

50 Waves Hero
Cola Lover Games · 2021 · Strategy, Casual, Action Roguelike, PvE, Adventure
Screenshots
About 50 Waves Hero
Game Overview
Title: 50 Waves HeroTarget: Users who like dot graphics and defense
Genre: Defense game
Format: 2D Top View Adventure
Game Story
Years ago a dark door opened and an army of evil entered to rule the world. The hero who saved the world at that time closed the door of the devil with all his might to defeat all evil forces and save the world. A battle between demons forced the hero to sleep in the castle to recover. And years later, now an army of evil has invaded the Devil's Gate again. The king wakes up the healing hero and asks him to stop the evil demon army. As a hero, you must save the world and defeat the leader of the evil army.
Win the game
- If you catch the boss after progressing to 50 waves, you win the game.
Defeat the game
- If the player's health reaches 0 and dies, the game is lost.
- If the castle's blood becomes 0 and is destroyed, the game is lost.
Characteristics and difficulty
The main game element is defense. Since the monsters that have to block the defense have difficulty, we set the level of difficulty to the point where it is difficult to clear if you do not use all the features given in the game.

Game Play
50 Waves Hero is a defense game with log likes and growth elements. Players must grow heroes, defeat creatures, discover secrets, and fight against enemies entering the castle for a set period of time.
Abilities that vary from item to item
Unlocked Items and Item Equip
Boss wave
Interactions and Items

Features
- It's easy to operate.
- Item, character cancellation element.
- Use cute dot characters.
- Use music that feels the beat.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players enjoy the cute pixel art style and fast-paced gameplay, finding it fun and engaging overall, but are frustrated by the game's brevity (finishing in under an hour) and a significant bug where players must repeatedly click through notifications for previously unlocked items after each death. While some appreciate the potential and want to support indie development, others feel the short content length combined with the tedious UI issue make it better suited for a sale price, and several mention hoping for future updates and additional features like difficulty settings or randomized event
Recommended as a "No" but with a caveat. If you want to support indie developers and the potential for future content of this game, I'd recommend to "Yes!". Graphics 3/5: Super cute and fun. I like this type of pixel-y / blocky art style. There is no option for windows mode or border-less windows. No option to set high-graphics or low-graphics (though this game isn't that intensive on any hardware). Not too crazy of animations, wish there were more explosions or sparkles or just something. Sound/Music 3/5: The music composition of the game fits, the music makes the game feel face-paced (as it should). I'm not sure whether there are multiple songs or not, but because the music is so well crafted, it feels like is only one song played throughout the game, so if you don't like the retro music that goes with the game, than maybe it isn't for you. I wish there was a bit more variety in the music, like maybe shuffle through 5 songs of differing tempos or something, once for every 10 stages or so. Moreover, I wish there were more variety in the sound effects for killing different monsters or hitting against the wall or hitting the fire or grabbing/buying different objects. Overall thoug…1 found this helpful
The game is way too short. I beat it within 1 hour. You lose a lot of time because of the item-unlock spam you have to go through every time you die and restart, which seems like a bug. It just shows you all 'new' unlocked items after you die, but also repeats this for every item you already unlocked. The game is cute and it makes fun for a while, but I think I wouldn't have touched it anymore after that one hour I played it. So yeah, you should decide if this is what you want to spent your money on. Maybe wait for a 99cent sale to get this, so it might be worth it. I would give a maybe for recommendation if steam had this type, but since it doesn't and there were Bugs which should have been obvious and been able to fix before release, I give a thumb down here.1 found this helpful
A fun little game. Took me about 40 minutes to finish, but still have some more stuff to unlock.1 found this helpful
The game itself is fun, I enjoyed dying 5 times in 25 minutes. There is a problem with the loot system and UI in general but they are just small annoyances. Unless you play this a lot and get several hundred items you need to click through after every death.1 found this helpful
I'm enjoying completing the achievements. Only downside are the bugs plaguing the game. At the end of each round endless clicking through each reward, after beating the game and starting a new round exiting the castle the world does not load, till you quit and re-load the game and finally, knockback late game (Wave 50 boss) caused me to clip through the enemy portal, and get stuck inside, unable to come out and ofc lose... Game has a lot of potential, it's fast paced, extremely fun solving all the puzzles while protecting the castle. Maybe some more randomized events could be fun.
Thought this game was fun. The fighting style and art was good. Music was nice to listen to. Finding out where the loot is and good pathing was fun. Thought it was worth the money. Don't know how much replayability there is since there are no difficulty settings and you cannot just keep going after 50 waves. Only cons being that each time you finish a run, you unlock items. However, on successive attempts, you will see all the notifications for every item you've triggered an unlock for so far. So if on run 1 you unlock items A and B, and then on run 2 you unlock items A B and C, you will see notifications for A, B, A, B, and then C. And you have to click through them all. This is a bug that I am sure would be easy to fix if the developers see this. All in all, fun cute game. Worth a play, took me around 40min to beat.
Community reviews
0 reviews
Sign in to write a review.
No reviews yet. Be the first to review this game.











