

Whiskey-Four
Hosted Games · 2024 · Character Customization, RPG, Choices Matter, Choose Your Own Adventure, Interactive Fiction
PC
Very Positive93% · 108
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About Whiskey-Four
The corpos are after you. The cops are, too. Even your ex has crawled out of the grave to try and get you back. Meanwhile, the fate of the galaxy itself rests on a knife's edge, and only you can bar the doors of hell.
Whiskey-Four is a standalone 396,000-word interactive novel by John Louis. It's entirely text-based, without graphics or sound effects, and fueled by the vast, unstoppable power of your imagination.
You are a retired contract killer from the Anomalous Interference Unit. Injured on the line of duty, you were forced into an early retirement--only to be reactivated on a distant frontier world to address a horrific, unknowable threat.
A great sense of malaise permeates the void. Something big is stirring, something that jeopardizes the entire galaxy.
You're the only person in position to stop it before it's all too late.
Too bad everyone else wants you dead.
• Play as a man or woman; gay, straight, or bisexual
• Engage in a variety of flings during your chaotic journey
• Re-ignite an old love or snuff it out for good
• Manage your limited supplies to keep yourself alive
• Fight your way through corporate kill agents, SWAT teams, and your own obsessive ex-lover
• Choose from three separate body types that influence the narrative
Try to save the galaxy–and yourself, while you're at it.
Whiskey-Four is a standalone 396,000-word interactive novel by John Louis. It's entirely text-based, without graphics or sound effects, and fueled by the vast, unstoppable power of your imagination.
You are a retired contract killer from the Anomalous Interference Unit. Injured on the line of duty, you were forced into an early retirement--only to be reactivated on a distant frontier world to address a horrific, unknowable threat.
A great sense of malaise permeates the void. Something big is stirring, something that jeopardizes the entire galaxy.
You're the only person in position to stop it before it's all too late.
Too bad everyone else wants you dead.
• Play as a man or woman; gay, straight, or bisexual
• Engage in a variety of flings during your chaotic journey
• Re-ignite an old love or snuff it out for good
• Manage your limited supplies to keep yourself alive
• Fight your way through corporate kill agents, SWAT teams, and your own obsessive ex-lover
• Choose from three separate body types that influence the narrative
Try to save the galaxy–and yourself, while you're at it.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Whiskey: stupid sexy Ulysses/a Ulysses/a: stupid sexy Whiskey 2077+warhammar40k, action movie style. Retired V, back in action, with a yandere ex (and a castle and a driver and an old man and a single mom 8.5/10 It may feel linear and full of flavor choices at first, but there're actually [i]a lot[/i] of variations and different timelines here. The writing is peak cinema, but a little too much action for me. It's as if I can feel Whiskey's fatigue and just want it all to end and retire = =; sry I have a weak mind [b]Recommend playing the bad ending(die) at least once[/b] Don't worry, you can reload checkpoint(chpt.39) once you're dead. Better experience than going straight to the epilogue (then you'll have to start again if you want to see what the bad ending holds4 found this helpful
So many of the choices are fluff I don't care about while the stuff I would care about are chosen for me by the author. Playtime is high because I accidentally left it on overnight when it put me to sleep.1 found this helpful
It's one of the better games that I've tried in this genre. The story is fast-paced and packed with action, so much so that it's hard to find an uneventful page for a pause. + The book is well-written and manages to create a good atmosphere without too many descriptions. I felt fully immersed into the world. + Characters are interesting and engaging. It is believable that they come from this world, and not from ours. + The male MC is believably a man, which is unfortunately rare nowadays. There is a good variety of replies that still follow a familiar pattern. + I took the affectionate path with the MC's ex-lover (who was also a male in my playthrough). To my relief, the story did not devolve into the usual cringe populating the enemy-to-lovers trope. I mean, it was dramatic and a bit funny, but it did fit with the tone of the story. + I won't be rereading the book because I was pleased with the choices I'd made, so I can't speak on how much the MC really can influence. While reading it though, it did feel like many decisions mattered. I helped a person who later helped me; I used certain equipment in certain situations; got injured or saved by my previous choices. So it was in g…
IM SORRY OLIVIAAAAAAA WAHHHHHHHHHHHHHH ULYSSES MY BELOVEDDDDDDDDDDDD <3333333333 I CRIED SO HARDDDDDDDDDDDDD MY MOUTH GAPED OPEN WHAAAAAAAAAAAAAT DURING <spoiler> WHAAAAAAAAT ULYSSESSSS I LOVE YOUUUUUUUUUUU THAT LAST LINE BROKE MEEEEEEEEEEEEEEEEEEEEEEE
[i]Whiskey-Four[/i] is a great game. Alongside the author's other work, [i]I, the Forgotten One[/i], it's clear that the author is an excellent writer. I found the story compelling and interesting and really enjoyable. There's not any stat building in this one, although there are a few things tracked like your injury state or what items you have on you. This CYOA is on the more railroady side of the genre, but I don't think it's that bad. The narrative is linear but there is plenty of variation within that. There are meaningful choices, but their consequences sometimes come later rather than immediately. If you do a thing, then later on something might happen differently. It'll be a perfectly logical consequence, it's just that you aren't necessarily getting instant feedback about it. I don't think there anything wrong with preferring overt and immediate consequences over subtler ones like this, it just comes down to preference. I tend to find that CYOAs like [i]Whiskey-Four[/i] trade a bit of freedom for a more interesting and compelling main character. Which you prioritise is up to you. I will say that the last quarter of the game is where there's the highest density of meaningf…
It's good. The alien was quite well done too - sort of Lovecraftian which was cool.
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