

FriendShapes
RainingLamppost · February 10, 2025 · Adventure, RPG, Roguelike, Visual Novel, Exploration
Buy FriendShapes from Steam at $9.99 — the cheapest of 1 store we compare.
Where to buy FriendShapes — official stores
FriendShapes price by region
FriendShapes costs £8.50 in the United Kingdom, €9.75 in Europe (EUR), $9.99 in the United States, $9.99 in Georgia (USD), CA$12.99 in Canada, A$14.50 in Australia, NZ$14.75 in New Zealand, R$32.99 in Brazil and zł45.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £8.50 | £8.50 | — | 1 | |
| €9.75 | €9.75 | — | 1 | |
| $9.99 | $9.99 | — | 1 | |
| $9.99 | $9.99 | — | 1 | |
| CA$12.99 | CA$12.99 | — | 1 | |
| A$14.50 | A$14.50 | — | 1 | |
| NZ$14.75 | NZ$14.75 | — | 1 | |
| R$32.99 | R$32.99 | — | 1 | |
| zł45.99 | zł45.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About FriendShapes
Wander through the warped, impossible geography of your forgotten hometown in this atmospheric indie horror RPG, solving cryptic puzzles to peacefully commune with surreal entities instead of fighting them. With 40+ unique "Shapes" to understand, randomized labyrinths that twist reality itself, and a haunting original soundtrack, you'll uncover fragmented memories while wrestling with your sanity in a beautifully dreadful world that unfolds over 7-10 hours.
Explore the twisted remnants of Leavalley, a place you're fairly sure was your hometown in a mixture of 2D and 3D rendering.
You feel you were drawn here for a reason, though no one is sure why, least of all yourself.- Stylized 3D existential abstract horror Lite-RPG that leaves you to make sense of it and how to interact with Encounters - It may take some time, but you will come to understand how it works, and maybe something about yourself in the process
- No jumpscares, only atmosphere, looming dread and the beauty of being witness to the end of it all
- Digressions - ever shifting locations that continue for longer than they should, with rogue-lite randomized elements, pool of Encounters and many text events between
- Unique Encounter system based on interaction and understanding abstract entities instead of mindless violence
- Each Shape is unique, with various ways of interaction and ways to get out of conflict
- Varied and surreal original soundtrack featuring over 70 songs
- 7-10 hours in length, made in RPG Maker MV
Encounter a variety of denizens, each with their own motives and reasons for staying in the ever twisting Leavalley and its Digressions.
Trade items with TradeMark, receive good advice from Highfive, be stopped from going in over your head by Mr. Dac, and... ask Mícheart Jinsil questions about who and what you've encountered so far (with no downsides whatsoever, they assure you).Save progress by talking to a Scape - creatures that represent certain locations and feelings, there's Nightscape, Cityscape, Seascape and Snowscape, which will you be saving with?Digressions are places seemingly beyond reality; labyrinths you must traverse, seemingly random in order, features, encounters and danger levels.
Discover locations where the world's slackening reality has folded in on itself, producing areas that continue longer than they should, twisting and turning with any number of strange things to encounter.If you can't keep your wits and Sanity about you, stranger sights may begin to reveal themselves.Try to keep your Focus to make it through the trials in hope of uncovering slivers of memories of the past to help you keep hold of who you are in the present - or at least, who you think you should be.Between each area are text events - over thirty events can happen in each Digression, based on Luck, which reduces on each lucky thing that happens in your current run of the Digression, as well as your Wellbeing, Sanity and Focus... Will these give you some much needed respite, or will they carry with them even more challenges?You may find Files which can give background to what's already happened in the world, as well as some studies on the Shapes you may or may not have encountered yet.Encounter almost 40 Shapes -potentially hostile beings that not only drain your Physical, Mental and/or Focus health ambiently, but may cause damage in various ways as well, sometimes in reaction to your choices.
