

DON'T EXIST
DevLancelot · April 26, 2024 · Procedural Generation, Survival Horror, Multiplayer, Online Co-Op, Abstract
Buy DON'T EXIST from Steam at $6.95 — the cheapest of 1 store we compare.
Where to buy DON'T EXIST — official stores
DON'T EXIST price by region
DON'T EXIST costs £5.49 in the United Kingdom, €6.59 in Europe (EUR), $6.95 in the United States, $6.95 in Georgia (USD), CA$8.95 in Canada, A$10.25 in Australia, NZ$10.49 in New Zealand, R$23.50 in Brazil and zł31.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £5.49 | £5.49 | — | 1 | |
| €6.59 | €6.59 | — | 1 | |
| $6.95 | $6.95 | — | 1 | |
| $6.95 | $6.95 | — | 1 | |
| CA$8.95 | CA$8.95 | — | 1 | |
| A$10.25 | A$10.25 | — | 1 | |
| NZ$10.49 | NZ$10.49 | — | 1 | |
| R$23.50 | R$23.50 | — | 1 | |
| zł31.99 | zł31.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About DON'T EXIST
\
In this weirdcore 1-4 player game, survive the endless mall that is randomly generated with every playthrough. Encounter a range of strange and unique entities that inhabit this place, each offering unique mechanics and dangers that will test your senses.Death is your best guide in learning how to exist in this place.Don't expect too get far in your first existence... Sanity is your most valuable possession here, It can even be used to acquire items.
\
-Supports both singleplayer and online 1-4 player co-op.-Consume items to avoid starvation.-Play time of each run can range from a few minutes to potentially a few hours once mastered. -Entities found further in are usually more dangerous-Unique areas far out in the Mall-Getting far in the Mall can be hard, and if you are unable to survive the first few entities that can spawn near the start, you might not find this enjoyable-Ingame achievements to work towards-Few props are moveable/physics-based-Does NOT contain graphic violence, gore, or strong language-Requires sound to be played properly as some situations require audio cues-This is not a story-driven game, however, there is hidden lore inspired by: backrooms weirdcore dreamcore nextbots ect...-Works with Praydog's UE VR injector\
-4 lighting options available in the start menu -Designed with heavily limited use of in-game UI to increase immersion (doors open when pushed, useful items picked up automatically, player starts panting when out of stamina ect...)-No motion blur-Graphics, FOV, Volume, controller and mouse sensitivity can be adjusted in-gameThe graphics and amount of content has been improved since the game's release in April 2024. I will continue to add more updates based on the games ongoing reception. Be sure to let me know what you enjoyed and what else you'd like to see and I’ll do my best to make it happen!DON'T EXIST — game info
- Platforms
- Windows
- Player modes
- Single-player, Online co-op
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Game inspired by doors. Really good and fun due to variety of monsters and the procedural generation that works strangely good. Although i have some critics to do. The game looks kinda unfinished due to the monsters design, the movementation and [(SOME)] lack of content. The game has a good premise and IS good but needs some Quality Of Life updates and more content like new items, monsters, rooms (etc), more lore and bosses. Try the game! (This review may change)
This game is really fun. Most of the entities are actually terrifying for 2D images, and its quite a scare when seeing entities like despair coming at you Only nitpick i have is how terrible the in-game music is, but everything else is great.
I love this game, it is so fun, made me quit roblox lol. my only real problem with this game is that smiler always spawns right after the chase room. i always die.
gotta be honest, this game is not peak, it was boring as hell and felt ugly and soulless, movement feels janky, atleast until room 38 or something the designs were very ugly and boring, when it come to entitys they dont feel too bad mechanic wise but i quitted after an angel thing that forces you to trade with it killed me( for context, the ''trading'' menu appeared for LESS THAN A SECOND and closed almost instantly and left me confused af until the angel thing just rushed at me and killed me, it seems youre supposed to buy something from it), anyway i may return to give this game another chance if the developer actually puts effort to make an art style, lowkey just play doors
terrible bland game that could've at least had proximity chat. should have been free.
An extremely interesting horror game to say the least. The way the entities just glide along playing their audio is... weirdly terrifying. And the mechanic where you have to run around into all the stores to get sustenance adds more than you'd think it does. Although the core gameplay loop can get stale at times, I find myself endlessly wandering and staring at the unique procedurally generated structures and areas. I do like the designs of the enemies, even when they can look fairly silly gliding along down the halls. There's something so addicting to this game that I cannot explain, and this does make for a great foundation for an amazing game. Maybe adding some more UI like a stamina bar and health bar, along with upgrading the style of the already existing UI, and maybe polishing the entities up and giving them effects, would turn this game from good to incredible.
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