

BRDG
Robert Alvarez · 2020 · Puzzle, Casual, Relaxing, Minimalist, Indie
PC
Positive100% · 28
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Screenshots
About BRDG

BRDG is a puzzle game about pushing blocks and making bridges. Blocks can be part of a group and that group will move together when pushed. In later levels, blocks can be added or removed from a group. Can you make a bridge to the end in all 28 levels?
Keyboard Controls
Menu Select: Enter or Space
Move: WASD or Arrow Keys
Undo: U or Z
Reset: R
Back: Esc or B
The game will also attempt to automatically configure gamepad controls if one is plugged in before running the game.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
[b]6/10[/b] Bridge building Sokoban. [b]What is it:[/b] A Sokoban-style game in which you push blocks around trying to reach the exit. Unlike traditional Sokoban, where the target is to put all blocks on the designated spots, in BRDG you just have to reach the exit. Well, there's a tiny inconvenience, you're playing on islands surrounded by water, so you have to push some of those blocks into the water to form bridges (hence the name of the game). The first few levels are just about pushing these blocks out of the way or into the water, and it's not just simple 1x1 blocks, you push a whole cemented block. More mechanics are introduced later: one-pass platforms that fall into the water after you walk over them, sticky wildcard blocks that will stick to the first color block they touch, and grinders that destroy any block that comes on top of them. Overall, the game is interesting, nice mechanics that can make clever puzzles. However, it is much too short, and rarely challenging. [b]How hard is it:[/b] Easy. [b]How long is it:[/b] 28 levels, for about 30-60 minutes of play. Levels must be done in order, no skipping available. [b]Level design:[/b] Decent, but not impressive. [b…6 found this helpful
Played on Steam Deck. Short but only half a dollar, so it's a nice small sokoban game.1 found this helpful
[h1][b]BRDG[/b][/h1] [h3][b]Time Played:[/b][/h3] 53 Minutes [h3][b]Last Played:[/b][/h3] 25th of January, 2026 [hr][/hr] Terraria 1.4.5 Lead-up Volume 26. Get B r e d g e d! [h3][b]Yay:[/b][/h3] + Simple Concept, thought-to-be-effective execution. + Same goes for the art. + I love the non-descript character. + The definition of “short and sweet”, by my measure, + In spite of it only being 28 levels, multiple block types are present. + Felt-to-be-clever puzzles. + I was able to finish 17 levels without a guide. [h3][b]Meh:[/b][/h3] ~ The background doesn't change according to puzzle cluster. [h3][b]Nay:[/b][/h3] - After level 17, the solutions can get quite complex. [hr][/hr] [h3][b]Verdict:[/b][/h3] While the fact a guide was needed for the final stretch keeps this from being Fantastically-favoured, I still enjoyed my time, and it was thus... [h3][b]Placed in:[/b][/h3] 2: Amicably-approved!
sdfsdfsdf
Nothing too tricky. Undo button would have been nice.
An easy puzzler, just a couple of tricky levels here and there. Graphics and music are alright. Overall, the game is fun, especially the tricky levels, but it's too short. It's cheap though and has all the necessary functionalities -- unlimited undo, reset and level select --, so I'd still recommend it, even more so on sale. Time to beat: 1h55m.
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