

Arboria
Dreamplant · 2021 · Roguelite, Dungeon Crawler, Third Person, Roguelike, Dark Fantasy
PC
Mostly Positive78% · 54375Metacritic
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About Arboria

Arboria is a trollz-like 3D roguelite, third-person action RPG with soulslike combat. Become a Yotun warrior, explore creepy procedurally-generated dungeons, use a variety of tools to overcome challenges, obliterate enemies using Symbiotic Weapons, and mutate to become stronger.
Fulfill the prophecy and become the Chosen One who will save the Yotunz Tribe from extinction. The Father Tree, their life source, is dying, consumed by a mysterious disease. Jump into the vast and ever-changing dungeons of Durnar to heal its roots, gather enough Veri to please the Godz, and fight back bizarre monsters to restore the power of your Tribe.
Fight. Die. Repeat.

- Explore procedurally generated dungeons and a variety of unique biomes
- Become one with your weapon—use a range of Symbiotic Weapons and Bio-Mutations
- Choose from a multitude of upgrades, customize, and evolve your warriors
- Get to know the unusual denizens of the Village and the bawdy troll humor they delight in sharing
- Face all manner of weird and creepy enemies and challenging bosses

Prepare to fight the creepers of Durnar in real-time dynamic combat that will challenge your skills. Dash, roll, attack. Adjust your combat tactics when facing various opponents and choose your symbiont weapons wisely—they will affect your combat style. For an additional advantage, make the best use of organic mutations.

If you fail in combat, your current warrior will die permanently and you’ll have to start your next run from the beginning with a new, different Troll. The Veri you collect serves two purposes—it’s an offering to the Godz and your key to growth. Warriors don’t live long, but their efforts benefit their successors, affecting the next generation’s stats and abilities, so at least their severed heads can bear witness their progeny’s glory from a jar in the graveyard.

What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I'd recommend it because of the good ideas, but the downsides are the sluggish movement and the feeling that you're about to hit the enemy but a rock on the ground stops you, raising you slightly or preventing you from reaching the enemy altogether. I don't know why, but when I play it, I feel uneasy for some reason. However, the upsides are that I love the silly storyline, the voice acting, and how you choose a character with unique traits.1 found this helpful
I bought and tried out Arboria because it was on sale and I found the art style and general presentation of the game to be pretty interesting. Sadly, the execution is a bit lackluster. The game is very, very repetitive, the runs last a very long time (from what I can tell) with barely any variation in enemies. After over an hour of playing, I was still in the same biome fighting the same enemies in the same run with only one small mini boss, which doesn't give me much motivation to keep playing if I can never return to the hub to upgrade things unless I die on purpose or hours into a run. It lacks that nice feeling of progression many other roguelikes have as a result. There are a lot of minor annoyances - you have to send your currency back to the hub between each floor, but you can only hold a small amount (which I assume you can upgrade later), which stifles exploration early on as you fill up on it very quickly. There are a lot of different weapons and skills with blueprints to find, but it also feels a bit lackluster because they all feel floaty and it's difficult to really react to enemies when they sound and hit like a wet paper bag. Some weapons are also oddly annoying to …1 found this helpful
I like how this game reminds me of the good old original Xbox days
too anal. the game boasts that we get to pick up where the last yotun die. no we dont. we start over with twigs. what just to be 3 swings and a dead enemy now turns into 15 swings but on the last high level area we died in.
Super weird game. It has RPG touches - the controls and gameplay are quite "hard to understand" If you like funky games get this one on a 80-99% sale.
TLDR; extremely repetitive.. and extremely slow to progress.. and when it crashes you lose all progress! and DO NOT press the button.. mean spirited devs... the thing that annoyed me straight away, was when you first start - healing isnt explained! and considering that is pretty much essential, they could have spent a few seconds on it rather than just about anything else they did explain! but the general game play loop is mindnumbingly boring and repetitive. as a result its not a game I can spend too much time on.. because once you die, you start with nothing but a basic weapon and some basic armour.. again... and it has VERY slow progression (you hardly ever find plans to try and complete a blueprint, mostly get these stupid 'story' pieces!).. and the combat.. is highly annoying.. the 'hit box' on some of the creatures is tiny.. you seem to be hitting it with these HUGE slashes you make .. but they somehow dont make contact! and you're constantly swinging the wrong way (one weapon is highly annoying.. he 'taps' his foot a few times before swinging!!).. even though you're facing the enemy.. some weapons are far more 'enjoyable' than others.. but the ranged 'spells' are useless …
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