

ZAMOK
HouseInMotion · 2025 · Exploration, Walking Simulator, 3D, First-Person, Noir
PC
6 user reviews100% · 6
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About ZAMOK
ZAMOK is a first-person story game set in a dying dorm on the final night of its closure.The game tells a surreal story intercutting between five students as they face the existential dread of a place once alive fading into nothingness, along with the memories and sensations of its inhabitants.Although they live in the same space, the characters experience it in their own ways. As you explore the dorm and interact with its inhabitants, their fears and worries are mirrored in their surroundings. As the night goes on the environment and people within it shift in increasingly absurd ways.You will have to explore the dorm, talk to its inhabitants and pay close attention to your environment in order to fully grasp the characters' relationships with each other and the dorm.It’s better to go in blind and let yourself be surprised. The game takes about an hour to complete.Content Warning: Flashing images.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
This game has quite attractive and simplistic visual style. Stories in the game from different perspectives are the best aspect of the game, they are surrealistic and captivating4 found this helpful
Pretty epic and surreal experience with great aesthetic and the real fears of komene and the rent. Gets better over time. Playtime around an hour.3 found this helpful
I loved this :333 The minimalism of visuals really benefits the vibe, i liked the statics. I would love to play a longer version, but even now it is self-sufficient to tell the plot and immerse into the scenery. Play it, if you long the feeling of anxiety and loosing something mundane, that you never appreciated enough while still having it.1 found this helpful
Personal rating 7/10 I'm not typically a fan of walking simulators, but this one was well done. I enjoyed the hour of gameplay, might get back to it one day when I've forgotten all about it (not to say anything bad of it, my memory is just exceptionally bad). As usual with walking simulators, it's more art than gameplay, and while the design is very simplistic, it's still very captivating. The visuals work in a very satisfying way and well encompass the sensations that they're mimicking. Honestly, the drunk sequence made me feel drunk better than any other game. The loss of detail - being only able to focus on few spots at a time, and not having much control over it - really felt like the sensation of trying to find your way when drunk, and while it was the most outstanding effect for me, it's certainly not the only good one. I really recommend trying this game out if you want to see a nice visual interpretation of some certain sensations. A rundown of the good and the bad: Bad: - Settings problems: Upon reopening the game the sensitivity setting was reset to default, it didn't save changes. Haven't tested this out with other settings. Though, for a 1h long game, this really isn'…
Short, confusing, surreal, but incredibly creative. The game in a non-linear fashion tells stories about 5 students slowly losing their minds in what seems like a purgatory. The main draw of the game comes from the myriad of different ways it conveys phenomena like forgetting, being confused or ♥♥♥♥ faced drunk. Really looking forward to other games from the developer!
A collection of clever architectural gimmicks surely inspired by House of Leaves & set in a post-soviet dorm. I absolutely want to see more creative little student projects like this!
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