

Afterplace
Evan Kice · 2024 · Comedy, Exploration, Story Rich, Choices Matter, RPG
PC
Very Positive97% · 161
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About Afterplace
Afterplace is an adventurous retro game for those who like to get lost. It's a huge open world, full of hidden secrets, treasures, and creatures. Explore the woods, fight monsters, talk to ostensibly shady characters, walk away from those characters mid-conversation (if you want to), and get so lost you fall out of the world entirely (and maybe even into another). You never know what the forest might be hiding, and not all trails are paved. Labyrinths and dungeons are tucked away in the most concealed nooks. There are no waypoints in Afterplace. You'll have to forge your own path.
Afterplace strives to bring an experience that feels both small and immense at the same time. The game has simple, fluid controls, allowing you to focus on exploration and discovery. Characters are happy to chat - or you can run right past them! You get to choose what story to explore, if any at all (we are not responsible for the consequences of ignoring the story, whatever they may be).
Afterplace strives to bring an experience that feels both small and immense at the same time. The game has simple, fluid controls, allowing you to focus on exploration and discovery. Characters are happy to chat - or you can run right past them! You get to choose what story to explore, if any at all (we are not responsible for the consequences of ignoring the story, whatever they may be).
- About 10 hours of unique gameplay (and much more if you lose your way)
- No overworld map
- An open world that lets you explore any path in any order
- Tons of friends, enemies, and at least one frenemy
- The ability to upgrade weapons, purchase armor, and ingest hazardous chemicals to increase your power
- Okay maybe there is an overworld map
- Multiple endings, decided by choices you probably don't even know you're making
- Like 25 unique enemies? That's a lot, right?
- Wait, no, this overworld map is written on a napkin with crayon. That won't do.
- Secret paths that will take you to completely normal and fun places
- A cat that you can pet. With your sword.
- The 25 unique monsters are really special though. They have sparkling personalities, and aren't like other monsters.
- At least two overworld maps.
About the Author:
Afterplace was made entirely by Evan Kice, a former software engineer from Austin, TX. He quit his job in 2019 to work on the game full-time. Originally released on mobile in 2022, Afterplace brought an actual indie experience to a platform better known for handholding and microtransactions.Evan continues to support and polish Afterplace on PC, where it remains unique: a handcrafted world with no handholding, hundreds of hidden scenes, and countless surprises depending on who you talk to (and how often you do). No two playthroughs will ever be the same.What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
peanut would love some pets and treats :) 🌸> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__) \二つ4 found this helpful
i tried liking this, but the game made me a bit irritated, a lot of the dialogue and talk feels very filler, which could still be okay and funny, but a lot of it felt like so. although i loved the filler talk of Sword Head the most (most of it was just stroking his ego and showing off lol), and i liked him a lot, also the big statues/automata in "his image". the map, size aside, is easy to get lost, lots of hidden paths leading elsewhere (hidden under a canopy, trees so big, or etc other scenery), even with the game's map (on the steam forum of the game), it could still be confusing.2 found this helpful
I’ve beaten this game on my phone - I was absolutely blown away, bought it on steam and gifted it to a bunch of friends. Now, a year later, I’ve finally opened it up on my PC… It’s just incredible. So minimal in its presentation and so sharp for it. Really makes just how dynamic this game is shine - you can sequence break everything. Seriously. Play Afterplace, please, because I need to see more from this developer. Until then, this game is so replayable. That’s just what I’ll be doing :—)
very fun game enjoy the story some small bugs but amazing game
Very fun and pleasant game. Plays kind of like Link to the past, you run around and stab stuff to talk to different characters and progress their storylines. The storylines quests are complicated enough to be interesting, but not too complicated to need a guide to progress them. Very cute characters and game has a lot of charm in general. Wish there was a way to rewind or load previous save to get more endings though, but I'm pretty sure I already got the best one by exploring. When I first started the game I wandered around and ended up meeting the final boss, it's that kind of freedom game. My only issue is that the menu/inventory controls are a bit awkward, but that didn't prevent the game being good.
Combat was too easy, but otherwise one of the best games I've ever played.
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