

198X
Hi-Bit Studios · 2019 · Indie, Retro, Pixel Graphics, 1980s, Arcade
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About 198X
This is 198X – where a new life is just 1 credit away.
Estimated play time: 2 hours
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players appreciate the strong art style and music, but feel frustrated by the game's structure and execution. The main complaints center on excessive, unskippable dialogue and cutscenes that interrupt gameplay, uneven and shallow mini-games that feel more like padding than content, and poor quality-of-life features like missing volume controls and slow exit animations. While some players find the arcade-style challenges engaging enough for the short playtime, most feel the story is pretentious or underdeveloped, and the overall experience doesn't justify the price despite its stylistic strengt
I want to like this, but dear lord the developers try their best to stop you. I get it, you want to tell a story, fine. The problem comes when the person watching finds that story somewhat dull. I'm not missing the message, just that with the best will in the world, it's overly indulgent nostalgia tropes all the way down. Which is fine, if that's your thing, but being forced to listen to about 30 minutes (no exaggeration) of expose that was not landing at all with me was a real hard slog. I managed to get to one part where you actually get to play the game, aside a small 'introductory' sideways beat'em-up double dragon clone (it's very brief and it gets rug pulled from you to be replaced by even more unskippable dialogue), and it was a sideways scrolling shooter akin to R-Type. Don't get me wrong, the whole thing is very competently put together, the art style is at times lovely, and perhaps the games get "better", but honestly, if this is how the game is going to continue the ((very long tedious cringe dialogue))>((very basic 8-bit arcade game)) loop I'm not sure I'll be coming back to see more of it. At this moment, at the price they want, and with the annoyances of too much …1 found this helpful
Great game, I bought it on a whim and went in blind. I really liked the variety of gameplay, art style, and music. When it came down to shadowplay level, I can not get past it for the life of me. IDK why that level is so difficult for me....
it's a short yet really fun game. There's a nice story and in between the story you get to play cool nostagia-inducing arcade-style games. Each mini-game was different and they were all super fun. I do wish we got to see more of that beat-em-up at the beginning, it was cut super short by a pretty boring and long cut scene. I'm glad I stuck around because it does get better after that. The art style is really beautiful. I especially found myself admiring the background passing me by during the driving mini-game. However, I really didn't appreciate that the story was left on a cliffhanger with "to be continued" but it's been 7 years with no sign of anything being continued. The story was just getting started and it was abruptly cut off just like that beat-em-up mini-game. It felt like I played a demo rather than a full blown game, especially with how short it is and because the story never goes anywhere.
Cant really recommend. Its kind of cool, but the story goes no where and it only feels like is 50% complete or something. Could have been an awesome story and wonderful nostalgia dive but falls short of anything more than the art for me.
Great art and music, but the game would benefit from removing it's story and dialogue entirely, or at least make it skippable.
劇情破碎。
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