

Paragnosia: Museum
Sine Coda · March 30, 2026 · Psychological Horror, Hidden Object, Atmospheric, Time Manipulation, Stealth
Buy the Paragnosia: Museum key for Steam from Loaded at $3.79 — the cheapest of 9 stores we compare.
Where to buy Paragnosia: Museum — official stores
Cheapest Paragnosia: Museum keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
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Paragnosia: Museum price by region
Paragnosia: Museum costs $3.79 in the United States, £3.97 in the United Kingdom, $3.99 in Georgia (USD), €4.45 in Europe (EUR), CA$7.01 in Canada, A$7.84 in Australia, NZ$8.09 in New Zealand, R$18.44 in Brazil and zł21.27 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $3.79 −30% | $5.39 | $3.79 | 9 | |
| £3.97 −12% | £4.49 | £3.97 | 8 | |
| $3.99 −10% | $3.99 | $5.39 | 7 | |
| €4.45 −16% | €5.30 | €4.45 | 9 | |
| CA$7.01 −10% | CA$7.61 | CA$7.01 | 10 | |
| A$7.84 −10% | A$7.84 | A$7.91 | 10 | |
| NZ$8.09 −10% | NZ$8.99 | NZ$8.09 | 9 | |
| R$18.44 −10% | R$20.49 | R$18.44 | 10 | |
| zł21.27 −10% | zł21.27 | zł24.75 | 11 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Paragnosia: Museum
Paragnosia: Museum tasks you with spotting supernatural anomalies throughout a haunted museum during a single night shift, where missed details weaken your protection and bring you closer to a terrifying encounter. The game demands intense observation across up to 130 carefully hidden changes, combining puzzle-solving with survival tension as you work to identify and exorcise paranormal activity before dawn breaks.
STAY FOCUSED
Every hour brings new supernatural changes, from the obvious to the very subtle. Observe carefully, compare, and identify newly appearing anomalies. At the end of every round, the system reveals how many you missed. Remember: the devil is in the details, and some anomalies can only be seen from very specific angles.STAY ALIVE
Each missed anomaly breaks one of the six locks protecting you from the evil within. Lose them all before 8:00 AM, and whatever haunts the museum will come at you. To survive and banish this entity, your vigilance is your only weapon.Tick tock, the clock’s ticking…STAY VIGILANT
Some spirits require precise actions at specific moments to be exorcised. Sharpen your observation skills, adapt your strategy, and prepare to face a terrifying anima. With up to 130 anomalies to uncover, completionists will have their work cut out for them.The game takes place in the Duskheath Museum, a disturbing exhibition dedicated to the occult and communication with the dead. Explore ancient Egypt, pre-Columbian civilizations, cursed artifacts, funeral relics, and countless other mysterious objects steeped in dark history.Will you uncover the truth… or become part of the exhibit?GAME DURATION
45-200 minutesParagnosia: Museum — game info
- Platforms
- Windows
- Steam Deck
- Playable
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Paragnosia: Museum is a solid sequel that expands on the anomaly-spotting formula with more rooms, anomalies, and an engaging story-driven atmosphere centered around a mysterious malevolent presence in the museum. Players praise the rail-camera perspective, well-balanced difficulty, and the satisfying paranoia of spotting subtle details, with many noting it works surprisingly well as a social experience. The main complaint is performance issues including stuttering and frame drops that some players have had to manually troubleshoot, though this doesn't affect everyone equally.
Very good sequel, if you played the demo the full game shares pretty much none of the anomalies save for like 5. Play the first one I'd say, get the whole package with the first one's DLC, at least 3 hours of really intense gameplay, its cheap enough that I can say its worth it at full price.
Fun anomoly game!
I've completed this game a while ago, and still come back to it from time to time. After reading the review, I was not sure if it's going to be good, but somehow I managed to get more hours in this one, than the first game. There are more rooms, more anomalies to spot, more things to keep track of. The setting is executed quite well, and from all the anomalies, maybe only one or two are on the more annoying side. The performance chugged a bit, and I can see why it would frustrate people. I actually ended up tinkering, and found out that editing the boot.config file improved the gameplay, but still didn't completely fix the frame drops. If it's of any relevance, I changed the following: gfx-enable-gfx-jobs from 1 to 0 and gfx-threading-mode from 6 to 2 I'm not a programmer and I have zero knowledge of how and why that works, so don't yell at me if it breaks things. I hope the developer can read it and figure out why those values improved gameplay, at least in my experience. All in all, I had a good time with the game and I'm really excited to see that third installment was announced.
There's something very satisfying about this game. The camera on a rail set up somehow breathes a new life into a saturated anomaly genre. There is more of a story driven focus here too, which is kinda nice. You have the sense of something malevolent lurking inside the museum somewhere. Things change if you look at them, things follow you around or come out of hiding as youve passed. You get the sense you are being toyed with. The difficulty itself is at a nice level. There are 130 anomalies total, some are subtle, but none are so difficult that you feel that the experience is cheapend with artificial difficulty. The hidden ending was great too I hope they stick to this threaded narrative in future games. Other reviews have mentioned lagging/stuttering affecting play but I did not notice this until after the game was complete and in the banishment phase. That was very very laggy. This is a fabulous sequel and the game is going in the right direction. I would recommend purchasing this and I will be looking for any future releases, too.
For such a straightforward, single-mechanic game, the effort the developers have put into this is commendable. I've had hours of fun with this and its predecessor, and when I showed this to my friends it actually became kind of a party game where we pass the controller with each new stage and help each other spot stuff. Everybody pretty much has the same progression where eventually we're asking: "was that always there? wasn't that minor inconsequential detail different last time? or am I crazy?" it's fun to share the paranoia :) we are all stoked for the third one.
Pretty similar to the first game. If you enjoyed the first one then you'll most likely enjoy this one as well.
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