

Aeon Drive
2Awesome Studio · 2021 · Difficult, Side Scroller, Story Rich, Retro, Exploration
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About Aeon Drive
Rush through the cyberpunk landscapes of Neo Barcelona in Aeon Drive, an action-platformer with a speedrunning twist! Whether solo or with up to 4 friends, sprint and dash through many areas of the neon-infused city - and use your time and space-bending abilities to get ahead.
Set in the neon-colored landscape of Neo Barcelona, Aeon Drive is an action platformer with a speedrunning twist!
You’ll play as Jackelyne, a young space ranger from another dimension. Desperately trying to get home, she crash-lands her spaceship into the middle of a bustling metropolis, Neo Barcelona. With the power sword, teleportation dagger and unique skill to control time, Jackelyne has to find all the Drive Cores to fix her ship - and save the city from impending doom.
- Run through time itself! Aeon Drive features a unique time-warping system that saves players the frustration of repetition and keeps the challenge fresh.
- Teleport through lasers, spikes or saws, crouch-dash at the last moment to evade that incoming shot and run through 100 levels across several areas of Neo Barcelona!
- Use Jackelyne’s Power Sword, Teleportation Dagger and time-bending abilities in this action platformer with a speedrunning twist
- Modern & retro looks come together in the game’s pixel-art style!
- Enjoy a dashing (get it?) vacation in a cyberpunk version of the tourist darling, Neo Barcelona!
- Advanced scoring system that enables long term replayability!
- Use Discord Integration and Global Leaderboards to compete against friends, as well as other players from all around the world!
- Streaming mode - show everyone who the real speedster of Neo Barcelona is!
- Real-time difficulty adjustment – collect time-warping devices and use them strategically!
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players consistently praise the art design, music, and fluid gameplay with multiple solution paths, though the steep price point is criticized. The major complaint across reviews is that controls feel janky and frustrating, particularly on keyboard—most recommend using a controller instead. While some appreciate the challenging level design and competitive leaderboard system, others feel the generic cyberpunk aesthetic and repetitive level design lack variety, making the experience feel samey despite the game's low sale price making it a bargain.
I REALLY LOVE THE ART DESIGN. Music is simple but very good at the same time, level design is okay. Gameplay is very fluid and fun, there are many ways to complete a level and I like it. PC controls are bad, I recommend playing on controller. Game having multiplayer is just very good, an extra that is very appreciated. I got this game for less than a dollar, it feels like stealing!!! Pls give this game a chance.2 found this helpful
there is no game ever with more frustrating controls that make you want to break your steam deck over your head while yelling ♥♥♥♥ and then have to apologize to your sissy dog that gets offended at cursing1 found this helpful
Controls feel janky af
Either this is too hard, the controls are meh, game design is bad or maybe I have skill issue. I think you should either rebind keys or use controller. Don't think it's worth the full price.
This game giving you a rush almost every time you clear a level because you would often get a few seconds short of finishing it. But then you're immediately hit with a leaderboard to see that other players actually spent like 8-15 seconds on a level. Amazing exprience.
it's an ok platformer. i think its fun and i like the teleporting knife mechanic, however theres like a lot i dislike here. i do like the art but the cyberpunk vibe is way too generic for me. i think most cyberpunk games/movies/media is so blended together in the "bright neon city with japanese lady hologram dancing and big skyscraper and floating cars" and it just screams generic to me. but i do think the art is vibrant, colorful, and fun to look at. the levels blend together like the art style. it doesnt help that each stage barely introduces anything new. you basically deal with each enemy through every stage. there maybe one or two new mechanics per two stages completed, but it still feels like theres more to be desired. i wish there were more enemy types, puzzle mechanics, etc. the lever one felt kind of cool but could be a bit more polished. movement is pretty fun but can be janky. if you are going in the opposite direction, if you move your joystick a little too fast sometimes, your character will spin back around and it can get you killed and stuck a lot of the time. i remember get pretty irritated with it. i will say for the most part it feels really smooth and fa…
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