

8BitBoy™
AwesomeBlade · 2014 · Platformer, Indie, Action, Casual, Pixel Graphics
PC
Mostly Positive74% · 6831playing now
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About 8BitBoy™
✦ AI summary
Jump into a nostalgic 80s and 90s platformer packed with 56 levels, 300+ hidden locations, and challenging boss battles across five massive worlds. Discover power-ups, secret warp zones, and relentless coin-collecting action as you help 8BitBoy escape a decaying digital world pulled from his childhood console.
Big classic platformer with tons of power-ups and 12+ hours of main story & 300+ hidden locations just begging for exploration. 8BitBoy is a tribute to all the greatest platformers of the 80s and 90s and a symbol of my endless love and passion for gaming.
· 8-12 hours main story!
· 56 Levels + huge 5 Worlds
· 300+ Hidden Locations!
· Hidden Warp zones!
· Coin collecting game + tons of Power-Ups
· Boss-battles
· 60 fps frame rate (GPU dependent)
Appropriate for all ages
* Full Xbox 360 Controller Support
(Auto switch - push button A to enable)

8BitBoy is out of a job, and quite frankly he's depressed about it. Then he suddenly remembers all the good times he had as a kid, playing his trusted 8-bit console. Deep down in the far and darkest corner of the basement he finds it along with a strange looking cartridge. He plugs in the cartridge right away, and get sucked into a vivid, but decaying world of platforming. And this is where your adventure takes off.
8BitBoy is the platformer I always dreamt about playing as a kid.
It's a fantastic mash-up of the greatest of the late 80's and 90's and a complete game on it's own terms. This is a true tribute to old school gaming and by no means a walk in the park, but it's also never unfair. With big challenges, the sense of accomplishment is always bigger and better.
To me, 8BitBoy is the ultimate classic platformer on PC and Mac. and a symbol of my love and passion for gaming.
Yours Sincerely,
Rasmus Kønig Sørensen
Indie developer and sole creator of 8BitBoy
· 8-12 hours main story!
· 56 Levels + huge 5 Worlds
· 300+ Hidden Locations!
· Hidden Warp zones!
· Coin collecting game + tons of Power-Ups
· Boss-battles
· 60 fps frame rate (GPU dependent)
Appropriate for all ages
* Full Xbox 360 Controller Support
(Auto switch - push button A to enable)

Who's 8BitBoy?
8BitBoy is out of a job, and quite frankly he's depressed about it. Then he suddenly remembers all the good times he had as a kid, playing his trusted 8-bit console. Deep down in the far and darkest corner of the basement he finds it along with a strange looking cartridge. He plugs in the cartridge right away, and get sucked into a vivid, but decaying world of platforming. And this is where your adventure takes off.
8BitBoy is the platformer I always dreamt about playing as a kid.
It's a fantastic mash-up of the greatest of the late 80's and 90's and a complete game on it's own terms. This is a true tribute to old school gaming and by no means a walk in the park, but it's also never unfair. With big challenges, the sense of accomplishment is always bigger and better.
To me, 8BitBoy is the ultimate classic platformer on PC and Mac. and a symbol of my love and passion for gaming.
Yours Sincerely,
Rasmus Kønig Sørensen
Indie developer and sole creator of 8BitBoy

What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I remember getting this as a clueless middle schooler thinking it was some emergent indie platformer like Meatboy or something. I highly recommend doing an online emulator of Mario or Metroid. This is like a school project.
yes, controls are a bit floaty and it might take a couple of minutes getting used to. but its a fun platformer. if you liked mario, youre gonna like this. its worth the 5 bucks
fan of classic platformers
Cool classic Mario game :)
I must first preface that most aspects of this game are well done, I enjoy the look and style, the music is very good and my favorite aspect of the game, and there are good amount of hidden things to find and explore in levels, but unfortunately, my main issue lies in the slippery controls of the main character and that I find myself getting easily frustrated with the game and level design (particularly from World 3 and onward) to where I end up just trying to book it to the end of the levels to beat the game, not a good sign if that's how I end up playing this game that encourages exploration. I can also acknowledge my patience certainly is lower then it was many years ago, but many aspects of levels starting on World 3 made this a frustrating game and in the end I became determined to at least beat it. In a way the developer kind of designed the game accurately like many retro titles of the past with getting frustrated at certain parts and dying over and over, and was still nice when I beat it, but if you enjoy exploring and finding secrets in a retro style game, you will likely enjoy it, however the time I had with this game is all I'll ever put into it.
Summary: I liked the game. I would recommend this game if you like casual mixed with don't get hit ever (if you play it normally not caring you can see the issues i point out and the favoring towards getting the black power-up over the rest and/or dying till it resets to black after losing it). Platforming was easy minus a few sections of some levels where being very precise was needed. Story: I liked the story. Wasn't one of flashy lights and heartbreak. Which I liked. Also "8 -12 hours of story" in description. It is like 10 min at most. There are 8 -12 hours of platforming. No story in the platforming. Graphics: I liked them. It gave a retro vibe. When I think retro I think pixel so it was a bit more modern retro for me. It's alright though. Power ups: Oh boy the title of this game says "several" (a number greater than 2 or 3 but not by much by definition of several ) there are 3 power ups green, red, black and if you want to count shield we can but my point is there is no difference you get hit all those power ups no matter if you got a green lowest or black highest you lose them all. It doesn't knock you down a stage. The one power up ( 3 stages: green, red, black)…
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