

Automate Defend Repeat
BigScorch · 2025 · Tower Defense, 3D, Stylized, Strategy, Third Person
PC
7 user reviews71% · 7
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About Automate Defend Repeat
About this game:
Automate Defend Repeat combines factory building with tower defense. As you build your factory you will find you need new materials to continue. You obtain those materials by placing a building called a Thumper. The Thumper triggers monsters to spawn and attack it. You can defeat those monsters for rare resources to unlock new technology. Defeating the Boss of each resource type will allow you to build miners to get more of the rare resource, or to build the next Thumper. Automate your factory, Defend your thumpers, and Repeat!
* 80+ Buildings and items.
* Factory game mechanics.
* Tower Defense game mechanics.
* 6 bosses, each unlocking their own technology tier.
* 7 turrets and multiple ammo options for each
* 12 Mob types and 6 different mob abilities
* Support for bases spanning thousand+ blocks
* Procedurally generated maps
* New Game + point system, 4 NG+ options to make the game easier, and 4 to add more challenges.
Beating the game will likely take most players 20+ hours, and there is a New Game+ option for players who want to keep going.
Key Features:
Tower Defense: Each resource extraction disturbs the local residents - Beings rather attached to their planet's minerals. Construct and adapt your defenses to fend off these unique beings, each with their own abilities and quirks.
Boss Fights: When you are ready to progress, summon and defeat the boss to unlock the next level of tower defense.
New Game +: Once you conquer the map, earn a new game + point, and start again with additional modifiers that can make the game more fun or more challenging.
Procedurally Generated Infinite Universe: No two playthroughs are the same in ADR. Every game map is procedurally generated and infinite, making each venture a unique experience.
Difficulty Modifiers: Defeating monsters for resources not stressful enough? You can ramp up the difficulty to "Impossible" and challenge yourself. Or reach New Game + mode and enable options like "All Bosses", or "Mobs Ignore Walls" for a true challenge.
Automate Defend Repeat combines factory building with tower defense. As you build your factory you will find you need new materials to continue. You obtain those materials by placing a building called a Thumper. The Thumper triggers monsters to spawn and attack it. You can defeat those monsters for rare resources to unlock new technology. Defeating the Boss of each resource type will allow you to build miners to get more of the rare resource, or to build the next Thumper. Automate your factory, Defend your thumpers, and Repeat!
* 80+ Buildings and items.
* Factory game mechanics.
* Tower Defense game mechanics.
* 6 bosses, each unlocking their own technology tier.
* 7 turrets and multiple ammo options for each
* 12 Mob types and 6 different mob abilities
* Support for bases spanning thousand+ blocks
* Procedurally generated maps
* New Game + point system, 4 NG+ options to make the game easier, and 4 to add more challenges.
Beating the game will likely take most players 20+ hours, and there is a New Game+ option for players who want to keep going.
Key Features:
Tower Defense: Each resource extraction disturbs the local residents - Beings rather attached to their planet's minerals. Construct and adapt your defenses to fend off these unique beings, each with their own abilities and quirks.
Boss Fights: When you are ready to progress, summon and defeat the boss to unlock the next level of tower defense.
New Game +: Once you conquer the map, earn a new game + point, and start again with additional modifiers that can make the game more fun or more challenging.
Procedurally Generated Infinite Universe: No two playthroughs are the same in ADR. Every game map is procedurally generated and infinite, making each venture a unique experience.
Difficulty Modifiers: Defeating monsters for resources not stressful enough? You can ramp up the difficulty to "Impossible" and challenge yourself. Or reach New Game + mode and enable options like "All Bosses", or "Mobs Ignore Walls" for a true challenge.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Factory game combined with Tower Defense. Overall I think a good start to a game and the dev should continue to develop. https://youtu.be/UJdYOYMg-sw Factory gameplay: Resource movement is a little weird when comparing to other factory games. Most games like that require in input point and output point. Satisfactory has inputs specifically for the belts. DSP has the sorters which bring from the belts into buildings. This is kinda of just drops out and lands on whatever happen to be there. Gonna need a little different thinking when building big automation lines. Splitters and Passthroughs - I like that there's passthroughs, some games dont really have that without elevation changes. However seems like they interact strangely when next to each other. Would be nice to be able to turn different directions on and off. Tower Defense is interesting. I'm not sure if it's always on-demand, or is random/timer later. You have to build specifically to fight the waves based on the pathing. Combat is "on-demand". You activate a building to summon them. Some Quality of Life things I think they need to consider: - Cancelling things in the queue - When you click one, it cance…6 found this helpful
Great game that's an awesome cross between tower defense and factory management. Building huge chains of buildings and finding ways for them to be as efficient as possible is incredibly satisfying, and then getting to launch those same resources at monsters just makes it even better!5 found this helpful
Great indie game, looking forward to more!2 found this helpful
This game is pretty great, having to solve the tower defense portion to continue to the next tier has been pretty fun.2 found this helpful
got the game today and it is just a DEMO still, so... no idea1 found this helpful
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