

Brood Ma : Dadda
James B Stringer · 2024 · Cinematic, Rhythm, Audio Production, Atmospheric, Casual
PC
Mixed60% · 15
This game is free to play. Get it on Steam →
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About Brood Ma : Dadda
Originally a real-time audio-visual experience designed for live performance, Dadda has now been adapted for into an avant-garde desktop PC experience, crafted within the UE5 engine. This unique adaptation captures the essence of the live show, offering a disruptive take on technology, experimental noise music, and anxious expression—remapped for you to perform yourself on your own PC.
This desktop game adaptation of Dadda re-captures the energy of the original live performance as a single player narrative experience.
James B Stringer is an artist, producer and developer. He co-founded the Quantum Natives label and collective and has released music on Tri-Angle, Hemlock and Mantile under his Brood Ma alias. He was Creative Director and co-founder of digital studio Werkflow and has created videogame powered visuals and artworks for artists such as Actress, Rachel Maclean, Sidsel Meineche Hansen, Kuedo, Libby Heaney and many more.
- Live Performance Adaptation: Experience the powerful and chaotic spectacle of Dadda, originally designed for live performance, now reimagined as an interactive desktop game.
- Dark Humor & Symbolism: Explore Dadda's metallic anatomy and personal signifiers, symbols of fragility, resilience, and collective anxieties.
- Interactive Gameplay: Engage with Dadda's sonic contraptions, from squeaking toys to spinning spirals, creating unpredictable sonic outcomes more in tune with experimental noise music.
- Advanced Audio Capabilities: Experience fully spatialized audio with standard stereo, and the potential for 5.1 or 7.1 surround.
- Variable Play-Time: Perform, sequence and replay Dadda differently each time, with play-time ranging from 5-35 minutes.
This desktop game adaptation of Dadda re-captures the energy of the original live performance as a single player narrative experience.
James B Stringer is an artist, producer and developer. He co-founded the Quantum Natives label and collective and has released music on Tri-Angle, Hemlock and Mantile under his Brood Ma alias. He was Creative Director and co-founder of digital studio Werkflow and has created videogame powered visuals and artworks for artists such as Actress, Rachel Maclean, Sidsel Meineche Hansen, Kuedo, Libby Heaney and many more.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
"Brood Ma : Dadda" is not a game. Games contain meaningful gamelike interaction and game loops, which are absent in this software. Instead of being a game, "Brood Ma : Dadda" is a software application that presents a simulated "machine" for making various noises on so you can try to make some music with it. Not to put to fine a point on it, but nobody ever picked up a violin and said "This is the best game ever!!!". See why this isn't really a game? As far as music instruments go, this is a really weird Fischer-Price Toddlers Activity Set, full of buttons and toys for making noises... we're here for PC games, and this got released in the game section. For those unfamiliar with what actually makes something a game, a "game loop" describes the interaction and feedback a gamer has when playing a game. Tetris, for example, has a game loop where a random block appears, the gamer interacts with the block to position it, and then the game decides if that finishes a row or not, increases the players score if any rows were completed, then gives the gamer another block to position. Counter-Strike has a game loop where a player seeks another player, tests their skill against that pla…1 found this helpful
Rite done, place moves. Walls beat, framey thing sinks. Quacker sounds.1 found this helpful
My gameplay: https://youtu.be/B0rl65CQn1s?feature=shared This is a pretty cool take on forming music from eerie sounds and rhythms. I wish there was more to it than that, more options maybe. The controls were a little confusing to understand, even after looking up the controls. I felt blind playing this game. But the noise and sounds were amazing! Props to the sound designer. And for a free simulator, not bad. I would recommend this game only if you want to have fun for a little bit creating creepy sounds. Other playthroughs: https://www.youtube.com/@iAmLegendanny1 found this helpful
The f what should I do for the achievements mf bruh...
sound design is absolutely next on. Theres a midi port setting, but could not get it working. This whole thing ismasterful and inspiring.
Guys will see this and say hell yeah
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