

Guild of Ascension
WhileOne Productions · September 21, 2021 · Tactical RPG, Roguelite, Turn-Based, Singleplayer, Indie
Buy the Guild of Ascension key for Steam from Eneba at $0.86 — the cheapest of 17 stores we compare.
Where to buy Guild of Ascension — official stores
Cheapest Guild of Ascension keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
Some store links are affiliate links — playze may earn a commission at no extra cost to you. It never changes the price you pay, and the cheapest confirmed price is always shown in the Best price box above.
Guild of Ascension price by region
Guild of Ascension costs €0.78 in Europe (EUR), $0.86 in the United States, $0.86 in Georgia (USD), £1.03 in the United Kingdom, A$1.96 in Australia, CA$2.10 in Canada, NZ$2.41 in New Zealand, zł5.84 in Poland and R$8.21 in Brazil right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| €0.78 −91% | €1.33 | €0.78 | 17 | |
| $0.86 −91% | $1.35 | $0.86 | 17 | |
| $0.86 −91% | $1.35 | $0.86 | 17 | |
| £1.03 −91% | £1.03 | £1.03 | 15 | |
| A$1.96 −91% | A$1.96 | A$19.35 | 15 | |
| CA$2.10 −90% | CA$2.10 | CA$4.71 | 16 | |
| NZ$2.41 −91% | NZ$2.41 | NZ$16.64 | 14 | |
| zł5.84 −91% | zł5.84 | zł6.34 | 17 | |
| R$8.21 −90% | R$8.21 | R$8.99 | 14 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Guild of Ascension
Guild of Ascension is a Tactical-Action-RPG with rogue-lite elements, mixing turn-based combat with real-time action combo system. Craft weapons, learn skills, befriend critters, encounter bizarre creatures, and fight giant Bosses in your Ascension of the Tower!
Guild of Ascension — game info
- Platforms
- Windows
- Steam Deck
- Unsupported
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
so many bugs, i got the game on a discount but its hard to play when 60% of the ui doesnt work3 found this helpful
Its a nice idea but feels underdeveloped. I bought this years ago, and I feel like it never reached its potential1 found this helpful
Guild of Ascension looks like a simplistic grid-based time-based RPG, which it is, but as I said, simplistic. There's only four shops, each with very few items, which arguably get worse with every upgrade. The starting weapons give +50, the next level is 55, and the next is 60, so the percentage per level gets lower and considering the later enemies can literally one hit you if you're not careful, there's not that much of a difference between the first and last weapon, except maybe the "critical" which actually has a noticeable increase. Most of the effort that seems to be put into this game is from the tower, which unfortunately has it's own ups and downs. Up until the third boss, I actually enjoyed playing the game, unlike most tower-based levelling games, this one resets your stats/skills once you leave the floor, only relying on what you've bought in the shops, items from said shops can be unlocked by completing missions given by the owner of the shop. The third boss is nothing compared to the previous two, having a massive area-wide almost one-hit K.O move that it can repeat, forcing you to build a defensive build, unfortunately the boss also has more health than the previou…1 found this helpful
Guild of Ascension is a hybrid tactical roguelite developed by WhileOne Productions and published by PID Games and Dear Villagers that attempts to merge turn-based strategy with real-time action mechanics inside a fantasy tower-climbing framework. The game centers around a mysterious, ever-challenging tower that players must ascend floor by floor, battling enemies, gathering loot, and gradually strengthening their guild between runs. Rather than committing to a purely tactical RPG or a traditional action roguelike formula, Guild of Ascension blends both, creating an experience that feels experimental and, at times, unconventional. The core structure follows a roguelite progression loop. Each ascent through the tower is effectively a run composed of multiple rooms containing battles, events, shops, and rewards. Rooms are arranged in branching paths, allowing players to make strategic decisions about which encounters to face and which resources to pursue. Eventually, each floor culminates in a boss fight that tests both tactical understanding and execution. Success yields materials, experience, and upgrades that carry forward to future attempts, reinforcing the familiar roguelite cy…
The game is great, I do like it a lot, specially the concept it has. ..I do have a very big issue that would inhibit me form playing me any more... The character models are literally nauseating... This is of course a matter of taste and does not impact the gameplay at all! Great game, would recommend. If there are any plans for a second game which will come as a sequel, please avoid these graphics, nobody wants to play as a half-clown. (either make them "badass" or literal clowns, at least you're aware that you're a clown)
Very cool game! It combines turn-based games with action by giving you a 10-second turn in which you can do your attacks, walk to safety, refill your dodge (shield) bar. The time-stat plus all other stat can be individually upgraded by leveling up (each run the level resets but you get better items, companions and charms) It was a little short with 9 full map runs to go through, with each map full of fights and other things, finished it in around 9 hours but I had a really good time, get it for cheap ^^
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