatic and go ballistic on everyone and fight the neutrals too, or you can just fight the bad guys and save the good…

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