Each Shape has their own behaviours, depositions and accompanying music, along with various ways to appease or otherwise find a way around them.With no will for violence on your part, these Encounters are part puzzle, part intuitive, part instinctive, and likely part trial and error.During your interactions, you may Observe, Gesture, Speak, Touch, Withdraw, use Inventory items as well as rare Context actions - new actions that may become available as the encounter goes on and a opportunity presents itself.Some of the Shapes you can Encounter:Blood Shadow:A spectre-like being, body of blood and powered by the neural pain signals of others, never having felt pain as we do, they have no way of relating to suffering.Huh?Man:
Something masquerading in a mascot-like Human Suit made of what you hope isn't stitched together skin, they are very adamant on you following them to their Huh?House...The Collective:
The sound of canned audience laughter follows them wherever they go. They enjoy nothing more than watching every moment of someone's memory over and over again until the preverbal tape of their memory is totally worn down to nothing as they watch every moment of their lives, all the while laughing.Excogidiomycota:
Seemingly fungal life-form that reacts to stimuli they can't quite sense by attempting to grow the necessary sensory organs.Abandoned Mascot:
What you can only assume is a person in a dog-eared mascot suit, though from to a casual observer, they seem to waver between "Mascot" mode and "Not Quite Self-Actualized Corpse" modes of behaviour.Conceptual Parasite:
The Beckon:
Intuit how to interact with Shapes to help them realise you're not a threat worth fighting.
These can be as simple as performing actions in a certain order, to knowing what action to make based on the Shape's latest exchange. Make a wrong move though and you may find yourself wiser but in a worse state than you were previously.Will you find what you've returned for?Well, that's something I can only leave up to you.\FriendShapes — game info
- Platforms
- Windows
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
A full, uncut version of this review is on the [url=https://otomelovers.com/2026/01/19/friendshapes-review-by-celtic7guardian/]Otome Lovers website.[/url] [h3]Introduction[/h3] FriendShapes is a game that stands on its own, and that uniqueness resulted in it being one of my favorite games. Some elements that make up its structure include RPG elements, randomized 'dungeons' with a variety of events, and unsettling horror with no jumpscares. Its storytelling, graphics, music, and gameplay all create a setting that has stuck with me ever since playing it, even if it has some flaws along the way. [h3]Story[/h3] You play as Glad, a mysterious individual who has arrived at Leavalley. This small section of buildings is the closest thing to a town left in the world. To understand more about where they are, Glad has to visit these areas and enter 'dungeons' called Digressions. The player will receive narrative clues as they go about what happened to the world and its inhabitants, along with some hints as to who Glad is. The setting and characters go hand-in-hand since the setting is defined by the Shapes living in it and vice-versa. For instance, the dark and twisted forest Digression …9 found this helpful
I was recommened this game by a friend and WOW it did not dissapoint I will say the controlls are a bit wacky and i found some areas a bit TOO confusing even for this game (shout out to the one guide for this game) but other than that i enjoyed pretty much everything from the uniqe combat to the wacky characters and the story being told in a way my brain barely comprehends haha I can definately say i am NOT the same person i was 16 hours ago Hope you give it a chance it's SUPER underrated!3 found this helpful
It's good.2 found this helpful
10/10. A masterclass in horror games without jumpscares. I didn't think I was gonna like this game. but this game, I love it. I love the characters, I love the story, I love how creative it is, this game's a diamond in the rough. Friendshapes offers a unique experience that forced me to employ every trick in the book just to muddle through the insanity. And just when you get comfortable with the interface and kinda know what you're doing now and you think it doesn't get any weirder than it already is, no- it gets weirder. REALLY weirder. Like a slap in the face. Play to the end, it's so worth it, I promise.2 found this helpful
game is awesome as ♥♥♥♥ but why is Micheart Jinsil so FREAKY? They weren't like that in the demo, caught me so off-guard lmao2 found this helpful
Back when I played the demo in the demo disc, I thought: "This feels like someone looked at UNDERTALE and said <<BAH, those aren't even real monsters! They do not want to invade our dreams, drink our blood nor eat souls. They are just furries! Of course they're easy to make friends with!>>." My opinion has not changed that much. It's pretty good, especially if you like surreal stuff. My one complaint is that the movement is a bit janky, especially when weird camera angles are involved, but that has not stopped me personally. The one thing I'd change is using shift to skip text as I sometimes accidentally skip text while trying to run/walk.1 found this helpful
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