

Dead Herring VR
Raumkapsel - Animation and Interactive Media · 2021 · Adventure, Visual Novel, Exploration, Immersive Sim, Hidden Object
PC
Positive90% · 21
This game is free to play. Get it on Steam →
Screenshots
About Dead Herring VR
Dead Herring is a VR-Experience in which you are a detective, solving a murder case. You can analyse and combine hints by zooming into the microscopic level using a special tool.
The game follows the idea of using an affective gaming approach as a possibility to develop new settings with chemical contents for learning chemistry at school or at university.
It was developed by students from the Animation department at the University of Art and Design in Kassel in cooperation with the Chemistry department of the University of Kassel.
Idea and supervision:
Dennis Stein-Schomburg, Mareike Frevert
Concept:
Dennis Stein-Schomburg, Mareike Frevert, Victoria Kudlek, Leon Böhm,
Áron Farkas, Stefan Kreller, Helena Hegele, Luna Hirt, Theresa Lucas,
Lara Hoffmeister, David Schütze, Sören Senkök, Paula Berger, Jan Reuter
Chemistry experts:
Victoria Kudlek, Leon Böhm, Mareike Frevert
Production:
Jan Reuter, Dennis Stein-Schomburg
Programming:
Stefan Kreller
Sounddesign:
Christian Wittmoser, David Schütze
3D-modelling:
Áron Farkas, Stefan Kreller, Helena Hegele, Luna Hirt, Theresa Lucas,
Lara Hoffmeister, David Schütze, Sören Senkök, Paula Berger, Jan Reuter
Animation:
Áron Farkas, Helena Hegele, Stefan Kreller
Interface-design and -animation:
Paula Berger
Interface-audio and text:
David Schütze, Leon Böhm
Actor "Benjamin Herring":
Niels Walter
Voice "ex-girlfriend":
Hannah Schrem
Voice "bad guy":
Silas Tranter
Actress:
Eva Keller
Supervision – videoshoot
Christoph Neugebauer, Christian Wittmoser
Characterdesign:
Jan Reuter
Script:
Jan Reuter, Helena Hegele
Casting:
Luna Hirt, Theresa Lucas
Make-Up:
Paula Berger
Director:
Jan Reuter
Camera:
Sören Senkök
Sound:
Luna Hirt, Theresa Lucas, Christian Wittmoser
Light:
Áron Farkas, Stefan Kreller
Teleprompter:
Paula Berger
Script /Continuity:
Stefan Kreller, Christoph Neugebauer
Post-production:
Paula Berger, Luna Hirt, Theresa Lucas, Sören Senkök, Stefan Kreller
The game follows the idea of using an affective gaming approach as a possibility to develop new settings with chemical contents for learning chemistry at school or at university.
It was developed by students from the Animation department at the University of Art and Design in Kassel in cooperation with the Chemistry department of the University of Kassel.
Idea and supervision:
Dennis Stein-Schomburg, Mareike Frevert
Concept:
Dennis Stein-Schomburg, Mareike Frevert, Victoria Kudlek, Leon Böhm,
Áron Farkas, Stefan Kreller, Helena Hegele, Luna Hirt, Theresa Lucas,
Lara Hoffmeister, David Schütze, Sören Senkök, Paula Berger, Jan Reuter
Chemistry experts:
Victoria Kudlek, Leon Böhm, Mareike Frevert
Production:
Jan Reuter, Dennis Stein-Schomburg
Programming:
Stefan Kreller
Sounddesign:
Christian Wittmoser, David Schütze
3D-modelling:
Áron Farkas, Stefan Kreller, Helena Hegele, Luna Hirt, Theresa Lucas,
Lara Hoffmeister, David Schütze, Sören Senkök, Paula Berger, Jan Reuter
Animation:
Áron Farkas, Helena Hegele, Stefan Kreller
Interface-design and -animation:
Paula Berger
Interface-audio and text:
David Schütze, Leon Böhm
Actor "Benjamin Herring":
Niels Walter
Voice "ex-girlfriend":
Hannah Schrem
Voice "bad guy":
Silas Tranter
Actress:
Eva Keller
Supervision – videoshoot
Christoph Neugebauer, Christian Wittmoser
Characterdesign:
Jan Reuter
Script:
Jan Reuter, Helena Hegele
Casting:
Luna Hirt, Theresa Lucas
Make-Up:
Paula Berger
Director:
Jan Reuter
Camera:
Sören Senkök
Sound:
Luna Hirt, Theresa Lucas, Christian Wittmoser
Light:
Áron Farkas, Stefan Kreller
Teleprompter:
Paula Berger
Script /Continuity:
Stefan Kreller, Christoph Neugebauer
Post-production:
Paula Berger, Luna Hirt, Theresa Lucas, Sören Senkök, Stefan Kreller
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
⠀8 found this helpful
[h1]Before I played Dead Herring VR, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]2 found this helpful
Dead Herring VR is one of literally thousands of student projects infesting Steam. It's from Kassel University of Art and Design in Germany. While student projects tend to be better quality than most "amateur" made games, we must still question what value such projects have for gamers. As with all student projects, this isn't really a fully fleshed out game, it's just the result of an academic exercise, and as such it has much more limited value as a game than a professionally developed game would have. Educational institutions should not be using Steam as a dumping ground for homework assignments (especially if the students didn't even pass the course). Sure, it helps their marketing and helps the students feel good about themselves, but this is another case of a business putting themselves before the needs of gamers. This is largely a VR tech demo, but not a horrible one. You're tasked with solving a murder case in a virtual environment, but the gameplay is incredibly basic. Analysis involves looking at objects in a virtual space. The story, while purportedly educational, is deeply flawed and amateurish. The graphics in this game are really quite good, which at least ma…1 found this helpful
Игра 'Dead Herring VR' - это короткая, но довольно атмосферная VR-история, где вам предстоит сыграть за детектива, расследующего странные события на заброшенной рыболовной платформе. Графика простенькая, но вполне функциональная для VR, создающая гнетущую атмосферу заброшенности и тайны. Геймплей в основном состоит из исследования окружения и поиска улик. Головоломки не сложные, но заставляют немного подумать. Самое главное в игре – это атмосфера. Звуковое сопровождение, освещение и общая история создают ощущение напряжения и надвигающейся опасности. 'Dead Herring VR' не революция в VR-играх, но это приличное и интересное развлечение на один вечер. Она особенно подойдет тем, кто любит хорроры с акцентом на атмосферу и исследование, нежели на экшен и скримеры. Рекомендую, если ищете короткий, но запоминающийся VR-опыт.
Neat idea, could definitely use expanding but a real solid idea for a VR game.
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