

CrunchTime
Umiringo Studio · October 10, 2019 · Indie, Action, Adventure, Platformer
Buy CrunchTime from Steam at $0.99 — the cheapest of 1 store we compare.
Where to buy CrunchTime — official stores
CrunchTime price by region
CrunchTime costs $0.62 in Georgia (USD), £0.71 in the United Kingdom, €0.81 in Europe (EUR), $0.99 in the United States, CA$1.14 in Canada, NZ$1.23 in New Zealand, A$1.45 in Australia, R$2.06 in Brazil and zł3.59 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $0.62 −90% | $0.62 | — | 1 | |
| £0.71 −90% | £0.71 | — | 1 | |
| €0.81 −90% | €0.81 | — | 1 | |
| $0.99 −90% | $0.99 | — | 1 | |
| CA$1.14 −90% | CA$1.14 | — | 1 | |
| NZ$1.23 −90% | NZ$1.23 | — | 1 | |
| A$1.45 −90% | A$1.45 | — | 1 | |
| R$2.06 −90% | R$2.06 | — | 1 | |
| zł3.59 −90% | zł3.59 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About CrunchTime
Knowing that the condition for getting off work is to find 4 bugs in the code world, the adventure begins...
- Classic platformer style
- The world of ASCII, full of old-school flavor
- Well-designed levels and boss battles
- Collect emails from your boss and experience the mood of crunch time programmers
Developed by several former long-term crunch time programmers (with ❤).
BGM: 「煉獄庭園」http://www.rengoku-teien.com/
CrunchTime — game info
- Platforms
- Windows
- Steam Deck
- Verified
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
A great minimalist platformer that nobody knows about.2 found this helpful
CrunchTime is a charming indie platformer that takes a surprisingly relatable concept and turns it into an entertaining adventure. Developed by Umiringo Studio and published by Navila Software Japan, the game places players in the role of an exhausted programmer who has become trapped inside a digital world represented by a green cursor. The objective is simple yet fitting for the theme: track down and eliminate four hidden bugs scattered throughout the game's virtual environment so that work can finally be completed. While the premise is lighthearted and humorous, it effectively captures the frustrations and determination associated with software development deadlines, giving the experience a unique personality from the very beginning. The game's core design revolves around classic side-scrolling platforming. Players must jump across obstacles, navigate hazards, and explore interconnected stages while searching for the bugs responsible for the system's problems. The controls are straightforward and easy to learn, making the game accessible to newcomers while still providing enough challenge to keep platforming fans engaged. The levels are designed around movement and exploration …
No English reviews for this one yet? Let's fix that! CrunchTime is a short but sweet, medium-difficulty platformer with a good sense of humor and tight controls. It's got a great faux ASCII art aesthetic... just check the screenshots... and the music is low-key but quality. The main character is an overworked programmer transported into the code world to hunt down bugs, and along the way you can find a number of darkly humorous "demotivational" emails from management, telling you sacrificing your health for the company is good, actually, unpaid overtime builds character, your coworker definitely didn't die from overwork because he was sick anyway, and so on. These are poorly translated from Japanese(?) but still understandable, and a highlight of the experience. CrunchTime's challenge is moderate, with a smooth difficulty curve ranging from very easy early levels to a few devious platforming challenges in the final level, but overall it's pretty casual and nothing that will hold back veterans of the 8- and 16-bit eras. Thanks to a double jump and ground/air dash unlocked early on, movement feels good, and as CrunchTime does track things like level completion time and damage tak…
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