

Generation Exile
Sonderlust Studios · April 17, 2026 · City Builder, Colony Sim, Building, Management, Nature
Buy Generation Exile from Steam at $14.99 — the cheapest of 2 stores we compare.
Where to buy Generation Exile — official stores
Cheapest Generation Exile keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
Generation Exile price by region
Generation Exile costs £14.77 in the United Kingdom, $14.99 in the United States, €14.99 in Europe (EUR) and zł91.52 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £14.77 | — | £14.77 | 1 | |
| $14.99 −50% | $14.99 | $22.36 | 2 | |
| €14.99 −50% | €14.99 | €16.55 | 3 | |
| zł91.52 | — | zł91.52 | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Generation Exile
- Plan your settlement wisely- Build detailed production chains to meet your society’s needs and sustain its development. Thoughtful structure layouts will maximize range-based resource distribution.
- Upgrade production- Upgrade existing structures over time to improve efficiency, and repurpose resources as your settlement evolves. Progression brings discovery and new technologies to enhance your existing structures.
- Restore the ship’s ecosystems- The ship was supposed to be an ark for numerous ecosystems from Earth, but the mistakes of the past have left them all near ruin. Develop systems for a circular society, rejecting excessive extraction and unsustainable growth.
- Decisions and consequences- You’ll face choices at all stages of your journey, from designating individual task crews to settlement-wide rationing verdicts. Narrative events provide focused interactions with the characters, set in detailed vignettes of the ship’s environment. Decisions you make will directly impact structures, crew, and wellbeing within the ship- and ultimately determine the key challenges of your mission.
- Dynamic cast of characters- Characters age, form families, and retain memories of events they witness under your leadership. Meet your comrades aboard the ship and follow their stories, spanning generations across hundreds of years.
- Your unique story- The ship’s characters are procedurally generated at the start of every playthrough, resulting in a unique cast of NPCs. Crewmates’ distinct skills, abilities, and personality traits yield new narratives and strategies every game.
- Team led by Nels Anderson (co-creator of Firewatch, designer of Mark of the Ninja) and Karla Zimonja (co-creator of Gone Home and Tacoma)
- Distributed team comprising veterans from titles like Baldur’s Gate 3, Far Cry 5+6 and the creator of the Game Dev Guide Youtube channel
- Sound by Power Up Audio, audio designers of Celeste, Tunic and the Darkest Dungeon series
- Soundtrack by Ben Prunty, composer of Into the Breach, FTL and Subnautica: Below Zero
Generation Exile — game info
- Platforms
- Windows
- Steam Deck
- Playable
- Player modes
- Single-player
- PC Game Pass
- Not included
DLC & expansions
🎁 Complete the collection
Base game + 1 of 1 DLC at today's best prices.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
This game needs more time in the oven. In addition to the meriad of minor bugs, much of the balance and UX of the game is wanting. Waste storage and management is a nightmare. There are no ways to set up solid, self-sustaining production chains. Everything takes constant micro-management, even at the end of the game. Also, the campaign is a joke. When you get to the end of chapter 4, the game essentailly starts over. I thought the game had bugged out because all of my settlements were gone and it said I was on Turn 1 again. I actually went back to my older save and replayed it only to end up back in the same place. Insane design decision that was likely made to cover for the bad pipeline management I discussed above. There are so many better games in this genre. Pass on this one.3 found this helpful
I heard about this game when one of the developers went on the Virtual Economy Podcast (to talk about it not being financially successful). The elevator pitch for the game sounded interesting and I wanted to try it out. I like it. I have made it to the second biome and look forward to playing more of the game. Pros: - Each biome (effectively each level of the campaign) unlocks different buildings, gameplay, and objectives. - I like how crisis and favor points accumulate directly based on your worker placement decisions. Properly train and match your workers (stewards) to tasks and you can directly effect how quickly crisis and favor events happen. The UI also shows how many crisis or favor points have you, so you can roughly know when these events will trigger. It makes it feel like you have more agency over the random narrative events (which are pretty similar to random events in Crusader Kings but with a sci-fi spin). - The core gameplay is a turn-based logistics and construction loop. I like the turn-based spin on this genre because it completely removes the time pressure element like in an RTS game or The Settlers. Cons: - I don't like the color scheme. I understand it…2 found this helpful
Really wanted to love it, it's a cool concept, but there's not enough story/narrative. The resource management and supply chains are pretty good but without more substance to the game it's just not engaging.2 found this helpful
While this game has its highlights, it also has its low points. Exploring the story of the spaceship and creating a civilization is nice. This game plays like Civ 6, with district management as well as resource management. If you have any prior experience with turn based survival, this game will be quite easy. However, even though this is a positive review, I would honestly give this game a 'Meh'. It doesn't really offer anything new in the genre and the game can be quite frusterating in certain parts. It got pretty buggy at the end, with building dissapearing, resources not counting and other problems. However, none of the bugs prevented me from beating the game, just made it take longer in the end. Overall, a decent game, support small devs.1 found this helpful
I really enjoyed the campaign for this game. Have yet to start on Planetfall mode. Coming from other more stressful 4X games like Endless Legend or Endless Space, this one felt so much more relaxing.1 found this helpful
Unfortunately not enough here to compete with other colony sims in the genre, like Frostpunk.
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