

ChessLocke
Taylor Hatton · 2021 · RPG, Board Game, Turn-Based Strategy, Tactical RPG, Indie
PC
Positive86% · 29
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About ChessLocke
ChessLocke is chess with RPG elements. Your pieces gain experience points, level ups, and new abilities to unlock and upgrade as you progress through a campaign where every game is unique.
ChessLocke uses standard Chess movements on an 8x8 game board, but your pieces will also have a set of new abilities to help you win games. The object of ChessLocke is to land on the enemy Throne and stay there for 1 turn. The Throne is simply the square where the Kings always start. Unlike traditional Chess, if the King is captured, the game continues.
Once a game ends, your total experience points (XP) will be accumulated to spend on new abilities and upgrades for those abilities. You will accumulate XP by winning games, capturing enemy pieces, and other various achievements. Each power piece has 3 unique abilities to help win games that may assist in capturing enemy pieces, defending ally pieces, and other utility. For example, the Knight has a Joust ability, which allows a straight-line attack. The Bishop has a Revive ability, which allows the player to bring back a removed piece. The King has Dub Knight, which allows a Pawn to be promoted to Knight for the rest of the game. Players will decide which abilities to purchase to use in game.
The single-player Campaign consists of 50 missions where piece placements are different for each game. For example, your Rooks may swap places with your Bishops, you might start with only 5 Pawns, or maybe your Knights start on the 3rd row. There may be Walls placed on certain squares in a game where neither player may land nor pass through, however Knights can jump over Walls as they can jump over ally or enemy pieces.
Completing the Campaign unlocks the Dungeon, which is 50 more missions, but instead of each mission having equal pieces and advantages, the Dungeon's opponent will have more pieces and better advantages positional. Each mission will be like a puzzle you must solve.
ChessLocke uses standard Chess movements on an 8x8 game board, but your pieces will also have a set of new abilities to help you win games. The object of ChessLocke is to land on the enemy Throne and stay there for 1 turn. The Throne is simply the square where the Kings always start. Unlike traditional Chess, if the King is captured, the game continues.
Once a game ends, your total experience points (XP) will be accumulated to spend on new abilities and upgrades for those abilities. You will accumulate XP by winning games, capturing enemy pieces, and other various achievements. Each power piece has 3 unique abilities to help win games that may assist in capturing enemy pieces, defending ally pieces, and other utility. For example, the Knight has a Joust ability, which allows a straight-line attack. The Bishop has a Revive ability, which allows the player to bring back a removed piece. The King has Dub Knight, which allows a Pawn to be promoted to Knight for the rest of the game. Players will decide which abilities to purchase to use in game.
The single-player Campaign consists of 50 missions where piece placements are different for each game. For example, your Rooks may swap places with your Bishops, you might start with only 5 Pawns, or maybe your Knights start on the 3rd row. There may be Walls placed on certain squares in a game where neither player may land nor pass through, however Knights can jump over Walls as they can jump over ally or enemy pieces.
Completing the Campaign unlocks the Dungeon, which is 50 more missions, but instead of each mission having equal pieces and advantages, the Dungeon's opponent will have more pieces and better advantages positional. Each mission will be like a puzzle you must solve.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Ugly, unintuitive, dull, and "Profile Features Limited". Save yourself the minutes and pennies. Either play something like Shotgun King or Pawnbarian instead, or play classic chess. Sorry. Edit: The developer contacted me on Twitter and asked for more specific feedback. I’ll paste that feedback below. Dev: “Hi! I saw your review of my game, and it's totally fine. I'm a solo dev and I just want to make sure my next game is better and would like some input from you. I see you played for 12 minutes. What is unintuitive about the game? Did you mean the opponent's AI, the list of abilities, or something else? Again, I'm not mad about the negative review, I just want to learn and make it better. Thanks.” Me: “Primarily the UX and the list of abilities. It is overwhelming, or introduced in an overwhelming way. I would prefer a visual or interactive tutorial—“show, don’t tell”. That’s just my tactile-kinesthetic learning style, but then again there isn’t anything more tactile-kinesthetic than a videogame. Additionally, a more gradual and linear introduction. I know it might seem counterintuitive but sometimes rails can be helpful, so long as they’re optional and not overbearin…2 found this helpful
welp relearning chess I guess lol2 found this helpful
A hundred stages, A new perspective on playing Chess. Other than the usual rules and move, Innovative skills from the pieces makes the game much challenging and menacing. Once grasping the essence of the skills, the board is an onslaught. Enjoyable and time well spent.2 found this helpful
This game is a really fun way to challenge your brain. I've seen some people complain about the difficulty, but if it easy, is it fun? rating: 9/10 (only thing I would change is that we are told that the enemy can use the special abilities as well, other than that 10/10 would play again) If you enjoy chess but want a fun twist, try this game out, worth it even at full price.1 found this helpful
Simple yet intriguing game with ways to cheese the AI while also find ways for the AI to screw you! The game gives Chess a whole new way to play, giving a bit of a puzzle rpg vibe when going through missions and dungeons. The Ai is far from flawless as it makes some questionable decisions sometimes, but overall the challenge remains there. I wish we could get more dungeons or maybe an AI hard mode after beatign everything to trult challenge ourselves. Well worth the 5 bucks or 99 cents when it goes on sale.1 found this helpful
Honestly an amazing game
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