

Anew: The Distant Light
Resonator Interactive LLC · 2021 · Platformer, Adventure, Indie, Singleplayer, Souls-like
Screenshots
About Anew: The Distant Light
Anew: The Distant Light is a single-player adventure across a massive, open game world. Explore, battle, and puzzle through exotic and surreal environments. Seek out game-changing equipment, upgrades, and vehicles to expand your options for combat and travel. Discover exotic creatures and intelligent life, unlock the power of Materiel, and repair your home ship. Locate your missing copilot and find yourself. Complete your mission.
"Of all places, Hope's navigator brought me here, to this moon, twenty light years from Earth. She's damaged almost beyond repair, my copilot is missing, and I barely recognize myself. Orbiting a dead planet and punished by a brutally hot sun, my mission log holds just one objective: PLANT THE SEEDS."
This is a game for those who love to explore and solve mysteries, enjoy skill-based combat, and appreciate visual storytelling that doesn't interrupt gameplay.
Game Features:
- Explore a massive, hand-crafted game world filled with diverse environments, strange life forms, puzzles, and surprises.
- Forge your own path through dozens of hours of nonlinear gameplay.
- Discover unique, game-changing weapons and equipment.
- Traverse the alien moon by climbing, swimming, jetpacking, skating, swinging, jumping across planetoids with their own gravity, and more.
- Battle a huge cast of enemy creatures, machines, and screen-filling bosses.
- Lay waste to deadly enemies by piloting powerful vehicles like the giant mech, dune buggy, rocket, and flying saucer.
- Unlock your Hope home ship to upgrade your suit and weapons, fast travel to distant areas in the game world, and more.
- Collect exotic microchips and optimize your suit's programming for your play style or to overcome a specific challenge.
- Show what you're made of through a high skill cap featuring tough, but fair challenges.
- Maintain complete control over an extremely agile hero, designed from day one for tight analog twin stick and mouse + keyboard play.
- Unravel several mysterious narrative threads - each communicated through visuals, sound, and music.
- Immerse yourself in a surreal, beautiful alien world, thanks to a gorgeous original score by award-winning composer Wilbert Roget, II.
Awards and Advance Praise for Anew: The Distant Light
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players praise the game's striking art style, atmospheric world design, engaging exploration, and responsive controls, calling it a promising metroidvania with great potential. However, significant technical and design issues hold it back: severe lag during platforming sections causes frustrating progress loss, enemy spawning feels cheap and punishing, critical features remain disabled or incomplete, resource scarcity creates unfair difficulty spikes, and the lack of a map combined with poor checkpoint placement makes navigation and backtracking tedious. Many feel the game needs substantial de
After 21hrs of game play, I could not recommend this title. Although there are NUMEROUS positive things about this game, in it's current state it is virtually unplayable. The lag is TERRIBLE. When attempting to perform precise platforming and the game lag-rapes you and you lose all that you collected, and then attempt to return to where you lost everything and the same thing happens again, you permanently lose everything. This title looks amazing. The concept is out of this world. The music is perfect for the well created eerie environment. However, all of the positives aside, this game should NOT be being sold for $24.99 as early access. It seems so incomplete. (I get it. Early Access). Still, The glitchy, respawning waves of enemies are obnoxious and beyond punishing. Unnecessarily convoluted is the best way to describe it. I understand making a game challenging. I appreciate a challenge. But when it involves enemies randomly glitching right on you, and you constantly get lag-raped, it is, simply put, not fun. When did "games" become NOT fun? Is not the entire point of playing a game for enjoyment? After 21 hours of game play, I requested a full refund. I would be more than happ…7 found this helpful
This game is something to really keep an eye on. It's a challenging metroidvania with such a strangely unique, beautiful art style! Unfortunately, I [i]have[/i] encountered a few really annoying bugs in my short playtime. However, I'm still going to view this game in a positive light, because it's in early access: [list] [*]There is a bug-reporting system in-game, and after using it, they've already been addressed in the most recent update. [*]They have a Discord server, and they're very active there - like, they [i]will[/i] answer you promptly and directly. [*]They state that the point for their early access is so they can get feedback - I personally feel like this can be done without a negative review. Negative reviews will deter other players, preventing the developers from getting the most feedback they can get... [/list] Aside from that, as for the gameplay, it was very smooth for me, unlike some of the jankiness that I read other reviews had experienced (maybe the issues were fixed since?) The controls and movement felt good and flows well from one state to another. The environments that I was able to explore were really refreshing and even had some variety ev…5 found this helpful
THE VIDEO SHOWN WASN'T IN THE GAME I COULD ACCESS. BARELY ANYTHING IS FUNCTIONAL. This doesn't amount even to a demo. Nothing is implemented, except 2 things, the rest is disabled by the devs. Explored all I could, learnt to slide. The chips I got on the surface should be decrypted in the cockpit/bridge of the ship, nope, disabled. Nothing works except the lift down to the surface, and the Vault gate if you get 500,000 material souls of killed foes : you get a weapon without any possibility of getting ammo (not implemented.) So, waste of time, but they continue to sell it.2 found this helpful
Abandoned game, a shame they´re still selling something that´s even worst and poorly made than a demo. Don´t buy it. Period.
This game has AMAZING potential. Right now I feel like the enemies and environmental hazards are too strong. Not enough health to get anywhere. It might be a good idea if after you've blown open a crystal with the bombs and then die, to allow the player to respawn at the save point and have the nearby crystal remain blown up. Bombs are in very short supply from enemies. I'm certain that you have mechanics in the works to help mitigate these issues, but I'm ducking out for now until the game is more feature complete. KEEP UP THE GOOD WORK GUYS!!
Very cool, but I find it hard AF. No map, and the unfortunate checkpoint system doesn't allow you to easily return to your base(,ship). Smooth controls, exploration is a hit, and progress I'm sure is cool, but I don't really know. I started unlocking cool items, double jump, jetpack etc, but I can't get back to the ship to unlock any of the rooms, so I really can't say much about it, besides it's fun, captivating, cool story I think, but simple, all good. Just need a way to return to the ship....
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