

Mortal Glory
Redbeak Games · January 29, 2020 · Turn-Based Tactics, Roguelike, Old School, Management, Turn-Based Combat
Buy the Mortal Glory key for Steam from GAMIVO at $1.95 — the cheapest of 7 stores we compare.
Where to buy Mortal Glory — official stores
Cheapest Mortal Glory keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
Some store links are affiliate links — playze may earn a commission at no extra cost to you. It never changes the price you pay, and the cheapest confirmed price is always shown in the Best price box above.
Mortal Glory price by region
Mortal Glory costs €1.74 in Europe (EUR), £1.83 in the United Kingdom, $1.95 in the United States, $1.95 in Georgia (USD), CA$5.25 in Canada, A$5.89 in Australia, NZ$5.89 in New Zealand, zł11.78 in Poland and R$13.25 in Brazil right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| €1.74 −56% | €3.99 | €1.74 | 7 | |
| £1.83 −50% | £3.49 | £1.83 | 5 | |
| $1.95 −51% | $3.99 | $1.95 | 7 | |
| $1.95 −51% | $3.99 | $1.95 | 7 | |
| CA$5.25 −50% | CA$5.25 | — | 3 | |
| A$5.89 −50% | A$5.89 | — | 3 | |
| NZ$5.89 −50% | NZ$5.89 | — | 3 | |
| zł11.78 −50% | zł18.49 | zł11.78 | 4 | |
| R$13.25 −50% | R$13.25 | — | 3 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Mortal Glory
Build and train a diverse team of gladiators with unique strengths to dominate tactical turn-based arena combat and win the annual tournament. Every playthrough is unpredictable thanks to roguelike elements, random events, and rare loot that can turn the tide of battle in your favor.

Mortal Glory leads you into a brutal fantasy world where gladiator fights are common entertainment and death awaits behind every corner. You will be tasked with forming a new team for the annual gladiator tournament and bringing glory to your name. Train your gladiators, find a legendary sword, learn ancient spells, recruit a celebrity, cheat - do whatever it takes to win!
Key Features
- Recruit gladiators - Not everyone is made equal. Each race will come with its different strengths and weaknesses. Likewise, each individual will have a unique set of attributes. Can you form a team that has a shot at the trophy?
- Tactical turn-based combat - Position your units in battle for maximum benefit and launch a devastating assault at the decisive moment. Each fight will provide unique opportunities to exploit.
- Random Events - A Mysterious figure appears... Random occurrences are guaranteed, but will they lead you to glory or an early grave?
- Rare Loot - Receive an heirloom sword after a victory or find a bargain from the local shopkeeper. Each item you run into presents an opportunity to find a legendary artifact fit for cutting down the competition.
- Each attempt is different - Thanks to roguelike elements, no two playthroughs of the game will be the same. Hone your tactics, adapt your playstyle and reach for the glory!

Mortal Glory — game info
- Platforms
- Windows
- Steam Deck
- Playable
- Player modes
- Single-player
- PC Game Pass
- Not included
DLC & expansions
🎁 Complete the collection
Base game + 1 of 1 DLC at today's best prices.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
My library consists of many roguelikes, roguelites, unfair and utterly infuriating games, yet i have never seen a game like this one. This game convinced me that I have been living in a delusion, thinking that pure randomnes is good and makes a game more fun. Thank you for proving me how wrong I was. The game concept seems amazing at first, but is so poorly executed, that after 40 hours of playtime, I still try to find anything positive that might justify everything negative, but to no avail. Many here have mentioned the flaws, so I will just breeze through them (first without the DLC): - There is no real way to protect your weak units, moving or attacking in any "king's move in chess" consumes 1 movement point, so unless you create a wall with your units and the pillars, the enemy will reach them (solution -> make diagonal movement cost 1,5 or 2 movement points, make diagonal attacks with most melee weapons loose power, create aggro skills like provoke) there are so many "requires a straight unblocked path" kind of skills. - AGI is way too broken, giving crit chance (I hope you love getting critically hit by 18% chance enemies twice in a fight), dodge chance (even though you g…2 found this helpful
"Brutal, Addictive, and Shockingly Rewarding." Mortal Glory is a turn-based roguelike set in a quirky fantasy gladiator world that will absolutely make you sweat. This isn’t an easy game by any stretch — in fact, it will frustrate you, punish your mistakes, and sometimes destroy your run in a single bad turn. And yet… it’s so well-designed that you keep coming back for more. One of the best parts of Mortal Glory is how much freedom you have over your team. You can run a single, hyper-geared gladiator and turn them into a monster, or you can build out a squad of four — weaker individually, but with synergy and numbers on your side. Every decision matters, and your team composition genuinely determines whether you live, die, or pull off an insane comeback. The AI doesn’t play around. Enemies can be brutal and will take every opportunity to punish poor positioning or thoughtless moves. But if you plan ahead, exploit weaknesses, and use your abilities wisely, you can overcome the odds. That feeling — when your strategy pays off — is one of the core reasons the game is so addictive. Every match feels tense, because you know a single misplay can ruin everything. But when you survive?…2 found this helpful
Mortal Glory is a tough, methodical tactical roguelike that places strategic thinking and long-term planning above spectacle or narrative flourish. Developed and published by Redbeak Games, it casts the player as a manager of gladiators in a harsh fantasy arena where survival is never guaranteed and victory is always earned through careful preparation. Rather than telling a sweeping story, the game focuses on the rise and fall of your fighters across repeated runs, using systems-driven gameplay to create tension, drama, and memorable moments organically. The core loop revolves around recruiting gladiators, equipping them with gear, and guiding them through a sequence of increasingly dangerous arena battles. Every decision carries weight, from which fighters to hire to how much gold to spend on equipment versus saving for future opportunities. Gladiators can die permanently, and losses often cascade into broader strategic consequences, forcing players to adapt quickly or accept the collapse of a promising run. This sense of fragility gives each match a sharp edge, making even early encounters feel meaningful. Combat is turn-based and grid-based, emphasizing positioning, action eco…1 found this helpful
Fun game to play from time to time
2+ hours for my 1st run (can Save & Quit anytime), ended 1 fight short of the final boss. Some of these random daily decisions are nail biters, game is niche enough there's no wiki to try to looking them up. I skipped the first 2-3, finally took the next (sacrifice) since I had 3 main fighters + 5-6 others. It killed my wizard with 120 base mana, but got a tome that gives the equipped fighter +80 mana & couple other bonuses. Was able to replace him 2 fights later. Easily could see myself putting in 20+ hours, but I'm more focused on console games right now. Only "issue" with the game is that bows (DLC) feel over-tuned early game, that range is exception strong when most gladiators can only move 1-2 spaces a turn. & late-game there's a quickshot ability that doesn't end your turn. There are some spells that lower enemy AP & dodge chance, which can make them manageable, but can be an absolute menace if you don't have that kind of magic.
Fantastic arena turn based RPG where your fighters are always getting stronger and the difficulty gradually builds between each fight. I beat normal in around 2 hours but there looks to be a couple things to unlock and the sheer variety offers a lot of variety for different runs.
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