A Butterfly

A Butterfly

alienmelon · January 23, 2025 · Interactive Fiction, Exploration, Horror, Open World, Surreal

Buy A Butterfly from Steam at $0.99 — the cheapest of 1 store we compare.

PC
Very Positive98% · 51
Best price
$0.99
lowest tracked $0.49
Steam Buy at Steam

Prices last checked

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Where to buy A Butterfly — official stores

Steam
Steam
Standard Edition · Steam
$0.99
Buy

A Butterfly price by region

A Butterfly costs £0.89 in the United Kingdom, $0.90 in Georgia (USD), $0.99 in the United States, €0.99 in Europe (EUR), CA$1.29 in Canada, NZ$1.49 in New Zealand, A$1.50 in Australia, R$3.49 in Brazil and zł4.49 in Poland right now.

Cheapest A Butterfly offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
United Kingdom £0.89 £0.89 — 1
Georgia (USD) $0.90 $0.90 — 1
United Statesyour region $0.99 $0.99 — 1
Europe (EUR) €0.99 €0.99 — 1
Canada CA$1.29 CA$1.29 — 1
New Zealand NZ$1.49 NZ$1.49 — 1
Australia A$1.50 A$1.50 — 1
Brazil R$3.49 R$3.49 — 1
Poland zł4.49 zł4.49 — 1

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About A Butterfly

The abyss called your name. You followed it here. Now you are its prisoner. A Butterfly is part horror, part interactive poem about overcoming and bittersweet surrender

A Butterfly — game info

Platforms
Windows
Player modes
Single-player
PC Game Pass
Not included

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Sep 14, 2026
A short experimental interactive poem by Nathalie "alienmelon" Lawhead, blending psychological horror and butterfly flight/walking sim. Part of the new Blue Suburbia project (a reconstruction of the web-based work created with her mother Milena between 1999 and 2005), it continues the artist's fascination with '90s internet aesthetics, computer graphics and net art. Lawhead is best known for Everything is going to be OK (now in MoMA's permanent collection) and Tetrageddon Games. Unlike their humour and playfulness, A Butterfly is almost entirely pain. It becomes more powerful after Everything is going to Be OK and BlueSuburbia, alongside the blog entry "Abusing you was by the book", which makes its abstract themes more legible. The experience alternates between a 3D alien desert around a ruined lighthouse and 2D pieces built with Decker, Bitsy and Pocket Platformer. Flying freely among colossal stone giants in eternal agony and collecting ghostly butterflies reveal fragments of an interactive poem, narrated by a static-laced, sputtering voice, while browser-like games advance the days trapped in this limbo, growing increasingly desperate and focused on transformation and surrende…
2 found this helpful
Recommended Jun 23, 2026
this is what computers were meant to be used for. thank you for creating this.
1 found this helpful
Recommended Jun 13, 2026
If you are looking at playing this game: Do not play this game as a completionist. Do not try to find the secrets or hidden endings. Do not try to consume this game. There are no hidden references to other games. There is no secret meta story. There are no achievements. This is a game that simply asks you to play, to touch, to experience and to consider. Play the game. Read it. Listen to it. It is not very long; you can finish it in one sitting. Complete it, and sit with it. Let it percolate through your mind, let the feelings set in. How do you feel? How would you feel? How will you feel? We will all be trapped there, someday.
1 found this helpful
Recommended Oct 19, 2026
This game was absolutely beautiful. It had a very mesmerizing story and beautiful scenery. 11/10 would play again.
Recommended Oct 17, 2026
Beautiful poem presented as a game. The visuals are interesting and the writing itself is moving!
Recommended Jul 26, 2026
Incredibly beautiful. Amidst the shadows of giants frozen in eternal agony, the poem that makes up the narrative of the game takes a story about a butterfly learning to fly as a starting point to explore themes concerning growth, decay, grief and death. Something in particular that I enjoyed is how this game takes cues from various clashing digital aesthetics (mostly different eras of computer graphics) to create an experience that feels ultimately very organic and analog.

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