

Unbound: Worlds Apart
Alien Pixel Studios · 2021 · Indie, Adventure, Platformer, Atmospheric, Metroidvania
PC
Very Positive83% · 1,18478Metacritic
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Screenshots
About Unbound: Worlds Apart
✦ AI summary
Control portals to master gravity, time, and other world-bending abilities as you navigate hand-drawn worlds filled with challenging puzzles and platforming in Unbound: Worlds Apart. Uncover the truth behind reality's collapse while meeting colorful characters and discovering hidden secrets across this atmospheric adventure.
What is Unbound?
Unbound: Worlds Apart is a challenging, atmospheric and hand-drawn puzzle-platformer set in a universe where all worlds are connected by portals. You control Soli, a gifted young mage who has the power to open portals and control the unique properties of each world - such as inverse gravity, time manipulation, super strength and more.
Using these newfound skills, Soli must journey across dangerous and mysterious worlds, each brimming with secrets and challenges. You must use every skill Soli has to defeat a ruthless evil that is tearing reality apart, while learning the shocking truth behind your world’s collapse.

Gameplay
Your reflexes and twitch platforming skills will be put to the ultimate test in Unbound: Worlds Apart. As Soli you can explore large worlds full of hidden secrets and unlockable skills that open up even more of the map as you progress.
Along the way you will meet many weird, wonderful and devious characters, each with rich backstories and dialogue. By completing their quests or listening to their tales of hope and sorrow, you will learn more about Unbound’s grand universe of worlds and the portals that connect them.
Key features:
Unbound: Worlds Apart is a challenging, atmospheric and hand-drawn puzzle-platformer set in a universe where all worlds are connected by portals. You control Soli, a gifted young mage who has the power to open portals and control the unique properties of each world - such as inverse gravity, time manipulation, super strength and more.
Using these newfound skills, Soli must journey across dangerous and mysterious worlds, each brimming with secrets and challenges. You must use every skill Soli has to defeat a ruthless evil that is tearing reality apart, while learning the shocking truth behind your world’s collapse.

Gameplay
Your reflexes and twitch platforming skills will be put to the ultimate test in Unbound: Worlds Apart. As Soli you can explore large worlds full of hidden secrets and unlockable skills that open up even more of the map as you progress.
Along the way you will meet many weird, wonderful and devious characters, each with rich backstories and dialogue. By completing their quests or listening to their tales of hope and sorrow, you will learn more about Unbound’s grand universe of worlds and the portals that connect them.
Key features:
- 10 different portals with unique mechanics
- Vibrant and detailed hand-drawn artwork
- Twitch platforming with new skills to unlock
- Challenging puzzles, traps, monsters and bosses
- A rich narrative, world lore and cast of NPCs
- Hidden secrets, quests and collectibles
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
It looks great on trailer and it seems like it has got a unique mechanic with great story and visuals, but playing this just revealed how finicky it is Enemies kind of teleport to you and seem to get stuck on some positions and I just found it to be a lot more unpolished then I thought It's hard to show so I'll try to explain, some parts require you to position enemies in certain places to get through, so you spam the ability and move inches just to maybe get the right opening It's just not that fun and it did kind of make it more about being annoyingly precise rather than being a puzzle that you have to figure out1 found this helpful
Very nice game. Hard but a decent difficulty level. Not hard enough to make you give up. I always struggle with these kind og games. I feel proud I could beat it :))))1 found this helpful
I have such mixed feelings on this game. The lil portal mechanic has so much potential, but I just didn’t find the story engaging, the dialogue felt… flat? It looked pretty but if you’ve played Ori you’ll quickly start rolling your eyes at the almost 1:1 copy in places, but much flatter. Some of the puzzles were a lot of fun, the variety of the portal ‘powers’ was a nice addition, keeping the gameplay feel fresh and unique. Deffo found a few lil bugs, blocks not falling, floating platforms not functioning etc. I can usually live with a glitch here and there, but considering you have one chance essentially, it’d have been nice if these things were fixed. If I’ve gotta be precise, the game has to be polished y’know? That was the point I decided to nope out, very frustrating to be taking on a boss, get to the final stage and then die because of a glitch! I don’t hate it, I just wish it was a little more polished!
I am not very far into Unbound, which looks to be a decent puzzle platformer (does not feel like a metroidvania so far; am currently in a level that is basically VVVVVV), but I am recommending against it due to poor optimisation. It stutters randomly, sometimes while restarting the same checkpoint (where it doesn't seem like it should be loading anything), which makes it hard to play for a platformer that relies on precision. On first startup, the story cinematics take a while to load (a few minutes, here), they don't seem to load in the background and interrupt the flow. I have been playing on Linux, both native and with Proton. The saves didn't transfer. The performance looks to be the same in both cases. This is on an external HDD, and I will retry after finding space on my SSD, but so far this is a poor experience.
One of my favourite Metroidvania/Puzzle-Platformers of all time. I bought it when it first released on Switch, and bought it again recently to replay on steam and it’s just as good as I remembered it. The platforming puzzles hit that sweet spot where the puzzles are difficult enough to make you think, but never so difficult to stop you in your tracks. You die in one hit, but the checkpoints are so frequent that it is never frustrating (except for in Vaija Heart). The only negatives for me is how short it is, and the Vaija Heart which had a couple sections that are brutally precise and excessively long compared with the rest of the game, however, this is only an issue if you’re going for the good ending. I highly recommend this game, especially when it’s on sale. I think it’s still worth it at full price as, although the game is short, it is extremely high quality throughout. Plus, there are still very few games which combine Metroidvania and Puzzle-Platformers, and this is one of the best imo.
Awesome :)
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