Conquest of Elysium 5

Conquest of Elysium 5

Illwinter Game Design · 2021 · Turn-Based Strategy, Strategy, Fantasy, 4X, Magic

PC
Very Positive90% · 1,752259playing now
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About Conquest of Elysium 5

✦ AI summary

Conquer a fantasy realm by commanding one of 24 wildly different factions, each with completely unique playstyles, magic systems, and strategic goals across ten interconnected planes. Every game is a fresh roguelike challenge with randomized maps, rituals, spells, and events that ensure no two conquests of Elysium are ever the same.

Conquest of Elysium 5 is a quick turn based fantasy strategy game with a touch of rogue-like. The game is full of depth, details and monsters. There are also a huge number of factions, each with its own unique gameplay and magic rituals.

The main focus in the CoE series is that each race plays differently. We're not talking about a unique building here and a unique unit there, we're talking about completely different playstyles, with different mechanics and different goals. Perhaps you're playing a druid, focused on amassing a vast forest and jungle empire from which to harvest ingredients to summon creatures of the woods with no practical need to conquer mines. Perhaps you're a dwarf, who's only concern is mines and produce units at a set rate every turn, focused almost entirely on upgrading those units to survive as long as possible since they are so difficult to replace. Perhaps you are a Scourge Lord, who’s pyramids of power drain the very life force from Elysium and channel it to him and his Heralds. With 24 different factions that alone is enough to keep your play dynamic as you vie for control of the map to conquer Elysium.

New for the 5th version of Conquest of Elysium is four additional planes to interact with, boats and ports which enables players to travel to islands beyond the main continent of Elysium, three new factions, new rituals and summons for the existing factions, new battle maps for different fortifications, new independent factions that fight each other, new monsters, more and different random events, and much more.

The game has ten different planes. There is for instance an Infernal plane that is the home of the devils and the demons. So if a demonologist manages to summon a demon lord, there will suddenly be a dark citadel without its master in inferno. Banishing a devil will force it back to inferno instead of slaying it permanently. Although extremely difficult it is possible to permanently destroy a demon lord by storming inferno and slaying it on that plane. Although there are many planes you will only rarely have to visit them. But they continue to run in the background and make certain actions or random events more exciting. Among the new planes in CoE5 is the sky-realm above Elysium. From the clouds flying armies might descend upon the inhabitants of Elysium, only to take to the skies and retreat if their losses were significant. But the clouds are not unattainable. Beanstalks, rainbows and tall mountain spires allow ground-born armies to ascend to the clouds.

Most factions start with a random set of rituals, a random set of combat spells and together with the random map that will ensure that no two games are the same. More rituals and spells can be learned during the game if you have the right resources and find the right locations. In addition to the aggressive wildlife of Elysium there's also random events to contend with, from bumper harvests and bandits, to the very gates of the underworld opening into Elysium. Your hands will be full before you even make contact with the enemy.

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Jul 15, 2026
One of the best games I've played. Don't recommend if you're not autistic.
1 found this helpful
Recommended Jul 17, 2026
Honsetly Tons of fun that half of the factions die because they are stupid and their commanders ran into a bunch of deer and died.
Recommended Jul 17, 2026
I ♥♥♥♥♥♥♥♥♥ HATE HADESSSS and also there's horses
Recommended Jul 16, 2026
I would recommend this game. It's a little bit janky but when you know how to manage your resources its so much fun
Recommended Jul 15, 2026
I'm bad at structuring reviews so I'll just put everything in a list What I like: - Rewards clever thinking, but punishes carelessness. Overextended too early and left your citadel without a guarding army? Stolen by bandits and you're wiped off the board, forces you to think tactically - Lots of variety in armies, no two will play the same and almost all of them are fun, the 2 gnome(?) factions being the exception. Some standouts for me are the High Cultist, Voice of El and Necromancer - No two games will feel the same ever, you can play the same faction 5 games in a row and it'll still feel fresh because of factors like terrain, nearby resources and neighbouring factions - Gameplay is simple and easy to learn but still rewards a strong knowledge of the game, I recommend you try to play each faction at least once, so you know which enemy does which, who needs what and how long it takes for them to become a real threat - Multiple planes of existence is always a fun mechanic What I don't Like: - Very RNG heavy, some factions are borderline unplayable if you can't find a resource deposit or unlock a ritual soon enough - Factions have a tendency to snowball which often leads t…
Recommended Jul 15, 2026
too the east the ants were multiplying endlessly to the south there was nothing but ocean, to the west was the King Siegbert, to the north was the king in yellow, my starting leader opened a portal to hell and landed on a massive demon army, but he never got to fight them as he drowned in lava immediately. 10/10

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