

Homebrew32
MON Studios LLC · January 16, 2024 · Roguelite, Top-Down Shooter, 2D, Pixel Graphics, Colorful
Buy Homebrew32 from Steam at $4.99 — the cheapest of 1 store we compare.
Where to buy Homebrew32 — official stores
Homebrew32 price by region
Homebrew32 costs $3.29 in Georgia (USD), £4.29 in the United Kingdom, $4.99 in the United States, €4.99 in Europe (EUR), CA$6.49 in Canada, NZ$7.39 in New Zealand, A$7.50 in Australia, R$16.99 in Brazil and zł22.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $3.29 | $3.29 | — | 1 | |
| £4.29 | £4.29 | — | 1 | |
| $4.99 | $4.99 | — | 1 | |
| €4.99 | €4.99 | — | 1 | |
| CA$6.49 | CA$6.49 | — | 1 | |
| NZ$7.39 | NZ$7.39 | — | 1 | |
| A$7.50 | A$7.50 | — | 1 | |
| R$16.99 | R$16.99 | — | 1 | |
| zł22.99 | zł22.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Homebrew32
Homebrew32 puts you in command of a multi-barreled tank battling digital viruses across a motherboard landscape filled with bosses and dynamically evolving zones. What sets it apart is its Upgrade Machine system that constantly boosts your abilities while you earn points from previous runs to progressively enhance your firepower and outsmart increasingly challenging enemies.
Features:
- 21-Track Soundtrack by DOS - 88
- 25 Base Enemies + 5 Spawn Bosses
- 10 Main Bosses to conquer
- Unique Weapons & Upgrades
- Collectables: Player icons & mousepads
- Dynamic Maps & Lighting
- Custom Probability Algorithm
Prepare for chaos, strategy, and non-stop action!
Homebrew32 — game info
- Platforms
- Windows, macOS
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I would not even recommend this for free. 1) I have repeatedly had an issue where I simply cannot install the first gun. 2) You then have to restart, which replays a pointless opening animation that you can't seem to skip. 3) I get high-health enemies that outpace me, so I can't avoid taking damage. 4) The game makes very little sense. There's a lack of explanation of what to do. 5) The graphics and colours (including inverting colour flashes) are so bad it could potentially give you a migraine. I honestly wondered if the game is broken, it looks so bad. However, if you watch the Level 5 boss video, you'll see the red filter on hit - this is just egregious and unpleasant, especially when it pops up frequently because you're being chased by a high-health enemy which is faster than you (see 3). Only 56% of players have beaten the first boss. This then falls to 40% for the second boss. This indicates that people aren't even playing this game for 15 minutes or that, if they do, they don't progress far due to the issues above. Also, if you want controller support, that's not listed on the store page, so be aware of that. I do not understand any of the positive reviews for this game a…5 found this helpful
music goes vvovvovvovvovvovvovvovvovvovvovvovvo and things die 10/101 found this helpful
Its the Homebrew you've been waiting for, and not that nasty kombucha kind you monster. This game will make your Intel Pentium die happy
It's got some good qualities and I'd recommend on a discount for a silly little game, but it does need a LOT of improvements before the dev can make a full price game. Enemies ducking under obstacles is not too bad if you can avoid them, but the maps available are a mess, and the obstacles often only become clear when you're right near them. The zoomout function is nice to get early on when it feels too closed in, but the same map issues become worse when it zooms out too far. Weapons don't give good info on individual stats of them. Settings/Options are minimal and really needed a volume adjust and an easier way to access it. The zoom in on the intro screen was a good touch but it's slightly irksome to have the quit button shifting as your mouse moves towards it. The weapon fire gets progressively louder as you get stronger stuff to the point I had to alt tab out and lower my volume once I got far enough in, several times. On the upside: The bosses do feel like they have some variety. The weapons feel nice to fire. The theming and graphics have a nice touch. Hope the dev looks at this and makes something great for the next game.
This game kind of tears me in terms of if its a good game or not. The ideas are definitely there and there is some great potential for this, but right now, it seems a bit underwhelming. Game play loop: You start as a tank with no weapon and proceed to a "gear box" (if I'm not mistaken on the name) to purchase weapons. There was no real explanation, so it took me a while to realize that I am not "upgrading" anything despite it saying "level _, upgrade, [insert cost here]". As you play, enemies spawn which drop money when killed. Pick up the money and buy weapons to get higher tiers of weapons which deal more damage. Each time you purchase a weapon, the cost goes up by $50. As you kill enemies, progress around the map and take on the 10 different bosses. As you play, you gain upgrades (it's time based so there is no purchasing or choosing for upgrades). That mainly covers the game play. Pros: -Time based upgrades can make it easier to progress. -Fun like any other top down, bullet hell game. -Some unique bosses. -Meta progression to help you if you were getting stuck. Cons: -Enemies feel as though they don't scale until you beat the 10th boss. -Game modes other than the main one …
Very fun for the little time I played. Definitely coming back to this when there's more updates
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