ChromaGun 2: Dye Hard

ChromaGun 2: Dye Hard

Pixel Maniacs · February 12, 2026 · Puzzle, Sci-fi, First-Person, Adventure, Story Rich

Buy the ChromaGun 2: Dye Hard key for Steam from Kinguin at $15.52 — the cheapest of 5 stores we compare.

PC
Very Positive93% · 1472playing now
Best price 39 Fair price
$15.52-22%
lowest tracked $14.99
Kinguin Buy at Kinguin

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Where to buy ChromaGun 2: Dye Hard — official stores

GreenManGaming
Standard Edition · Steam
$19.99
Buy
Steam
Steam
Standard Edition · Steam
$19.99
Buy
Epic Game Store
Epic Game Store
Standard Edition · Epic Games
$19.99
Buy

Cheapest ChromaGun 2: Dye Hard keys — keyshops

Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.

Kinguin
Standard Edition · Steam
$15.52
Buy
CJS CD Keys
CJS CD Keys
Standard Edition · Steam
$23.91
Buy

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ChromaGun 2: Dye Hard price by region

ChromaGun 2: Dye Hard costs $8.99 in Georgia (USD), $15.52 in the United States, £15.99 in the United Kingdom, €17.99 in Europe (EUR), CA$22.99 in Canada, NZ$26.49 in New Zealand, A$29.50 in Australia, R$59.99 in Brazil and zł84.00 in Poland right now.

Cheapest ChromaGun 2: Dye Hard offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
Georgia (USD) $8.99 $8.99 $15.52 5
United Statesyour region $15.52 −22% $19.99 $15.52 5
United Kingdom £15.99 £15.99 £18.10 4
Europe (EUR) €17.99 €17.99 — 3
Canada CA$22.99 CA$22.99 — 3
New Zealand NZ$26.49 NZ$26.49 — 3
Australia A$29.50 A$29.50 — 2
Brazil R$59.99 R$59.99 — 2
Poland zł84.00 zł84.00 — 3

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About ChromaGun 2: Dye Hard

✦ AI summary

ChromaGun 2: Dye Hard is a first-person puzzle game where you use a color-based gun to paint surfaces and solve increasingly complex physics puzzles across a mysterious testing facility. Mix colors and manipulate magnetized objects to navigate three-dimensional chambers filled with devious challenges that reward creativity and experimentation.

Welcome to ChromaLabs↤’•ᵂᵉˡᶜome BACKᵗᵒ ᶜʰʳᵒᵐᵃᵀᵉᶜ░𝐻𝑜𝓌𝒹𝓎!░You wondrous little creature. Don't 𝓦𝓞ℛℛႸ!░ ░ Everything ↤░↤\𝕐𝕠𝕦 𝕒𝕣𝕖 ░•Ɨ𝓉'ˢ absolutely↤𝕡𝕖𝕣𝕗𝕖𝕔𝕥𝕝𝕪•░░░ SAFE ↤ ░░🅻🅸🅴🆂!░ 𝔫oŤ 𝐬ⒶFε is normal. The uni░IT⅃UM↤verse ░is░𝔂Ø𝔲尺 ˢάғ𝔢𝓣𝐘↤ NOT AT RISK ░ᴚƎ⅁N∀ᗡ NI ↤.

Welcome to ChromaTec


Here at ChromaTec, colors are magnets! Well, not exactly. Magnetoid Chromatism — a physical property of the pandimensional realm — is a bit more complex than that. In layperson’s terms: Walls attract objects of the same color. All kinds of objects! Like large boxes. Or small boxes. Or large crates. Or super-safe, friendly, decidedly non-murderous WorkerDroids*. (list not exhaustive)
*WorkerDroids may be less non-murderous than previously implied.

Use your refined painting- and color-mixing skills to voluntarily solve intricate puzzles on the ChromaTec Testing Track for ChromaGun Research Purposes, Mark II — aka ChromaGun 2. Please note the following are NOT valid reasons for non-participation:
  • Not having participated in the Testing Track Mark 1
    (i.e. ChromaGun 1; No prior knowledge necessary)
  • Color-blindness
    (A color blind accessibility mode is available at no extra charge)
  • Fear of birds (except chickens)
  • Fear of magnets (They’re colors, not magnets)
  • Fear of being involuntarily forced to perform tests on an experimental color-based firearm (this will never happen)
ChromaTec wants you to know that there is a compulsory awareness of the following informative disclaimer:
Not solving tests as instructed is not advised.
Breaking the ChromaGun is not ADv↤ised.
Activating a 𝕡ⓞRTal to a parallel ALTERNATEʀᴇᴀʟ_ɪᴛʏUNI°VERSE ·.·IS NoT adv░𝓘𝓢𝓔𝓓↤..•

