

Inventory Quest: Hero's Hoard
Antti Ruokonen · October 22, 2024 · Inventory Management, Action RPG, Resource Management, Character Customization, Short
Buy Inventory Quest: Hero's Hoard from Steam at $3.99 — the cheapest of 1 store we compare.
Where to buy Inventory Quest: Hero's Hoard — official stores
Inventory Quest: Hero's Hoard price by region
Inventory Quest: Hero's Hoard costs £3.39 in the United Kingdom, $3.99 in the United States, €3.99 in Europe (EUR), $3.99 in Georgia (USD), CA$4.99 in Canada, A$5.95 in Australia, NZ$5.99 in New Zealand, R$13.79 in Brazil and zł17.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £3.39 | £3.39 | — | 1 | |
| $3.99 | $3.99 | — | 1 | |
| €3.99 | €3.99 | — | 1 | |
| $3.99 | $3.99 | — | 1 | |
| CA$4.99 | CA$4.99 | — | 1 | |
| A$5.95 | A$5.95 | — | 1 | |
| NZ$5.99 | NZ$5.99 | — | 1 | |
| R$13.79 | R$13.79 | — | 1 | |
| zł17.99 | zł17.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Inventory Quest: Hero's Hoard
Introduction
Welcome to Inventory Quest: Hero's Hoard, where you take on the crucial role of managing and optimizing your hero's inventory and loadout instead of directly controlling them in action-packed battles.In this unique twist on the RPG genre, strategic decision-making takes center stage as you carefully choose and equip items to keep your hero effective and alive. From powerful weapons to life-saving potions, every item plays a vital role in your hero's success.One run takes only few minutes and tests the player's ability to optimize loadout and manage their inventory.Do whatever it takes to survive. Stunlock enemies or maximize hp regen to become almost an immortal. Would you discard an armor for precious space in the inventory or keep it for possible set bonus? You decide.Embark on a challenging journey where your tactical decisions determine your hero's fate. Will you rise to the challenge and master the art of loadout optimization?Gameplay
Keep potions in the beltCollect armor setsDon't run out of weapons!Prepare for the bossfights!Meet the mysterious merchantFeatures:
Strategic Inventory Management: Equip items from your hero's inventory to optimize their loadout for battle.Weight Management: Keep an eye on the weight indicator to ensure your hero can carry all their gear without being burdened.Potions and Belts: Combine potions and equip them on your hero's belt for quick access during combat.Durability management: Equip optimal weapons to minimize their wear while the combat is resolved automatically.Stat Allocation and Leveling: Allocate stat points as your hero levels up to suit your loadout.Rare Item Abilities: Discover rare items with special abilities that can turn the tide of battle in your favor.Merchant: Trade your items with the mysterious merchant.Inventory Quest: Hero's Hoard — game info
- Platforms
- Windows
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Same result every time. The elephant in the room with this game is that you hear a scream and all the backpack items are covered with blocks. WHY? This is a pretty good game, but the developer doesn't understand the elephant in the room. The game was very easy to understood the first time I played it. Combine items, always have your hero armed, and the more strength you have the more weight you can carry. Wear a belt to carry your health and mana potions, yada, yada, yada. There are other games in this genre, and I actually believe this game is better, but it's obvious there wasn't any play testing involved. This game has so much potential, but the developer has to address the elephant in the room. Still, pretty addictive as I put in 8 hours, and the price is fair. So much potential wasted. INVENTORY QUEST HAS SO MUCH POTENTIAL! I see the developer is constantly updating, so possibly one day, he/she will address the elephant in the room.1 found this helpful
It's an intriguing concept based on the auto battler genre, I just wish it was more... realized. I had fun playing but felt like I hit a wall after a couple hours of gameplay. Most of my time was spent frantically trashing junk items in hopes that I don't miss an actual useful drop. 95% of the combat revolves around the weapon, you barely have time to read items before slapping it on your character assuming any stat increase is an upgrade. This game gets a recommendation because the Dev is cool and continues to work on the game, so I'm hoping to see some improvements in the future. If the inventory was larger, I feel that the gameplay would be more strategic as you would have time to evaluate what you put on your character, and maybe take 50% of the junk from the pool because 85% of the gameplay is moving stuff into the trash.1 found this helpful
A very simple game, which can be compelling enough for awhile if you have a heavy bent towards optimizing a stat curve. Very little is explained outside a brief tutorial but it is easy enough to understand. The hero classes play the same with the one distinction being some classes can be pushed more heavily to use magic (INT) versus physical weapons (STR). Depending on your build you will be placing minimal emphasis into some of your stats. It tries to make inventory management more interesting than it usual is by adding reaction events which can be a bit dubious at time. For example you will have enemies that remove your gear and stuff it in your pack, which would be fine except if you don't have the space you just lose the gear. This wouldn't be so bad except you have a situtation with a boss that causes massive weapons durability problems, which means you have to fill your pack with weapons, which causes a design cheese into design cheese scenario. Then there's the fact that the enemy is simultaneously attacking you and stripping you naked at the same time which feels a bit conceptually silly.
I think it needs a lot of tweaking, there is a hook to it but, fall short after a short while. Feels like you can't do anything but lose.. incredibly frustrating tbh.
Not even worth the 2 € sale. Stupid simple gameplay with ugly graphics and big illegible pixel fonts.
I don't understand who this game is for. There are really only two mechanics. Equipment degradation, set to "how the ♥♥♥♥ is this supposed to be fun" speeds, and managing the inventory which it seems like they set quite small to try to create tension in the idea of like, "do I save this item or scrap it, can I afford the space?" and like, there is absolutely none of that. Weapon stats might be related to like luck stats and stuff, but the actual damage of them seems to be related only to progression and weapon class, so if you find a sword, no matter the rarity, later in the game, it's almost certainly better than whatever you found already because damage is obviously the most important stat on your weapon. You'll need to get used to it anyway since your equipment breaks at light speed. But you can't like, not pay attention and let it auto battle for a while either. For one, you're doing runs so your character might die, but also because if you don't scrap the crap falling off the baddies then it auto scraps anything else they drop, with no attempt to sort at all either, so you can't really play the game, and you can't not play it either. Both systems seem to exist to c…
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