

Chasm
Bit Kid, Inc. · 2018 · Metroidvania, Pixel Graphics, Indie, Adventure, Action
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About Chasm
You're a knight investigating a cursed mining town and the disappearance of its people, battling supernatural creatures through hand-crafted rooms that assemble into a unique procedurally-generated world map just for you. Chasm blends challenging retro action-adventure combat with the promise that no two playthroughs are ever the same, all wrapped in gorgeous pixel art and packed with boss battles, ability unlocks, and loot to discover.
Honor-bound to solve the mystery and restore peace to the Kingdom, you embark upon an epic adventure, with deadly battles against cunning monsters, exploration of ancient catacombs and castles, and powerful new equipment hidden at every turn. Though the overall story is the same for all players, your hero's journey will be unique: each of the rooms has been hand-designed, and behind the scenes Chasm stitches these rooms together into a one-of-a-kind world map that will be your own.
Key Features
- Explore six massive procedurally-assembled areas from hand-crafted rooms
- Enjoy challenging retro gameplay and authentic pixel art (384x216 native res.)
- Battle massive bosses and discover new abilities to reach previously inaccessible areas
- Customize your character by equipping armor, weapons, and spells
- Arcade Mode with Daily and Weekly Challenges
- Windows, Mac, & Linux versions with full Gamepad support
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Its a fine Metroidvania. Bit of story sprinkled in. Not much as far as mechanics or new abilities its mostly just ... like its normal? They said 'thanks for playing' at the end. That's pretty nice. Thanks for making it, developers, I had a nice time. Probably like a solid 7/10? Its good. I liked the Quake 1 reference at the end.1 found this helpful
OK
Deep earth opens wide One knight falls into silence Darkness learns your name
I feel like this game is a solid 6/10. The mechanics are things you've probably seen in other games before, so it doesn't do much to stand out in that regard. That said, the game has some really nice art, the music is solid throughout, and the overall presentation is enjoyable. It's also a fairly short experience, which helps keep things moving without overstaying its welcome. I'm not a big fan of the movement animation stuns, especially in a Metroidvania-style game where fluid movement is such a big part of the experience. At times it made traversal feel a little less responsive than I would have liked. Still, despite a few frustrations, I had a good time with it overall and don't regret playing it.
I like the Chasm part
Fantastic metroidvania, my only note is that the double jump should have been available much, much sooner...
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