

Dark Egypt
GDNomaD · 2017 · Indie, Adventure, Difficult, Puzzle, Horror
PC
Mostly Negative32% · 98 📉 Recent reviews down 13%
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About Dark Egypt
There is a legend about an ancient pyramid, great treasure and mighty emperor who was damned by the gods. Play as an archeologist studying the pyramid. The earthquake during the expedition blocked the entry. Try to find the exit... or search for the treasure of the Pharaoh?It's up to you!
Features:
Features:
- The damned horde tracking you all the time
- Atmospheric sound design
- Unique locations
- Simple gameplay
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
[quote] RUS / ENG [/quote] [h1] ТАСИ ТРИАНОН - ДО ТОГО КАК СТАЛА ИЗВЕСТНА! [/h1] Проекты GDNomaD — это идеальные примеры того, как трудятся инди-разработчики (не говорю за всех, а за большинство в Steam). Они лишь клепают однотипные огрызки, не заботясь о качестве, и продают их по "скидке" за 21 рубль. В случае с «Темным Египтом» игра представляет собой всего лишь 15 минут забега по трем уровням, прохождение которых может затянуться до часа. Почему? Дело в том, что если вы умираете во время игры и пытаетесь загрузить сохранение (которые надо делать вручную), игра крашится КАЖДЫЙ раз. Сравнение с Таси Трианон из Amnesia: Rebirth здесь не случайно. «Темный Египет» БЕЗ РОФЛА, пример того, как действительно мог бы выглядеть ориг. проект Frictional Games (конечно же, в версии nuttshell): мрачный, атмосферный и психологически напряженный, а не солнечный и бездушный, как мы имеем в итоге. Несмотря на ужасное качество «Темного Египта», разработчик хоть и пытался затронуть тему жадности и сокровищ, добавив пару "головоломок" и пару побегушек от монстров, приправляя это смехом похожим на Sonic.exe и дискомфортным эхо эмбиентом, увы, он облажался. И, конечно, не обошлось без "поддержки" К…3 found this helpful
Dark Egypt, developed and published by GDNomaD, is an indie first-person adventure that aims to capture the tension of being trapped deep within an ancient, hostile pyramid. The premise is immediately compelling: an archaeologist finds themselves sealed inside a sprawling tomb filled with traps, hidden passages, and lingering supernatural threats. It’s the kind of setup that naturally lends itself to claustrophobic horror and environmental storytelling, and at its best, the game does manage to evoke that sense of isolation and danger. The experience is built primarily around exploration and survival. Players navigate narrow corridors, solve simple environmental puzzles, and attempt to avoid hazards that can quickly end a run. Rather than relying on combat, the game emphasizes movement and awareness, asking players to react to traps, memorize safe routes, and adapt to unexpected threats. This creates a constant underlying tension, especially in sections where the environment itself becomes the primary danger. However, the design often leans heavily on trial-and-error, with many obstacles requiring repeated attempts to fully understand. While this can make progress feel earned, it a…
A captivating story, challenging gameplay and depth of character. This game has none of that, but what it does have is Steam Trading Cards.
The "Lighter" logic
1.5/5 Extremely boring indie-horror that could only be 'scary' when played by screamy youtubers. 1.5 for nostalgia for that youtube era and for the fact that the game has cards.
i did a speedrun and i fell through the map
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