

Impulsow
JOZGamer · December 22, 2018 · Precision Platformer, Difficult, Platformer, 2D, Action
Buy Impulsow from Steam at $0.49 — the cheapest of 1 store we compare.
Where to buy Impulsow — official stores
Impulsow price by region
Impulsow costs £0.44 in the United Kingdom, $0.49 in the United States, €0.49 in Europe (EUR), CA$0.64 in Canada, NZ$0.74 in New Zealand, A$0.75 in Australia, R$1.74 in Brazil and zł2.24 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £0.44 −95% | £0.44 | — | 1 | |
| $0.49 −95% | $0.49 | — | 1 | |
| €0.49 −95% | €0.49 | — | 1 | |
| CA$0.64 −95% | CA$0.64 | — | 1 | |
| NZ$0.74 −95% | NZ$0.74 | — | 1 | |
| A$0.75 −95% | A$0.75 | — | 1 | |
| R$1.74 −95% | R$1.74 | — | 1 | |
| zł2.24 | zł2.24 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Impulsow
Challenge your ability and your mind in this action puzzle with a unique gameplay where you use the impulse to move and overcome challenges ranging from thorns to missile launchers.
Impulsow — game info
- Platforms
- Windows
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Impulsow is a compact, physics-based platformer centered around recoil-propelled movement that players find engaging and fun, with smooth controls and well-designed levels that make the short playtime enjoyable. Common complaints include oversized collision boxes, missing sound effects for certain actions, and unbalanced audio mixing, though most players feel the low price point makes it worth playing despite the brevity.
A simple and quite fun game Using a kind of propellant, to move through the stages, collecting items and overcoming challenges, we may not even notice the time passing. The sound of the effects is much louder than the music, it should be just a little louder, thus balancing the overall sounds of the game well. I didn't see any bugs during the game, what bothered me a bit were the colliders, which in some objects, seemed to be large, also the lack of sounds of some actions such as collecting items and finishing the level. The game manages to fulfill the objective of being a short and fun game, highly recommended by the price. ------------------------------------------------------------------------------------------------------------------------ Um jogo simples e bastante divertido Usando um tipo de propulsor, para percorrer as etapas, coletando itens e superando desafios, podemos nem perceber o tempo passando. O som dos efeitos é muito mais alto que a música, deve ser um pouco mais alto, equilibrando assim os sons gerais do jogo. Não vi bugs durante o jogo, o que me incomodou um pouco foram os colisores, que em alguns objetos pareciam grandes, também a falta de sons de algum…3 found this helpful
I can recommend this game since it costs almost nothing. I saw free games last longer, but the fun I got was worth the 1$. It's a very short game, but intense. Here's the deal: you are given the least manoeuvrable module ever – it is propelled by firing little balls which don't damage anything – in a small level and you must reach the exit. Did I forget to mention the sadistic traps and wicked weapons shooting at you? All of these are a perfect combination to get on your nerves, without which you won't succeed. The game is not that hard. If you want more challenge, you can try to get the achievements, which are obtained by taking the bonus in each level, and pass each sector without dying once. But it still took me less than 90 minutes to beat the game completely. It's too short. It needs more levels and challenges, for instance time-based ones. I'll just point out that it needs to be a little more polished. The level selection screen could have been nicer. No need to give you a "grade" after each sector, the number of deaths would have been better. Some screens require to chose options using keyboard while the rest of the game use the mouse only. Since it's a game that's suppos…2 found this helpful
Very nice game. It flows smoothly and the levels are all very enjoyable. The price is very fair too.1 found this helpful
Impulsow, developed by JOZGamer and Hatus Quemuel and published by JOZGames, is a compact precision platformer that builds its entire identity around a single, clever idea: movement through recoil. Instead of relying on traditional jumping or running mechanics, the player controls a small, blob-like character that propels itself by firing in the opposite direction, turning every movement into a physics-driven decision. It’s a simple concept on paper, but one that fundamentally changes how players approach platforming, shifting the focus toward momentum, positioning, and careful planning. From the moment the game begins, it becomes clear that mastery of movement is the central challenge. Controls are responsive but demand precision, as every action directly influences trajectory and speed. Players must constantly think about angles and timing, often making split-second adjustments to avoid hazards or land safely on narrow platforms. The learning curve can feel steep at first, especially for those used to more conventional platformers, but once the mechanics click, the system becomes surprisingly satisfying. Each successful maneuver feels earned, particularly in later stages where t…
I had fun with this game. BUT. It is waaaaay too expensive.
not bad
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