

Catching
Team Zandarkan · 2019 · Free to Play, Casual, Action, Indie, Multiplayer
PC
This game is free to play. Get it on Steam →
Screenshots
About Catching
Caching is a game of chase in a restaurant.
Be a bully, mess up a restaurant, or be a restaurant manager to stop it.
Caching provides multiplayer for up to six people.
Enjoy an exciting chase with a cute character with casual graphics.
The bad guys mess up the restaurant and win if any of the bad guys survive to Feel free to run away.
The restaurant manager wins if he keeps all the villains from being persecuted or disturbed. Realize justice with a frying pan
Be a bully, mess up a restaurant, or be a restaurant manager to stop it.
Caching provides multiplayer for up to six people.
Enjoy an exciting chase with a cute character with casual graphics.
The bad guys mess up the restaurant and win if any of the bad guys survive to Feel free to run away.
The restaurant manager wins if he keeps all the villains from being persecuted or disturbed. Realize justice with a frying pan
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
After getting a better PC, I can confirm that this game is actually pretty decent. I've played the tutorial and it's not too bad. Although this game still has problems. 1. Even with this PC, there are some frame drops due to the only graphics quality being Ultra which is a bad move. 2. Despite being free to play I couldn't find any rooms. I don't know if it's because nobody plays this, room creation is broken, or the servers are shut down. 3. Due to nobody playing, it would have been wise to add a singleplayer option to go against bots. Overall, seems like a good game just needs to be fixed.1 found this helpful
[quote][b]Note: Dead PvP game[/b] This game contains no meaningful single player content. There's no viably populated servers/active player population. This game cannot be played as intended.[/quote] This is a mediocre console-esque party brawler where you and the zero other players playing this run around a Chinese restaurant with a bunch of mismatched assets and knock over chairs and scatter marbles around, and smash each other in the head with frying pans, all the while being very careful not to mention Tibet, Hong Kong or Tianenmen Square. So, "Catching" is a dead PvP game. Why did it fail? It's video game autopsy time! [i]Almost every PvP exclusive game on Steam fails.[/i] Only a tiny proportion of them "go viral". This game failed for many of the same reasons those others fail. The chief of which is the developer thinking that their game will "go viral" without actually creating any reason for it do so. Competition amongst PvP centric games is extreme, and there's only a finite player base to appeal to. This game failed to reach any kind of critical mass and died as a result. Let's go into some of the reasons this particular game failed to appeal to gamers, despi…
Игра "Catching" - это простая, но невероятно затягивающая аркада. Идея сбора падающих предметов довольно банальна, но реализация в этой игре действительно хороша. Управление интуитивно понятное, освоить его можно за считанные секунды. Графика минималистичная, но приятная глазу, а анимации плавные. Что действительно цепляет, так это постоянно растущая сложность и различные бонусы, которые помогают справляться с нарастающим потоком падающих предметов. Есть ощущение прогресса, что мотивирует играть снова и снова, чтобы побить свой рекорд. Несмотря на простоту, игра не кажется однообразной. Разные типы падающих предметов, каждый со своими свойствами, добавляют разнообразия геймплею. Звуковое сопровождение ненавязчивое и хорошо дополняет визуальную составляющую. В целом, "Catching" - отличный вариант для коротких игровых сессий, когда нужно быстро отвлечься и расслабиться. Рекомендую всем любителям аркад!
had 4 fps cuz too much bloom
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