

Sphere - Flying Cities
mañana studios · October 13, 2022 · Strategy, Survival, City Builder, Colony Sim, Singleplayer
Buy Sphere - Flying Cities from Eneba at $1.35 — the cheapest of 14 stores we compare.
Where to buy Sphere - Flying Cities — official stores
Cheapest Sphere - Flying Cities keys — keyshops
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Sphere - Flying Cities price by region
Sphere - Flying Cities costs £1.18 in the United Kingdom, €1.19 in Europe (EUR), $1.35 in the United States, $1.79 in Georgia (USD), R$3.49 in Brazil, zł6.42 in Poland, CA$20.49 in Canada, NZ$22.79 in New Zealand and A$25.95 in Australia right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £1.18 −90% | £1.49 | £1.18 | 13 | |
| €1.19 −90% | €1.79 | €1.19 | 14 | |
| $1.35 −90% | $1.79 | $1.35 | 14 | |
| $1.79 −90% | $1.79 | — | 10 | |
| R$3.49 −90% | R$3.49 | R$8.67 | 11 | |
| zł6.42 −90% | zł6.49 | zł6.42 | 11 | |
| CA$20.49 | CA$20.49 | — | 2 | |
| NZ$22.79 | NZ$22.79 | — | 1 | |
| A$25.95 | A$25.95 | — | 2 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Sphere - Flying Cities
In the not-so-distant future, Earth’s moon has been struck by a massive asteroid. With the fallout rendering the terrestrial surface uninhabitable, the ecosystem of the planet collapses. Facing complete annihilation, humanity makes one final and desperate attempt to survive — thanks to newly-created anti-gravity technology, the first flying city ascends as the ultimate bastion of the human race.
As Commander, you have been chosen to take control over the flying city in this relentless and unique strategy-blend that combines the best elements of the city-building and survival-game genres. Rebuild and protect a society in a seemingly uninhabitable environment. Utilize the Anti-Gravitation device to navigate your flying city across the globe into the treacherous unknown. Stay vigilant, as each decision could have ghastly consequences; be prepared to lay it all on the line to succeed, else risk losing everything you worked for.
- Build It and They Will Come: Erect a living, thriving city and maintain your ecosystem via resource management mastery and infrastructure supported by independent economic cycles.
- Do not Look Down: Ensure your anti-gravity device and its expanding deflector shield are always kept in tip-top shape, as an insufficient power supply will result in a quick demise.
- Send in the Robots: Utilize drones and other scout technologies in hazardous environments to construct buildings, harvest resources, and search for stranded survivors and rare materials in uncharted territories.
- A Scientist in Space: Research new technologies to improve the efficiency of every aspect of your city and withstand a plethora of (un)natural disasters like geomagnetic storms, asteroids, and poisonous clouds.
- A Delicate Ecosystem: The well-being of your people is crucial to the success of the mission. Carefully tend to the needs of your colonists by supplying food, healthcare, and shelter. But don’t forget, the survival of many may require the deaths of the few. Sacrifices are an inevitable imperative.
Sphere - Flying Cities — game info
- Platforms
- Windows
- Steam Deck
- Unsupported
- Player modes
- Single-player
- PC Game Pass
- Not included
DLC & expansions
🎁 Complete the collection
Base game + 0 of 1 DLC at today's best prices (some DLC unpriced).
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
A cool idea, with bad, grindy, boring execution. PROS + cool idea CONS - too few buildings - the game drags, it is too grindy, and gets boring too quick - balance issues - looks quite bad - whoever though that having 500 jumps (and even just 250 is too much) is a good idea, deserves to be fired ... I wont even 100% this as I dont have another 10h just to click map and watch unskipable unbereably long bad looking animations4 found this helpful
An interesting idea, badly-designed. Unintuitive menus coupled with an inability to search the in-game manual. Tutorial omits key details like how mining works in enough detail. Random spikes of colonist illness when you're not in a 'bad weather' zone and your hospitals are close to the colonies. Best until last, the ultimate piss-take that had me uninstall the game: The "map the moon fragment" mission, with no clue given about how the fragment is actually mapped. Good luck finding useful info online about that ("there's a button on the side", apparently) - the manual doesn't mention it either.1 found this helpful
Didn't get past the first step tutorial because it wouldn't track my camera rotation properly. Was rotating constantly and it would go up by 1 maybe every 20-30 seconds. Seems bugged?1 found this helpful
games starting missions are really bad at telling you what you need to do just telling you to research a tech but not telling you you need to build radar to gather the research points needed and if youre not quick all youre colonist quickly become ill and your power fails
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Sphere: Flying Cities, developed by mañana studios and published by Assemble Entertainment, is a post-apocalyptic city-building strategy game that dares to lift its civilization quite literally above the ruins of Earth. Set in a future where a catastrophic asteroid impact has rendered the planet’s surface toxic and unstable, the game tasks players with constructing and maintaining a massive anti-gravity-powered floating city—the last beacon of human survival. Its premise immediately distinguishes it from traditional city builders: instead of expanding across fertile land or colonizing distant planets, you are suspended in the skies, constantly balancing survival, resource management, and mobility in a hostile world below. At the heart of the experience lies a blend of survival simulation and strategic planning. As Commander, you oversee the development of your airborne metropolis, managing essential resources such as food, energy, water, housing, and medical services. Every structure you place consumes limited power and space, forcing careful urban planning within the circular confines of the floating platform. The anti-gravity core that keeps the city airborne becomes both a symb…
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