

Blacksmith Weapon Merchant
guilemus · August 24, 2022 · Casual, Arcade, Point & Click, Incremental, Real Time Tactics
Blacksmith Weapon Merchant is free to play — no purchase needed. We track it so you know if that ever changes.
Screenshots
Blacksmith Weapon Merchant price
Blacksmith Weapon Merchant is free to play — there is no purchase price, on Steam or anywhere else we track. We keep watching it, so if it ever stops being free the price history on this page will show when that happened and what it changed to.
About Blacksmith Weapon Merchant
Collect Resources
A small clicker game where you need to gather resources from trees, rocks, and divers minerals to craft different weapons for your clients.

Clients and Recipes
Each client will have its time limit and if exceeded will leave, if three clients leave you loose the game.
Each recipe will add one point to your score, at the end of the game your score will be uploaded to a Steam leaderboard so you can compete worldwide.Blacksmith Weapon Merchant — game info
- Platforms
- Windows
- Steam Deck
- Verified
- Player modes
- Single-player
- PC Game Pass
- Not included
DLC & expansions
-30%Blacksmith Weapon Merchant - Nerds DLC

Blacksmith Weapon Merchant - Angels DLC

Blacksmith Weapon Merchant - Blood Gods DLC

Blacksmith Weapon Merchant - Cyber Warriors DLC

Blacksmith Weapon Merchant - Demons DLC

Blacksmith Weapon Merchant - Kawaii DLC

Blacksmith Weapon Merchant - MMA DLC

Blacksmith Weapon Merchant - Magicians DLC
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
The game is overall bad and the last achievement just does not make sense, making it impossible to 100% without cheating somehow1 found this helpful
Blacksmith Weapon Merchant is a small-scale casual crafting and resource-management game that takes the fantasy of running a medieval weapon shop and reduces it to a quick, accessible gameplay loop. Developed and published by guilemus, it focuses less on realistic forging and more on efficiently gathering resources, producing requested weapons, and serving customers before their patience runs out. Its straightforward design makes it easy to understand almost immediately, while its score-driven structure gives players an incentive to become faster and more efficient with each attempt. The central routine revolves around obtaining the materials required for different weapon recipes. Resources can be collected from environmental sources such as trees, rocks, and mineral deposits, after which they are used to fulfill the demands of visiting warriors. Rather than asking players to manually perform complicated forging procedures, the game emphasizes resource availability and decision-making. A customer wants a particular weapon, the player determines what materials are necessary, gathers what is missing, and completes the recipe. It is intentionally simple, but the immediacy of this pro…
It is focking minging.
[i]Blacksmith Weapon Merchant[/i] is a brainless clicker/incrementer... you know the type, click on stuff to make numbers go up so you can buy stuff to help you click on stuff to make numbers go up so you can buy stuff to... you get the idea. The brainless gameplay is, unsusprisingly, accompanied with an equally low quality technical implementation and poor presentation, resulting in yet another horribly low quality shovelware game that might as well have been done in a web browser. Unethically, this is "paygated" in that you can't "progress" (get more numbers) unless you buy the crap DLC... making this a non-free cash grab/scam. Buyer beware. This features really godawful pixelcrap "art" instead of real graphics. It's hard to say if this was because the developer didn't have the skill to do the job of creating 3D visuals, or couldn't afford to hire someone who does, but it also doesn't matter. What matters is that this looks much worse than most other games because of that decision, and that's a major deterrent to gamers. Games like Terraria and Stardew Valley succeeded [i]despite[/i] the bad graphics, not because of them. This was made with the godawful "GameMaker Studio"…
Recommended (Informational) Blacksmith Weapon Merchant is a simple resource management clicker—a sufficient time-waster where you gather resources to fulfill an endless stream of blacksmith orders. The gameplay focuses on clicking, prioritizing upgrades, and managing resource types, which accelerates as you progress. The hardest part is the early game: if you don’t balance stick and stone gathering, dissatisfied customers can cause you to lose lives. Once you get past initial upgrades, efficiency improves significantly with more workers and faster pickups. The game doesn’t really end—after reaching the highest recipe tiers and lightning-fast workers, progress is limited only by resource spawn speed. DLCs are purely cosmetic, and there’s no real replay value—one run essentially shows you everything. For achievement hunters, 100% completion takes about 30 minutes, with later stages easily managed with an autoclicker due to screen clutter. Overall, it’s a bug-free, free game worth trying if you enjoy clickers, but don’t expect long-term depth.
dont try to 100% the game... Im 70h in and im not even close to reaching top 1. Gonna need another 260+ hours of afking this in the background
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