

Death Point
Andiks LTD. · August 31, 2017 · Indie, Action, Stealth, Violent, Nudity
Buy Death Point from Eneba at $3.39 — the cheapest of 4 stores we compare.
Where to buy Death Point — official stores
Cheapest Death Point keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
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Death Point price by region
Death Point costs £2.35 in the United Kingdom, €2.68 in Europe (EUR), $3.39 in the United States, $3.39 in Georgia (USD), CA$5.23 in Canada, A$7.28 in Australia, NZ$7.59 in New Zealand, R$12.39 in Brazil and zł14.82 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £2.35 −37% | £3.75 | £2.35 | 4 | |
| €2.68 −43% | €4.69 | €2.68 | 5 | |
| $3.39 −28% | $4.69 | $3.39 | 4 | |
| $3.39 −15% | $3.99 | $3.39 | 3 | |
| CA$5.23 −22% | CA$5.23 | — | 3 | |
| A$7.28 −22% | A$7.28 | — | 1 | |
| NZ$7.59 | NZ$7.59 | — | 2 | |
| R$12.39 | R$12.39 | — | 2 | |
| zł14.82 −33% | zł21.99 | zł14.82 | 3 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Death Point
Prepare to be amazed.
Only two from your group have survived: you (agent) & she (operator). She is blocked somewhere at the enemy’s territory, while you woke up in a prison, barely alive, but determined to get revenge. The countdown has started. Elimination sensors are already ticking in your heads. The mission success & your future depends solely on you. All you have to do is to find the girl and call for evac. Hurry up!
Plan you attack by using baits to successfully eliminate step by step various opponents (including zombies!). Hide in shelters to pass by without being noticed or hide from enemy fire. Use a gun with silencer to quietly reduce a number if enemies.
There are various tactics with using if encirclement. Hide from attacks in containers & cases. Draw guards attention throwing a bottle or a flash bang grenade. Use smoke bombs to pass unnoticed.
To survive you can use any kind of weapon you would like: a gun with a silencer, a shot gun, an ‘UZI’ weapon, a land mine and many other things.
∙ Episodic storyline in 10 chapters - all chapters out now!
∙ Up to 12 hours gameplay with interesting challenges of single player game
∙ Wide range of weapons, guns & gadgets
∙ Low PC system requirements
∙ Competent and accurate elaboration of any location.
∙ High quality & stylish HD graphics
∙ Variations of mission passing
∙ Captivating storyline
∙ Dynamic gameplay
Death Point — game info
- Platforms
- Windows, macOS, Linux / SteamOS
- Player modes
- Single-player
- Controller
- Partial controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Death Point seems to me like it was inspired by original Metal Gear Solid. Viewpoint and certain mechanics are similar, but basically none of them are on the same level as MGS's that came over 20 years ago. You have quite original arsenal with pistol, shotgun, smg and then gadgets like smoke/flashgrenades, claymores etc to use. Variety of them and how they work is quite fine, along with ability to sneak kill and strangle enemies and move their bodies to a hiding place so enemies can't find them while patrolling. All over it seemed quite fine visually and as an idea to have a silent or more direct approach, but character you play as is quite clunky to control and when alert is raised soon enemies will beeline to your last known location, though it's possible to hide inside closets or behind of higher objects in level. Think this game would have been so much better, but in the end some level designs, bugs, dropping in layers from maps, horrible over flirting dialogue which you could turn off as they themselves probably thought that it's not so good considering it will repeat over and over again if you fail or die. Some turret sections, zombies and other stuff that didn't fit so wel…4 found this helpful
A stealth puzzle game, where you mostly just bypass one encounter, then the next encounter, and so on, like this one, really needs a quicksave system in order to be any fun. Sparse checkpoints get really annoying when you've figured out how to take two minutes to deal with seven guards, and it's only still interesting to work out a way to deal with the eighth. Until that particular brand of frustration I can't stand, it seemed like this was actually going to be a pretty good game.3 found this helpful
This one is hard to recommend. The stealth mechanics are not terrible and are somewhat enjoyable. Alternatively you can just run around shooting everything which is a little more fun. It can definitely be hard at times (depending on how you play I guess), so if you like challenging games like I do that will be a plus. As for the story, its absolutely terrible with terrible writing. But the writing in this game has that 'so bad its good' quality which makes it pretty hilarious. The worst part about this game is that it didn't feel like they finished it and the "ending" is a total cliffhanger which does not feel like an ending at all. This game is definitely not worth it at full price, but discounted it might be worth it depending on how you feel about the things I mentioned so far. I won't recommend this simply because of the ending in that it doesn't feel like it's a finished game.1 found this helpful
This isometric indie stealth game is too frustrating to enjoy in my opinion. There is no quick save feature and the checkpoints are very far away. This means you will constantly replay the same sections over and over again because there are highly sensitive guards, cameras, and turrets everywhere. If you are detected even slightly, tons of guards immediately rush you and the level ends. There is also no difficulty setting. In fact, there are also no graphic settings and you cannot remap the controls. Another thing that makes this game frustrating is that the enemies are invisible until you get right up on them. You can only see their footsteps, which I found didn't make any sense and only added to the frustration. There is also some highly annoying flirtatious banter between the male and female protagonists that thankfully you can disable. Overall, this game was more frustrating than enjoyable to me so I uninstalled it and removed it from my account.
its a fun small indie stealth game, one of the best attempts a indie dev has made, way better than many competitors, would love a sequel fixing all the issues with the game. so the problem with the game is how the movement and unpolishdness of the levels feel. its a good game, just need mroe polish, if you want to develop stealth games or are a stealth conoisseur this is an interesting game to have a go at it poorly tries to implement mechanics from mark of the ninja, without properly telling how alert enemies are, how visible you are, and having an indicator on how the enemies are seeing you. weirdly it has indicators for cameras and lasers, but not for npcs. I also wish you could look further, its like you are as blind as everyone else, the Q button lets you use scan, but its not so useful because how much it depletes. Also the movement is too slow and crouched doesnt do much. play other stealth games instead
Boring.
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