

Ash & Adam's Existential Treads
Ash & Adam's Games · 2026 · Strategy, Action, Tower Defense, City Builder, Arcade
PC
Very Positive92% · 321
Compare prices in Official Stores
Screenshots
About Ash & Adam's Existential Treads
Part city builder, part retro vehicle shooter. Tear down the ruins of the old world and use what you find to build a settlement. Rescue survivors from the wastes. Defend your people against waves of attacks from the rogue AI that ruined the old world. Procedural levels and random build order make every run unique.Carve your way through the post-post-apocalyptic sprawl to find valuable resources and rescue settlers.Every building you construct and how you position it affects your settlement's chance of survival.The dark remnants of humanity’s past are not friendly.Work together with your community to restore each wasteland to its natural glory.A small, focused experience made by two pals, not a global mega studio. We'd love to hear what you think in the Steam Discussions or on our Discord. We actually listen and roll that feedback into updates.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Love everything about it
Great little arcade action run-based game that doesn't overstay its welcome. Great "podcast game" and I look forward to more from them.
Great stuff, great stuff. At first I thought getting the split upgrade was a mistake, but it came in clutch on multiple occasions That is fun!
Game good. :D
This is one of the best games I can't recommend out there. I love the look. The world has a grid system for item placement, but they conceal the lines of it juuuust well enough that everything looks vibrant and pleasant to look at, while keeping it obvious how much space there is between things when you're placing a building. The sound design is also great. The bomb and bullet hose sound powerful, the enemies make a threatening, characteristic chittering as they approach, the way the music changes is... Well, actually, there's this thing where it starts a guitar loop when an enemy wave appears, then starts a different invasion song when the enemies are close enough. That works really well when the enemies are close enough to your base, but it gets kinda silly when they're far away, because that build-up loop just keeps going. I also wish they had more songs. Maybe something like... whole new tracks that change with the different biomes? The problem is that there are serious balance issues, and they just spoil the whole game because it means you can be screwed by the RNG. Basically: the Gunsmith is, by far, the most powerful building in the game. Almost everything else needs a …
Very nice game, Only issue is tooooo short
Community reviews
—
0 reviews
Sign in to write a review.
No reviews yet. Be the first to review this game.