Welcome to ChromaLabs


ChromaLabs is the universe’s foremost, and ONLY manufacturer of the patented ChromaGun. Our world-class engineers are all █████████████ free ███████████████ and █████████████████ motivated ███████████ to ████████████████████████ ensure that our testing grounds meet the following criteria:
  • Tests are unbreakable: No constant restarting of test chambers necessary
  • Removable paint: Painting and mixing is fine, but undoing it is even better.
  • Three dimensions: Where other test chambers are merely 2D in nature, ours are not.
  • Advanced puzzles: Physics puzzles, advanced paint ↤mechanics, ¤and_even •░ᵗŴⓄ 𝔲𝐍𝐈𝔳𝔢Ř𝓢e𝓈░pɐɥ ǝuO░𝐼 𝓬𝐚ภn𝐨t Ⓔ𝓍ι𝔰t𝒽𝒶𝓋𝑒 un⅁ɐɯoɹɥƆ ░𝒶 𝒷𝒶𝒹 𝒻𝑒𝑒𝓁𝒾𝓃𝑔 𝒶𝒷𝑜𝓊𝓉¿¿sıɥʇ Į𝐧 𝐓hE Ş𝐀๓𝒆 𝕣𝑒𝓪𝕝ᎥţЎ ɟo ░ǝuou

We hope you enjoy your (░𝙚𝙥𝙞𝙘•α∂νєηтυяє】 brief 𝓅𝓁𝑒𝒶𝓈𝒶𝓃𝓉 participation in the 𝕧𝕠𝕝𝕦𝕟𝕥𝕒𝕣𝕪 Testing Track.

See you on the other side.

░▒▓█ ᗪOᑎ'T GO TᕼᖇOᑌGᕼ TᕼE ᑭOᖇTᗩᒪ █▓▒░

ChromaGun 2: Dye Hard — game info

Platforms
Windows
Steam Deck
Verified
Player modes
Single-player
Controller
Full controller support
PC Game Pass
Not included

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

✦ AI summary

ChromaGun 2: Dye Hard is a puzzle game with clever color-based mechanics and good level design that most players found satisfying, though it suffers from notable issues including inconsistent tone shifts (mixing puzzles with platforming sections), an annoying chatty AI companion that distracts from gameplay, and various bugs like soft locks and progression blockers that force full level restarts.

Recommended Aug 9, 2026
[b]Finally, another proper test chamber game![/b] [i]ChromaGun 2: Dye Hard[/i] does its job really well. Although there were definitely a few moments where I had to stop and wonder: "What on earth were the developers thinking here?" For anyone unfamiliar with the first game: in ChromaGun, you were trapped inside a series of test chambers by Richard, a completely unhinged guy who puts you through increasingly elaborate color-based puzzles. Your main tool is the ChromaGun, which lets you paint surfaces using the three primary colors - and mix them as well. By matching colors, you can magnetically attract WorkerDroids and move them onto buttons to open doors, activate platforms, and trigger all kinds of other mechanisms. In colorblind mode, you see three symbols, a triangle, an “I,” and a circle, alongside the colors. This works just as fantastically. ChromaGun 2 pretty much picks up where the first game left off. Apparently, we still haven't managed to escape the building and once again find ourselves inside the test chambers of ChromaTec's laboratories. Early on, the game even asks you a few questions about the events of the first game. Thankfully, that part doesn't last…
2 found this helpful
Recommended Oct 18, 2026
I've only played the first two chapters but I like the fact that this is a very Portal-like game truly based on logic, and like Portal there is a story and an adventure. Looking forward to the rest of it. It has been a while since a game kept me up late at night wanting to play.
Recommended Oct 14, 2026
Really good game that scratches the Portal itch if you have one. For the most part puzzles do not require dexterity of any sort and you can methodically think them out (but they can be hard). There is a brief bit in the middle (Chapter 3) with some really long confusing levels but it picks up pace again in chapter 4 and has a strong finish so its worth pushing through. Lots of fun.
Recommended Sep 28, 2026
If you're a fan of puzzle games you'll definitely like this. Great game IMO.
Recommended Sep 5, 2026
Absolutely incredible game. Was really engaged with it start to finish. It had some HUGE levels compared to first one, that could have used a better checkpointing system, but overall is not that big of a deal. Also soft-locking yourself, compared to first game, basically is impossible, which was a major frustration point I had with the first game. Story is nice, vibes are cool. Good game.
Recommended Aug 13, 2026
I enjoyed the game; the puzzles are interesting. I find solving them satisfying—everything is logical. However, there were two downsides. First, I had to turn off the chatter halfway through; it was unbearably distracting. There’s this female robot with sadistic tendencies who just won't stop yapping. I think someone was trying to copy the *Portal* style, but in that game, the dialogue was measured and actually made you smile. Here, it's mostly irritating. And secondly, a couple of times I got stuck after a bad jump and had to restart the entire level. It’s a minor issue, but a bug nonetheless.

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