

Ascender
GameChanger Studio · 2017 · Puzzle Platformer, 2D, Metroidvania, Adventure, Indie
PC
Mostly Positive71% · 14
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About Ascender
Ascender is a 2D explorative puzzle metroidvania. The game is set in the open world of GOA's districts, and the player will face many unique puzzles to solve. Warning!! This game will truly challenge your puzzle and platforming skill :D
The story follows the enigmatic journey of Sky, an explorative artificial intelligence made by Professor Toro Hudo who lives in GOA, the world below. Sky was created to help Professor Toro Hudo in constructing a kinetic system for his foster daughter, Ocean Hudo, a forsaken limbless child who fell from the clouds when she was an infant. Observe the mystical GOA, experience its astonishing adventure with formidable puzzles, swiveling plot, and bizarre habitat.
- Enjoy the incredible story of Ascender. Get to know more about Ocean, her dad and the GOA's civilization.
- Explore the various districts of GOA, the underground civilization in the world of Ascender. The game uses an open world approach with metroidvania vibe that is very focused on puzzle.
- Creatively combine power-up to meet your need. Sky can equip itself with various types of onyx runes. Each onyx rune grants Sky with a new power-up. Combining different runes may also yield a new power up.
DLC & expansions
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What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
✦ AI summary
Ascender is a thoughtfully designed 2D puzzle-platformer with metroidvania elements that players appreciate for its atmosphere and experimental approach to progression. However, the game is hampered by poor keyboard mapping and control issues that create frustration, along with navigation problems and missing hints that can leave players stuck without clear direction on where to proceed next.
[h1] Smells like rotten socks to me... [/h1]4 found this helpful
Ascender, developed and published by GameChanger Studio, is a 2D puzzle-platformer that blends metroidvania exploration with a focus on experimentation and thoughtful progression. It presents itself as a journey through a layered, mysterious world, where movement, problem-solving, and gradual discovery are tightly interwoven. While it doesn’t aim for massive scale, it leans into its systems and atmosphere to create an experience that feels deliberate and quietly ambitious. The structure of the game follows a familiar metroidvania framework, where progress is tied to unlocking new abilities that expand how you interact with the environment. You navigate interconnected areas, often encountering paths or obstacles that can only be overcome later once you’ve gained the appropriate tools. This encourages backtracking in a meaningful way, as returning to earlier sections with new abilities reveals hidden routes and previously inaccessible secrets. Exploration becomes more than just movement—it becomes a process of reinterpreting the world as your capabilities evolve. What sets Ascender apart is its approach to abilities and progression. Instead of simply acquiring fixed powers, the gam…1 found this helpful
Stone climbs endless sky Weight of worlds pulls every step Hope burns upward still
Nope, after getting 13% you get stuck because you can't navigate to the next area, also the tip that the butcher gives dissapears as well, not even shown on the map.
A would be fun platformer, but the key bindings are rather off and quite annoying to use at times. The story and characters weren't enough for me to enjoy the game unfortunately.
keyboard mapping really bad.
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