Before the End

Before the End

Studio Bronto · 2025 · Indie, Puzzle, Adventure, Dinosaurs, Exploration

PC
This game is free to play. Get it on Steam →

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About Before the End

Before the End is a 2D top-down grid-based puzzle game taking place during prehistoric times. In each level, the player must reach the goal to pass time and move ever closer towards the anticipated extinction of the dinosaurs. Within each level, you will utilize strange quantum powers to manipulate natural objects by swapping them amongst each other. You will also find yourself less alone as you play, recruiting an expanding cast of dinosaur friends to help you manipulate the environment in new and layered ways.Explore an expansive world by progressing through 70 increasingly difficult levels spread through a variety of natural environments. Witness what lies ahead and determine what you can accomplish in the time before the end?This game was originally created by Jodi Foster as an undergraduate Honors Thesis at the University of Florida.

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

✦ AI summary

Players appreciate this free Sokoban puzzle game for its charming dinosaur characters, clever mechanics including panels that add puzzle depth, generous undo system, and branching 70-level campaign. However, the lack of mid-level saving or a restart option is a significant frustration, alongside missing quality-of-life features like level numbers, keyboard shortcuts for restarting, and an intrusive help system that could better integrate new mechanics into level introductions.

Recommended Jul 19, 2025
9 found this helpful
Not recommended Jun 28, 2025
free pixely sokoban with lovely dinos possessing limited amounts of special abilities. no move counter or limit, [b]unlimited undo[/b], can hold to take back multiple steps, can push multiple things together. there are also 'panels' to mess with, essentially another layer to enter or push around from the inside or outside, and marked objects switch places once the panel moves off them. the ever-expanding help section explains mechanics briefly but it'd be better if anything new came up, only once, when the level starts, instead of a prompt to press a key if you want to see the new info. why wouldn't you? 70 levels, some branching progression, always nice. [b]no mid-level saving, nor a restart level option[/b], huge oversight. no hotkey, nothing in the pause menu. no level numbers anywhere either, only names and only shown on level select if you're standing on one. separate volumes, [b]rebindable controls[/b], but the mouse only works in the menu. in fact, only the mouse works in the menu, not wasd, nor arrows, both used for movement by default otherwise. no windowed mode, alt+enter only makes a non-resizable window. the game itself is good, especially for a student project, even…
7 found this helpful

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