

SATAZIUS
ASTRO PORT · December 16, 2011 · Shoot 'Em Up, Bullet Hell, Indie, Side Scroller, Action
Buy SATAZIUS from Gameseal at $2.15 — the cheapest of 5 stores we compare.
Where to buy SATAZIUS — official stores
Cheapest SATAZIUS keys — keyshops
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SATAZIUS price by region
SATAZIUS costs £1.54 in the United Kingdom, €1.73 in Europe (EUR), $2.15 in the United States, $5.99 in Georgia (USD), CA$7.79 in Canada, A$8.79 in Australia, NZ$8.99 in New Zealand, zł9.58 in Poland and R$13.19 in Brazil right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £1.54 −69% | £4.99 | £1.54 | 4 | |
| €1.73 −71% | €5.89 | €1.73 | 6 | |
| $2.15 −64% | $5.99 | $2.15 | 5 | |
| $5.99 | $5.99 | — | 1 | |
| CA$7.79 | CA$7.79 | — | 2 | |
| A$8.79 | A$8.79 | — | 2 | |
| NZ$8.99 | NZ$8.99 | — | 1 | |
| zł9.58 −65% | zł27.50 | zł9.58 | 3 | |
| R$13.19 −36% | R$20.49 | R$13.19 | 2 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About SATAZIUS
Pilot the assault ship Trafalgar through a pirate-infested planet in this classic side-scrolling arcade shooter packed with 13 upgradeable weapons, customizable loadouts, and intense boss battles. SATAZIUS delivers old-school shoot 'em up action with tight stage design, a thundering techno soundtrack, and four difficulty levels that challenge veterans while welcoming newcomers.
The cruiser Agano was on patrol when it was attacked and stricken by a confederacy of space pirates that had established a base on SATAZIUS. The pirates attacked the Agano intending to steal the assault ship ‘Trafalgar’ that was stowed aboard the Agano, but the Trafalgar made a successful emergency escape.
The crew of the Trafalgar calculated the probability of successfully escaping the pirate overrun planet at 0.02%; the probability of charging into and successfully destroying the pirate base was 1%. Taking the higher probability escape plan, the crew of the Trafalgar turned their ship toward the pirate horde and began their charge into the heart of SATAZIUS.
SATAZIUS is an awesome old school side-scrolling arcade shooter by accomplished indie developer ASTRO PORT (Gigantic Army, Armed Seven, Supercharged Robot Vulkaiser), featuring an arsenal of 13 types of upgradeable weapons, power-ups, obstacles and boss encounters that arcade veterans will enjoying getting to grips with. Customize your ship by selecting two side weapons which can be cycled and deployed at any time during the action, and a charge attack to unleash massive destruction.
There is a plethora of enemy ships to shoot down, tight spaces to navigate, power ups to grab, and bonuses to acquire. Featuring great stage design, a thumping techno soundtrack, fast and outstanding action, old school graphics and giant bosses, SATAZIUS is a true throwback to old-school arcade shoot ‘em ups, replete with homages which will be instantly recognizable to fans of arcade shooters.
Key features:
- 13 upgradeable weapons to choose from
- 4 difficult levels allowing accessibility for new players while challenging veterans as well
- Varied and exciting stage design
- Massive bosses
- Winner of the August 2008 Jikkyo Play Contents Award
SATAZIUS — game info
- Platforms
- Windows, Linux / SteamOS
- Steam Deck
- Playable
- Player modes
- Single-player
- Controller
- Partial controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
SATAZIUS is a classic-style shoot 'em up from veteran developer Astro Port that offers engaging gameplay with creative level design featuring multiple paths and a flexible power-up system, though it suffers from punishing difficulty, finicky controls that lead to frustrating collisions with scenery, and inconsistent presentation like poor music and limited graphics options.
Replayed this today after having only played it back in 2019 and not remembering much of it. The game is overall very good for an old-school shoot 'em' up. The choice of power-ups is cool, the gameplay is fun and how some levels can scroll up and down pretty far with different paths is ingenious. Controls with gamepad are responsive but a bit finicky as I kept crashing against walls, especially on ceilings and floors, by moving just a tad too much. I died more like this than from enemy bullets. The bosses are uninspired but good enough. They're fair if I managed to beat them at easy difficulty, but I doubt I could do so at normal. I hated the music, with a few exceptions, but the graphics are clear and nice, even at lower resolution. One full playthrough is short at around 50 minutes, but I doubt very much most players could do it the first time around.9 found this helpful
I'd wager if you removed all the dev team fanboy reviews, you'd end up with a game that has mostly negative reviews. This game sucks. The graphics are bad, the graphic options are bad, the design is bad, the levels are bad, the difficulty is insane. The only positive about this game is it can be removed from your account and EASILY forgotten.1 found this helpful
The first game from veterans Astro Port (who remembers their [b]Dezaemon 2[/b] games and early freeware releases on PC, back when they were called Dark Hell Company?) to land on Steam and it's good - just like most if not all of their catalogue. Despite the title (which is also, dunno if coincidence or not, the name of a starship seen in Space: 1999), it has only some elements of [b]Gradius[/b]: the loadout between levels or when continuing, bosses with cores to shoot, and also several levels that are more like obstacle courses with bigger danger from crashing into the scenery than being shot down by an enemy bullet. The power-up system is however closer to [b]Darius[/b], there is much less chance to end up woefully underpowered in case of death, and there's even a self-recharging special attack (it goes faster when not shooting) that can turn the tide of a boss battle when unleashed. Was it an arcade game from the 1990s, this would be one of those derivative games from smaller developers, taking inspiration from more popular titles while still being decent if not more. And it's not a bad thing, as [b]Satazius[/b] takes so much inspiration while still managing to be its own thing…1 found this helpful
This game reminds me of R-Type, and that's mostly a good thing. Other reviewers are right of course. This game is ridiculously, unreasonably hard. But so was R-Type. R-Type Leo was the only easy one and, consequently, the only one I beat lol Turns out, just like R-Type, part of it is a puzzle game, certain loadouts will be necessary to deal with certain foes including bosses. You're going to have to dedicate yourself to learning bullet patterns and what not. Just like R- yeah there's clearly a pattern here. I usually suck at these kinds of games. But I love them because of the vibes and adrenaline they put out. I'm so happy there is another shump similar to R-Type and, despite my pathetically low playtime and horrendous skill issues, I am compelled to recommend this to everyone with the caveat of "you will continue to die."
This is the jankest still-fun shmup I've ever played. Instant classic. You will learn the patterns. You will die, probably a lot. You will learn which weapons work against what and by damnit you will ENJOY IT.
Makes the mistake of forcing you to hold down the attack button when there is never any reason not to be shooting, but I fixed it with a custom steam controller config.
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