

Beggar's Road
Coldframe Studios · 2026 · RPG, Choose Your Own Adventure, Party-Based RPG, Roguelike, 2D
PC
Mostly Positive74% · 34
This game is free to play. Get it on Steam →
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About Beggar's Road
A darkly comic medieval roguelike where you travel between towns, recruit desperate companions, and survive strange encounters through difficult choices, scarce resources, and shifting alliances with bishops, merchants, and bandits.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
This one lands at Neutral for me. I expected something like Roadwarden and although this game is a fun choose your own adventure story, it's certainly no Roadwarden. I played for a few hours alongside my husband and we completed the story and most of the achievements on the first run which only took a few hours (breaks included) so the game is quite short. The Developers mention that the art is AI rendered which is certainly obvious but I actually like it, I think the Baroque like art style looks really nice. No mention if the writing had some help from AI but there were some inconsistencies in the stories in places. One example.. I went into a tavern and talked to the people there. The barmaid said "My Father is dying upstairs, so I'm running the place." I then turned to another lady who said the girl's father is dead already. (That was quick!) There are encounters as you travel the map. The one with the upturned cart occurred three times in the same run so there seems to be a lack of variety there. I wish there was more to it. More story, a bigger map, more characters, more encounters. I feel it's got the bare bones of a decent game but could do with a lot more fleshing out. …11 found this helpful
Quite an interesting concept, and everything would have been great if it weren't for the Beggar's Bluff game in the tavern. First of all, you always have to make the first move, which is already unfair in a typical game of Liar's Dice. Second, if your opponent raises your bid by increasing the number of dice of the same face value by one, you can't do the same in return. For example, you bid 1 skull. Your opponent raises it to 2 skulls. That's it—you can't respond with 3 skulls because that option simply doesn't exist, even though the rules explicitly allow it. In fact, the bot itself demonstrates this at the very beginning by bidding 2 skulls. Oddly enough, in the situation described above, the only skull-related option you're allowed to choose is 6 skulls. Or 3 crowns for example, however by starting with skulls you prorably strateging around that dice. I don't know whether the developers intentionally designed this game to be unwinnable. If they did, I understand the idea—they may want players to realize that gambling doesn't lead to anything good. I'm even willing to accept always having to make the first move, since that's something you can at least try to work around. Ho…3 found this helpful
Not really worth it imo. Cute enough and a fun concept, but too easy to hit the point where you steamroll everything and also you hit what is effectively the 'win' condition WAY too quickly, and after that it's just repeating the same stuff over and over, endlessly amassing money you don't even need and can't do anything with.1 found this helpful
Scratches the Cute Knight itch.
I like it.
I enjoyed this game immensely... Except that it's far too short and there are quite a few bugs in how the quests are handled. Most of them don't appear to be game breaking, though there are reports of quest-lines getting bugged out. Regardless, it was a fun experience with my only complaint being that I want more expansive maps, longer quest lines, and overall just more of the world to explore. It's got good bones, but even on a complete playthrough it feels a bit "Demo" like.
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