GAIN

GAIN

Worldgame entertainement · 2016 · Action, Indie, Stealth, First-Person, Difficult

PC
8 user reviews25% · 8 📈 Making a comeback 33%
Best price 41 Good deal
$1.60-68%
lowest tracked $0.99
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Steam
Steam
Standard Edition · Steam
$4.99
Buy

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Gameseal
Gameseal
Standard Edition · Steam
$1.60
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Eneba
Eneba
Standard Edition · Steam
$4.48
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Screenshots

About GAIN

GAIN is a first person stealth game with perma-death. You play as Xavier, who is on a simple mission to not die. Each level contains a document which he has to collect and reach the exit the door. The only problem is that Xavier will die if he is shot at all. No regenerating health or health packs. He has to complete the missions flawlessly.

  • Slow down time to land a bullet in the guards brain.
  • Hardcore perma death. Once you die its back to the beginning
  • Freeze guards with your bow
  • Compete with friends with steam leaderboards
  • Developed on Unreal 4
  • What Steam players say

    Recent verbatim reviews from Steam — separate from playze.io community reviews below.

    Recommended May 7, 2026
    GAIN is a first-person stealth action game built around tension, precision, and the constant fear of permanent failure. Developed by Worldgame entertainement using Unreal Engine 4, the game places players in the role of Xavier, a lone operative trapped in a brutal series of missions where survival depends entirely on flawless execution. Unlike many modern shooters that allow players to absorb damage, recover health, or rely on checkpoints, GAIN embraces a far harsher philosophy. One bullet is enough to end Xavier’s life instantly, forcing every movement, every shot, and every decision to carry real weight. The core gameplay revolves around infiltrating dangerous environments, recovering classified documents hidden within each level, and escaping through the exit without being killed. On paper, the objective sounds simple, but the game transforms this basic structure into a tense survival challenge through its unforgiving mechanics and permanent death system. Once Xavier dies, progress is lost and players are forced to begin again from the very start. There are no forgiving retries, no safety nets, and no opportunities to casually rush through enemy encounters. GAIN constantly pres…
    1 found this helpful
    Not recommended Apr 23, 2018
    This game is terrbile, stay away from this producer
    1 found this helpful
    Not recommended Dec 4, 2020
    picovina neodporucam tuto picovinu
    Not recommended Jun 8, 2020
    ass
    Not recommended Apr 1, 2019
    Stupid game. Achievements broken. Not that hard. Stupid. Plainly stupid.
    Not recommended Jul 26, 2018
    I really tried to play it, but too many bugs. - After some time, I am suddenly unable to change my weapon (which gets problematic because the pistol only has 5 rounds and being stuck with an empty pistol means that you are unable to kill anyone) - Sometimes guards don't die even with headshots, sometimes they die when I only hit their feet - The levels look awful, are boring and small - Since the AI only follows their path (they don't even follow you into another room after they saw you), the only thing which makes this game hard is the perma-death (and the bugs ofc)

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