To Leave

To Leave

Freaky Creations · 2018 · Indie, Adventure, Story Rich, Psychedelic, Platformer

PC
Very Positive81% · 58
Best price
$9.99
lowest tracked $0.99
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Standard Edition · Steam
$9.99
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Screenshots

About To Leave



Premise


Harm – a manic-depressive young man in possession of a magical, flying door – seeks to use an ancient, derelict technology to harvest the souls of his homeworld and send everyone (including himself) to heaven.

Game Description


To Leave features challenging puzzle-platformer levels that will test your puzzle-solving skills through an emotionally gripping story. The game addresses depression – a state of mind that tempts you to open any doors if they allow you to leave everything behind … sometimes for a moment … sometimes for life.

Key Features

  • Experience a lyrical, inspiring puzzle-platformer that blurs genre boundaries.
  • Take on grueling challenges and test your problem-solving skills.
  • Follow an emotionally gripping narrative that doesn’t hold back on characters or symbolism.
  • Understand the hardships of depression through a powerful mix of story and gameplay.
  • Enjoy a beautiful handcrafted world.

via Gfycat

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

✦ AI summary

To Leave is an artistically compelling puzzle-platformer that tackles heavy themes like depression and drug abuse with genuine emotional depth, earning praise for its striking visuals and creative narrative approach. However, players consistently criticize the brutal difficulty spike in the final chapters, particularly the Daimonion section, which becomes frustratingly hard and feels disconnected from the rest of the game's pacing. The story also requires reading all journal entries to be fully understood, and some find the controls and physics take time to master, though most agree the game b

Recommended Sep 20, 2023
i miss you cuz </3
3 found this helpful
Recommended Mar 31, 2026
To Leave, developed and published by Freaky Creations, is an emotionally charged puzzle-platformer that sets itself apart through its willingness to confront difficult themes while embedding them directly into its gameplay systems. Rather than offering a conventional adventure, it presents a symbolic journey through the mind of its protagonist, Harm, a character struggling with deeply personal and psychological burdens. From the very beginning, the game establishes a tone that is both introspective and unsettling, signaling that its focus lies more in emotional expression than traditional entertainment. The narrative unfolds in a fragmented and often abstract manner, following Harm as he navigates a series of surreal environments in pursuit of an unclear but deeply personal goal. The story avoids straightforward exposition, instead relying on symbolism, environmental storytelling, and scattered written reflections to convey meaning. This approach creates a sense of ambiguity that invites interpretation, encouraging players to piece together the significance of Harm’s journey rather than presenting it in a clearly defined structure. Themes of isolation, despair, and inner conflict …
1 found this helpful
Recommended May 22, 2021
"To Leave" somehow is both a hardcore platformer and a deep, artistic game dealing with subjects like depression and drug abuse. That weird mix is probably the reason why this game is criminally underrated, it's very niche.
1 found this helpful
Recommended Dec 5, 2025
Nice art and animation. There's an interesting story but it's hindered by some difficult controls and physics that I sometimes wrestle with, but once you learn them, it's a fascinating game.
Recommended Feb 26, 2024
Es un juego corto, por lo que está bien su precio y vale la pena. La historia se entiende mejor si se leen todas las entradas de diario, lo que no es muy probable para todos los jugadores, así que es una historia algo oculta hasta cierto punto. Los últimos dos capítulos son bien complicados, sobre todo el último, la sección de Daimonion, que es extremadamente difícil. La verdad que se pasó con eso, porque llegó al punto de ser frustrante. Me quedé horas ahí, la mitad de mi tiempo de juego es sólo en ese maldito nivel jajaja. Qué bueno que el creador (Estéfano Palacios) puso un video en Steam de cómo completarlo. El final fue algo abrupto porque sólo sucedió lo que ya se esperaba desde un inicio, y listo. Me quedé como: "¿Y ya?". Pero bueno. Peor fue el Reaper Ending que literalmente te borra el juego y ya. Sin cinemática ni nada, excepto un escrito que te da contexto. El juego te lo terminas en un fin de semana. Si te ves el video de Estéfano de cómo pasar Dominion (míralo, en serio, ni te molestes en tratar de pasarlo por tu cuenta), lo acabas en un día, sobre todo si no lees las entradas de diario antiguas. Yo me las leí todas. El contexto del juego como tal es obvio que es l…
Not recommended Sep 5, 2021
Promising game ruined by an abrupt difficulty spike. Goes from no difficulty to bs in the span of half a chapter.

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